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Messages - Arrace

Oh sweet, thanks!

I didn't move forward at all since it wasn't lining up. Looks just fine in game like you said. Thanks!
7 years ago
Hey Guys,
I've been following Jbird's tutorials on youtube for pulling tanims and converting them to xanims. The only Tanim I seem to be having an issue with when pulling it onto the conversion rig is ADS_FIRE. After dragging and dropping this onto the rig and going into first person perspective and playing with the animation slider it shows everything animating correctly, but it isn't completely ADS. It's down and to the right of the center of the screen. It almost looks like the regular Fire anim but this one has more frames to it so I know it isn't the same one.  I had this issue back in October and never figured out what was causing this if I might have done something incorrectly.

I went ahead and took some snippets of my screen starting with the conversion rig without the animation all the way to the 90 FOV perspective showing up incorrectly.

Gun in question that I'm doing is the M9 from MW2, I've also had issues in the past with the raygun MKII doing the same thing as well.

http://imgur.com/a/rYA3y

Let me know if there is anything else I can try out or add to help with the issue. Thanks!
7 years ago
I'm also having this same issue, I just attempted porting over the judge from BO2 and I was able to get each animation perfect. However after trying the raygun mkII, everything but ads fire works great. When I attempt to put the tanim on for ads fire it seems to be off centered to the right. I went back to my conversion rig for the judge and retried ads fire on that animation as well, and it's now showing off centered to the right. Would this happen to be a maya setting that somehow I changed with a keybinding?
8 years ago
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