Is there a way to get the kino der toten zombie model texture for my bo3 map? i'm making a ww2 map and the nazi zombies would fit my map perfectly. so if someone could link me a tutorial , a download if somebody has done it already or just tell me how i to do it.
So i am having a weird problem i have a few ported weapons and i only get sound in one of them m1911 from aw made by elricos i also have ak47 made by him but i dont get the sound. so i started testing things and i deleted text from my user_aliases and i still have the m1911 sound so how do i find out what file my map is using to get the sound or something like that cause it sure isn't user_aliases. (sorry for bad english) Double Post Merge: February 02, 2017, 04:22:15 pmOk i just got it fixed not sure how..
The first "door" in my map is debris and there's 2 of them both fly up when you buy one of them but the problem is i cant buy from the 2nd debris only the 1st and it works and also the text saying "buy debris 750" stays in the location of the 2nd debris anyone know a fix? also do i have to put enter_test_zone to both debris they open the door to same zone? help is appreciated (sorry for bad english)
I had a problem few days ago zombies weren't spawning and i read somewhere that they stop spawning if you delete the flying zombie model. So to fix it make a new map copy the zombie model and it should work if you have the same problem.