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Messages - Fraklin

I have a wallrun trigger here and I want to make it so that you can only wallrun when the power is on. How do I go about on doing that?



On top of that, how do I enable any trigger under any circumstance? Thanks!
7 years ago
Whenever I try to open my map I get this error:



My map compiles fine, also when I link my map and compile the lights I get these errors in the console:





How do I go about on fixing this? Also, how do I open a previous version of my map that has been autosaved, just in case anything like this happens again in the future?

Thanks
8 years ago
When I try to run my map in the Launcher, I get this error:



When I made a new map and ran it, it worked just fine, but all of my other maps have this error.
Is there anyway to fix this? I don't want to restart my progress on my maps. Thank you.
8 years ago
This map is a combination of Nacht Der Untoten and Shi No Numa together. However, these are not exactly Nacht and Numa. These are my own take on it. There will be a teleporter linking these two maps together. Weltweit is "across the world" in German.

Pictures:
































I've started early work on the Shi No Numa area, and so far I've put around two weeks into the Nacht area.

At this point I have to put tons of polish and detail on the Nacht area, and I need to implement a teleporter system to link the two maps together.
8 years ago
Whenever I stand in this certain location, zombies just pile up and not go around my debris. Anyway to fix this?

Pictures:





8 years ago
Looks good! How did you do the lighting?
8 years ago
I am making my own take on Nacht Der Untoten (hence the name Mock Der Untoten).

It will have a layout that resembles the original Nacht, but with more rooms, perks, pap and wall weapons. It's not an exact remaster.


Here are some pictures of my progress so far:
















This is my first time making a map in general. I would greatly appreciate if someone would teach me on how to make more complicated brushes (such as making a hole in the ceiling, stairs, etc.) and how to make lights not pass through models and brushes. Right now, my map is in a playable state, but I want to add polish and detail before I want to officially release it.

8 years ago
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