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Messages - MnesiaBlu

Very cool job! :D

The weapons miss some animations and the fire zombie is a bit bugged 
But the money boss by black ops arcade is fantastic :D
And the lights are awesome :rainbow:
6 years ago
Actually I think I understood now... so I added the m4a1 into my map, but how exactly do I get it as a wall weapon that you can buy?

Reply:
  The weapons added in this way can be bought in the box (you can try all weapons with this comand in console: give all (or give weaponname)  ;)
  (for wall buy you need to do some other things also in radiant)
  (some weapons pack have the prefarbs with wall buy)

Now I got an error saying "images/weapons_holographic_col.iwi is missing" when I try to compile my map  :-\
So I can't test to see if I actually got the m4a1 working as a wall weapon

Reply:
  Some weapon file can miss but if the weapons is good imported on cod waw will work perfectly  :P
  (you can also mod the weapon file if he miss important files)

I also couldn't find the line in _loadout.gsc " else if( level.script == "YOURMAPNAME" " there was no line that had my zombie map's name

Reply:
  hmm this file should be create with the script placer try to search: zombie_colt  ???


I am sorry for the late reply and for my english  :-\




Double Post Merge: October 08, 2017, 03:44:36 pm
  I forgot to add some useful things!  :nyan:
  in your _zombiemode_weapons you can also change the price the rarity (box) and the quote when he buys the weapon
   it's easy look this code:
              add_zombie_weapon( "zombie_mp40",                      &"ZOMBIE_WEAPON_MP40_1000",             1000,   "vox_mp40",      2 );

   Now proceed to 3 parts:

  1: this part add the weapon
              add_zombie_weapon( "zombie_mp40"
  2: this part is for wallbuy
              &"ZOMBIE_WEAPON_MP40_1000",
  3: this part is the wall buy price of the weapon (1000) the quote of cheater when buy the weapon (vox_mp40) and the box rarity (2)
              1000,   "vox_mp40",      2 );  ;)

  Example custom weapon:
              add_zombie_weapon( "ACR",          "Hold F For ACR [Cost : 1200]",             1200,   "",            5 );

  Another important thing is enable the weapon to box!  ::)

  In your dlc3_code when u include a weapon you can set if buyeble into box!

  is very easy you need just to add ,false to weapon include code example:
               include_weapon( "ACR", false  );
  now the weapon ACR is not into box  ;)

  to enable into box just not set: , false or add , true example:
               include_weapon( "ACR" );
               include_weapon( "ACR", true  ); (all use , true for wonderweapons i don't know why)
 
  Example:
              include_weapon( "ACR", false );
              include_weapon( "ACR_upgraded");

  In this way only the acr upgraded will be into box
:D
   
   

Double Post Merge: October 08, 2017, 03:52:41 pm
I honestly am really interested in this, but could you please go into mare detail? maybe pictures too?
  There are many videos and tutorials on youtube or forums   ::)
  i should do a video because with the photo is  not so clear but there already so many video tutorial on yt
  but if u have problem to follow tutorials i can help you  :)


Double Post Merge: October 08, 2017, 10:34:43 pm
  I have found a guide txt (from black ops weapons pack by -Rorke)

  Link txt: https://mega.nz/#!fAQTFASY!uzuCrxBxc5KoDosCjP7d5dYRbxTXnSzf6X_cnhWADBw

  i hope it can help you (a txt guide can be more handy)  :)
7 years ago
I need help on how and where to download Bo1 weapons files, I need them so I can make my custom map.

Note: I tried to use cfg factory but the stupid website won't let me register and you need to have an account to download anything from there...  :'(

Please help

Double Post Merge: August 20, 2017, 01:25:02 am
Also how can I get props for the maps?
hmm try this http://www.cfgfactory.com/downloads/download/5605e1e12b181 (is direct download link to bo weapons 3.5) hope it work  :)
7 years ago
Yo guys so im new to mapping and that im making a map on world at war to learn everything then im going to move to bo3.

But when i add a perk it just shows a hand icon. https://imgur.com/aSEXXbj

I am using harrybo21_perks v5.0.0 and i added all the files needed, could anyone help me fix it or send me some working perks

Double Post Merge: September 04, 2017, 04:14:54 am
THIS IS THE CORRECT IMAGE THE ONE IN THE POST ISNT THE ONE I NEEDED TO SHOW : https://imgur.com/SUd1X1X

hmm maybe you have missed localized or patch fast file  ???
7 years ago
it's easy follow this steps:  :nyan:

1: Download the weapons files from here:  ;) (you can also create or export the weapons but is more hard to do ::))
    http://www.cfgfactory.com/downloads/show/54f1021f45383 (Pack 1)
    http://www.cfgfactory.com/downloads/show/54f10703403e1 (Pack2)

    (Remember to add the credit of weapons files provider in your map relase post!)
    Ps you can find other nice weapons already exported here:
   
http://www.cfgfactory.com/downloads/category/387  :gusta:

2: Install the hands (the weapons are compatible with a specific type of hands)
    how install the hands: put all hands files in raw except mod.csv. and add the images into your mod/map
    and add to mod.csv  the xmodel of the hands (you can find how add from the txt into pack)
    open _loadout.gsc in mod/mapname/maps
   (if u don't have this file copy from raw/maps and past to mod/mapname/maps)
    find this line   else if( level.script == "YOURMAPNAME"
    ad under this line change:
      set_player_viewmodel( "viewmodel_usa_marine_arms");
      set_player_interactive_hands( "viewmodel_usa_marine_player");
    with:
      set_player_viewmodel( "YOURHANDSMODEL");
      set_player_interactive_hands( "YOURHANDSMODEL");

    now you have set new hands!   ;)


3: how install weapon:
    chose the weapon and open his folder (if there is a different aim or equip chose it)
    add the mod.csv text of the weapon to your mod.csv (like with hands)
    put all file in raw except weapon and sound folder and mod.csv
    and put image,weapon,sound folder into your mod/mapname
 
4: add weapon to list and box:
    (if u don't have dlc3_code.gsc copy from raw/maps and past it to mod/mapname/maps)
    open dlc3_code.gsc and find this line:
    include_weapons()
    under this function you can find all weapons order by type (Snipe,Fullauto,Special) chose the type of your weapon
    and add this line:  include_weapon( "WEAPON_FILENAME" );  under the last weapon of his type
   
    (if u don't have _zombiemode_weapons.gsc copy from raw/maps and past to mod/mapname/maps
    open _zombiemode_weapons.gsc and find this line:
    init_weapons()
    under this function we can find again all the weapons order by type so chose the gype of your weapon and add this:   
    add_zombie_weapon( "WEAPON_FILENAME",                &"ZOMBIE_WEAPON_NAME_750",          750,   "vox_ppsh",      5);
   
    Save and recompile, and enjoy  :D
7 years ago
This is probably going to sound silly but, how can you install these in other custom maps? Is it possible?  ???
Yes he shared for enable you to add on a your custom maps  ;)
How do I add these to WAW? Root folder maybe?
You have to put the images in mods/mapname/images  compile and Done!  :nyan:
Hi im new to this, where do i put the files?
mods/mapname/images  :)

This shades are Awesone! THX! :D
7 years ago
Awesome  :gusta:
8 years ago
i have a problem , i play with the lanfix.exe , the hack only work perfectly but the coop do this error after all crashed on loading excluding the host " sever autentication fail retry"  :-\
8 years ago
this error is for the absence of volumes and zombies taget to it , you should place some zombies spawn and  areas and the red string ill be green anyway is a not an error but a notification of the volumes in your map ,
( Volumes need to spawn the zombie favors the position of the player tries to see one of the many guides on yt on how to Set the spawn )
I hope Essert helpful Been good luck  :)
sorry 4 bad eng  :-\
8 years ago
I also changed the initial weapon in your own way but I have presented several bugs related to scripts that I had entered I think that the problem is a script
ps : in my map when i do restart level i have tooo many bugs ( damn scripts   :poker: )
(sorry 4 bad eng)
8 years ago

Hi all, I have a problem I can not solve,
since I entered the harry perks 5.0, the game crashes during the loading screen with 400fx assets limit, i have problem with T4M because online in crashes with the error "sever autentication error" does not know how to fix this error, they told me that I getting this error because the game is cracked (cause i play on cracked verion of waw), so I would try to fix the error of 400fx limit because my map I have not actually post tops them already tried removing the effects (im noob on modding is my first map) do not know if I eliminated them properly read, but the error persists :'( can anyone help me solve one of these two errors?
(I was planning to publish an incomplete version of my map to see if it works properly read online)
sorry 4 bad eng i used google translate
8 years ago
Very cool script ^^  :nyan:
8 years ago
OMG! IS AWESOME :D  :rainbow:
I LOVE HIM  :nyan:
8 years ago
Omg i have find the error °^°, i have I made a super fail the trigger for bonus It was called as start areas and gave me errors
sorry for making you waste time  :-\
thanks anyway  :)
8 years ago
I'm new in terms of creation of maps and I have a problem I can not solve in the game gives me this error:

I tried several times to change the settings of the zombies of radiant but the result does not change these are my settings of the area and zombies
Area:

Zombie:

can someone explain to me what I did wrong? (I'm using standalone )
I translated everything on google translator sorry 4 bad eng
8 years ago
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