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Messages - isammyxd

Socbalula I have now updated this Topic thanks for helping me out  :) :nyan:
7 years ago
Thanks Socbalula, When I'm next on my PC I'll be happy to use your method of getting ghosts sounds I tried getting ghosts sound through Tom BMX's tool but there were loads of sounds it gave me just like sound 1 sound 2 and so on so I would of had to click on each sound and listen to them one by one and I wasn't gonna do that. Thanks for ypur methods much appreciated I'll try and sort this gun out next time I'm on my PC thanks for your help 👍😃
7 years ago
Hello All I have decided to port Ghosts VEPR & BO2's M60 and I would like to release them for mappers to use enjoy and please give feedback if there is any thing wrong with these let me know.

Here is the M60: Youtube video to see weapon: https://youtu.be/jkR65KqHSCo

Here is the Vepr: Youtube video to see weapon: https://youtu.be/hr5fzQsxL2s

VEPR has been updated I have now obtained official Ghosts fire sounds thanks to Scobalula Awesome tool for extracting Ghosts sounds and naming them so I could get the sound I needed and wanted Thanks Scobalula.  :)

VEPR Download:
M60 Download:
7 years ago
Hello All,
                                      I have ported a few guns from BO2 thanks to Azsry for his tutorial and excellent help. Also W@W is a Treyarch game so I thought it would be the same steps as porting a BO2 weapon and wanted to say I get W@W xmodels by using Tom's Xmodel utils program and I get Tanims from W@W with Tom's xanim Extractor then I do what is needed to create the viewmodel, worldmodel and full model in Maya and base ETC all models show in Maya and when I drag in any Tanims for W@W such as Reloading Idling they all play in Maya perfectly but when I fish with APE and things after woods I get the weapon in game the players arms are all over the place (so basicly none of the anims worked for me and I don't think the viewmodel did) I can't tell as couldn't see it because arms were all over the screen. Has anyone seen a tutorial on the internet for porting W@W weapons into BO3 I haven't and I've searched I wonder why nobody has done a tut on it but if anyone has found a tut please can you link me one or help me out some how.
Much appreciated ALL.
7 years ago
Hello All I have decided to port BO2's Peacekeeper and Browning HP and I would like to release them for mappers to use enjoy and please give feedback if there is any thing wrong with these let me know.

Here is the Peacekeeper: Youtube video to see weapon: https://youtu.be/zwX8H5q0ICI

Here is the Browning HP: Youtube video to see weapon: https://youtu.be/gZTnFRWq-2A

Browning HP Download:

Peacekeeper Download:
7 years ago
I beat this map in round 13, u can make more maps like this map?
I'm making SammyCustoms box V2 and hopefully I'll release it in a couple of months or so.
9 years ago
9 years ago
@DamianoTBM I will try to upload my map again another version when I can I can't update this post for some reason so I'm not going to upload the exactly the same map with no changes on this site again but I will be uploading another version of my box map when I have added some more guns and another room with some actual detail in it.
9 years ago
[Comment removed by Moderator]
It's mainly about the weapons not the map. But thanks for the comment anyway.
10 years ago
Hello to all that have download my map and played it this is only V1 of my map stupidly enough it has taken about 3 to 5 months to create this and the weapon names will be changed and I'm sorry it is the size it is there has been nearly over 100 guns I have added to this map and alot I have deleted and I have still have there images in with the download so I will try to delete as much of the images as I can and I hope you guys enjoy the weapons and please fell free to comment any weapons you would like to see in this map and I might add them in.
10 years ago
Welcome to SammyCustomsBox, this is a very small map for close quarters action with the undead.






Features:

7 perks
Zombies from 5
custom hud
bo/ghosts weapons and some custom weapons
custom textures
mw2 viewhands
cod 4 melee/anims
custom knife texture
moving pap textures
custom fx
buy able ammo
buy able ending
sprinters from start
hitmarkers

Credits:

ElfinLiedTopFan5
rorke
treminor
bamskater33
DuaLVII
Rollonmath42
Tom-bmx
YaPh1
swazzy
If I forgot anyone please PM me and I'll add you in.

beta testers:
Ninendo504
Rosasau100
VaporKnight13
Smasher24 8
TuckleMyHuckle

perk list:
jugg
speed cola
double tap
quick revive
phd stamina up
mule kick

Weapons list:
ak74u
aug
deserteagle
enfield
fal_osw
g11
g36c
honey badger
l96a1
m27 law
mg08
mp5
mp40
peacemaker
RayGun Mark2
ripper
sa1911
stakeout
stg44
thundergun
colt
10 years ago
I'm downloading it now brilliant map best I have ever seen.
+1 Res
And you deserver more respect then you currently have.
10 years ago
well with who's who you should keep it right?
Oh ok my mistake
10 years ago
i talked to you on steam when you die you lose your third weapon
Your supposed to lose your third weapon.
10 years ago
@smasher248 just normal zombies would be enough
Normal Zombies = hardly no skill and not challenging and to easy and boring not as fun as a challenge.
Sprinters = fun challenge
Decontamination = beast
10 years ago
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