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Messages - hedgehogMLG

put dlc3_vox into mods/mapname/maps then go in the launcher and put in the mod.csv "sound,dlc3_vox,,all_sp" and make sure to tick it on the right then build ff fastfile and Build IWD File and test it, if it still doesn't work check the soundalias and make sure the sounds dont have # infront of it.

Sorry if im not much of help btw im kinda newish
nah didnt work. any other ideas?
just realised i dont have the "dlc3" folder of sounds that the .csv references, the path for it is "root\raw\sound\voiceovers\zombie\dlc3\"
which is weird, because i can play der reise and they all talk perfectly fine.
4 years ago
put dlc3_vox into mods/mapname/maps then go in the launcher and put in the mod.csv "sound,dlc3_vox,,all_sp" and make sure to tick it on the right then build ff fastfile and Build IWD File and test it, if it still doesn't work check the soundalias and make sure the sounds dont have # infront of it.

Sorry if im not much of help btw im kinda newish
Ill try this later, but thanks a lot for the help man.
4 years ago
the lag is probably a "potential infinite loop in script" also did you add in your mod.csv "sound,dlc3_vox"? not sure if that will help
Do you know of this is the right place to put it? I had it in soundaliases but had no luck
4 years ago
How do i add in the vanilla der reise voice lines? As of now my characters are silent, and ive noticed that when they  are meant to say a line that the verruckt soldiers dont have an equivalent for (talking about power at the start, picking up monkeys, being surrounded, seeing pack a punch, etc) it causes massive lag spikes and it becomes unplayable at higher rounds.

Ive tried adding the dlc3 vox csv file to my mod folder but that doesnt seem to do anything.
4 years ago
keep getting an error message that says pb_laststand_idle is undefined in animtree. it also says generic_human.

tried moving said file to said folder but the issue persists. in my _zombiemode gsc it says something about animations and generic_human right near the start if that helps. nothing about last stands in that though ( as far if i can tell).

this is one of a bunch of chain errors im getting after adding harrybo21 perks v3.0.7. before this it was an error about the fx limit of 400 being passed. i fiex that with this method: 
https://wiki.zombiemodding.com/index.php?title=Gone_over_the_fx_limit%3F_Xmodel_limit%3F_Fixed!. after that it could find ugx_modder_help, so i copy pasted that file into its required place, and now this error. not sure if these past errors help to give you an idea but just throwing that out there in case. thanks in advance for any help.
5 years ago
just wondering if this is possible without any advanced scripting, and if someone could point me in the right direction of how to do this. what i have in mind is using triggers for console commands such as FoV, black and white like ascension, low gravity mode or even some sort of alternative to chalk wallbuys. just wondering how hard it would be given that commands for all of these tihngs exist already through the console, so maybe they could be through a tigger
5 years ago
Just wondering if there is a way to get the .map file of a UGX community map, so i could open it in radiant and copy over a room, its totally for personal usage and wont be uploaded, but is it possible and if so, how? Thanks.
5 years ago
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