So I'm mapping as I do usually, and suddenly when I go to compile and test my map, I get an error the launcher HAS NEVER thrown before. Keep in mind, I've been working on this map on and off for 3-4 months and I can't even launch the map due to an error that doesn't even seem to be there. When I checked said lines (83 & 6), those are two lines I have never had problems with and HAVE NOT TOUCHED OR CHANGED ant ANY point since the day I made the map. (except for line 83, which is Wardogs' perks, but that was copy and paste and I've had those in the map for a super long time and they're NEVER thrown errors until now - keep in mind once again that I have NOT touched these lines)
It claims that "#using scripts\shared\exploder_shared;" is one of the errors and anything on line 83 is the other. Wardog had Electric herry and Widow's Wine in there too, EC was the first line throwing errors and then I deleted that, WW was on there second and the error persisted and now here we are at PHD. (I only deleted EC and WW cause they're not in my map now, I don't even have the files at current so I figured they weren't being used so they must have been the cause of the error, turns out that wasn't the case. Any help is appreciated! Thanks!
Hey guys! I need a bit of help. I'm trying to add my second zone, I added it as an adjacent zone and activated it and all, checked the scripts in radiant and checked the scripts in my GSC and everything checks out. If anybody could provide insight as to what I'm doing wrong, I'd greatly appreciate it.
So, after weeks of trying, I've just got closer than ever on installing the perks. One issue though, is that I'm now getting an error "script compie error uninitialised variable 'i' and I decided maybe it was time to release my console.log for my map and the zombiemode_spawner.gsc that I apparently have issues with.
If anyone is willing to fix this for me I'd be extremely greatful. Thanks guys Double Post Merge: October 04, 2016, 08:38:11 amI may or may not have messed up the download button
Hey guys! I was wondering how to add more to my map that comes in localized_mapname.ff and mapname_patch files. What I mean by that is say I want Harry's perks, Nate's BO2 guns, Bluntstuffy's panzer and let's say MOTD player and zombie models, all of which come in those two previously stated files. How would I go about adding ALL of those into my map?
Hey guys! I was wondering something, I couldn't find ANYTHING online, but I figured I'd ask here since you amazing knowledgeable people may be able to give me some answers. when I'm mapping, I prefer to remake non zombies maps into zombies maps. There are some really juicy multiplayer maps on waw, DLC and base game, that I feel would be perfect for zombies. I know the only mp map that we have in the game files as a .map file is castle, but I was wondering if it was possible to get .map versions of all mp maps? I really wanna challenge myself and try to remake all of the multiplayer maps for zombies, figured it'd be something cool to do
Also, here's the chunk of code from the actual error line: Issue seems to lie within this specific line: "self maps\_zombiemode_bo2_utility::player_set_primary_weapon( level.zombie_vars[ "start_pistol" ], undefined, undefined, undefined, 0 ); //harrybo21_give_gun( level.zombie_vars[ "start_pistol" ] ); self SwitchToWeapon( level.zombie_vars[ "start_pistol" ] );"
Well problem is, I updated to the newest version of Nate's BO2 guns and also latest version on Harry's perks, and that error was fixed, only to create a new one: Ugh I swear, fixing one error seems to just create another
I just tried that and I'm still getting the same error. Any other ideas? Double Post Merge: August 01, 2016, 08:14:49 pmOkay, I just realized I had the wrong version. I updated to latest version and now I get this error: Any ideas?
And here's a chunk of text surrounding the error line, the syntax that's giving me the error is the bracket right under "self thread mustang_thread( grenade, weapname )".
Sorry it took me so long to respond. Steam wouldn't let me screenshot the error for some reason, but I do have the console log here. Not too sure exactly why steam wouldn't let me screenshot, but due to that, this is all I've got.
Hey guys! I ran into a problem when trying to compile and run my map after installing Harry's perks. I followed his instructions to a T and installed everything correctly. When I run my game, I get a bad syntax error. I checked console and even ran in dev 1 mode and all pointed me towards the _zombiemode_perks.GSC that HE setup, that was placed in my mapname/mods folder. I checked line 549 like it said to, and the only thing on that line was a bracket. This is the _zombiemode_perks.gsc in my mapname, and I made NO changes to it. Any ideas, did I install incorrectly, or did I mess something up? Any help is appreciated. Thanks!
8 years ago
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