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Contact Support - Help Center Get help on the UGX Discord. Join it now!This is what i used
Would LOVE to see more maps like this!
Perhaps even a port into Black Ops 3 !?? =]
It looks very interesting! More images, please
It looks very interesting! More images, please
This is looking very nice!
when do you think you'll have a beta?
Export zombie and apply toms bind file. Position barb wire mesh around arm joints and bind to only the selected joints. Rotate arms to be sure it looks good. Reimport and add to map.
Or
make small barb wire xmodel (12 inches) and attach to elbow and shoulder joints of all spawners with a certain kvp through script.
Ex
barbwire_spawners = getentarray ( "barbwire_spawners", "script_personality");
array_thread ( barbwire_spawners, ::add_spawn_function, ::attachbarbfunc);
Then any time a guy comes from the spawner it will thread "attachbarbfunc" and each zombie will be "self" within the function and you can add the barb wire and then delete it on death.
A more vertical zombies map, I like it! I like what I see so far, and I'm curious to see what you mean by "stronger, unique zombie types."