Nuke will be a zombie filled version of de_nuke from Counterstrike. The player will be able to travel all throughout the indoors areas of the map while endless waves of the undead invade from the outer parts of the map. With my last map, Ward, I had a problem where once you pack-a-punched your weapons and had perks the map was essentially over. With Nuke, I plan on adding more to do.
Along with making Ward came a lot of good practice and I now know a lot more about map development and have been able to work faster while also keeping the map optimized and better looking.
Entrance to Lobby
Lobby
Lobby
Hut/Lobby
A-Site
A-Site (Vents)
Looking up from the A-Site