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Topics - tudark

Wondering if anyones teaming up to make a map,or is anyone looking for people to team up with?. ::)
8 years ago
How do you get mapper status, I have released 3 maps  , the morgue, orbit joint with makecents and now Icarus?
8 years ago
Testing lab where scientists have been genetically modifying strains of the zombie virus with bio samples of plants from an unknown origin

Please note there are assets in game ready for the update ,i.e afterlife hud as this will be a part of the new EE when   I get round to it.
if recording gameplay maybe turn music sound down due to the song choice.
googledrive
I C A R U S   1.2


: IMPORTANT!

If playing this in window mode your brightness will have to be raised as window mode makes it really dark.
Fix Log
--ohm upgrade removed
--glitch spot
--more debris added to endgame area



 This update requires T4M to run, you MUST download this in order to play the map, this is not optional. 


You can find it here:


http://ugx-mods.com/forum/index.php/topic,8092.0.html

You will NEED to turn off spec maps before launching the map, otherwise you will get messed up models/textures. Once the map is loaded feel free to turn spec maps back on.
No real Easter Egg on this map although there are some things to do, I may add a ee at a later date.

Features
Spoiler: click to open...
Hurtable Soul hives
Wep specific doors
endgame
wonder weapons
satchel charge
10 perks till now
banana colada
fov changer
custom vision files
imported models
custom models
custom textures
hidden song
songs
3 poster bonus
test creatures
denizens
Avogadro
custom hud
bo3 knife
bo3 grenade
bo3 mystery box

 
Weapons
bo3
bo1
bo2
mw2
mw3
mw1

Spoiler: click to open...
cel3
cel3 dual
ohm
chicom
dsr
executioner
type 25
lsat
lsw
haymaker
mtar
icr
uzi
p90
an94
xr2
ray mark 2
asm1
kuda
hamr
smr
vector
m8a1
rpd
swat
Remington
dingo
hg40
razor
locus
atlas
five7
mp5
spectre
ump45
shrinkray
thundergun
More to be added

Credits soon to be added

Here are a few early pictures of my new map im working on , full story and features to come at a later date.
Any suggestions or feedback welcome,pay no attention to weapons as they will be all changed..



Here are some updated pictures






Credit list, please let me know if I have missed you out.
list in no order
nsz
makecents
bluntstuffy
stevie
chromastone10
mrdunlop
shippuden
sevengpluke
bwc
bymodz
tombmx
treyarch
oshawat750
joker
chn
ricko0z
jerri
redspace
harry
8 years ago
In game im having a problem where I get the first 6 perk shaders then there invisible after that but I still have the perk ability? any help would be great as this is ready to release .
8 years ago
Hi , can anyone help please .I have placed this in my gsc and use a trigger radius in radiant but the sound doesn't spread far enough from the center of the object making sound even when the radius is wider ,its a 3d sound.


Code Snippet
Plaintext
cliff(){
while(1){
cliff = getent("cliff_trig", "targetname");
cliff waittill("trigger");
cliff playsound("gen");
wait(5); //I don't want the note to play for another 5 seconds
}

}
8 years ago
How would I go about making a weapon only be able to be taken from the box  once until that person swaps or loses that weapon i.e wonder weapon. thanks
8 years ago
I need help so bad ,I have a rogue zombie problem .Basically zombies are fine till I hit zone3 and when I get to the end of the round I have a rogue zombie somewhere in my map allowing me to sometimes not carry on, sometimes its one sometimes it can be more . I have searched for this zombie in noclip mode and I cant see or hear him. I have deleted all zombies in map apart from zombies in the first 3 zones which are fine but soon as I open up that zone3 it happens again , is there anyway to track them, any help would be great as im about 1 week from release.
8 years ago
Hope someone can help, I have been adding weapons to my map with no problem then I have nsz weapons and the normal and upgraded versions work from picking up off the floor but pap wont give me the upgraded version, I just see the hintstring to upgrade  but it doesn't take my weapon to upgrade. dlc3 code and zombiemode_weapons are correct.?
just to clarify it paps all other weapons.
8 years ago
solved
8 years ago
Hope someone can help , I have error loading my map Icarus up. it says   ugx_modder_help.gsc missing. Ive only got this since adding harry`s latest perk release , I have never used ugx mod or patch or anything. I have tried adding it to dlc3 like others have suggested, I cant make any new maps as it gives this error ..thanks for any help
8 years ago
This map is being uploaded as we speak so sometime today it will go live for download

Testing lab where scientists have been genetically modifying strains of the zombie virus with bio samples of plants from an unknown origin
[/color][/][/b]

: IMPORTANT!


 This update requires T4M to run, you MUST download this in order to play the map, this is not optional. 


You can find it here:


http://ugx-mods.com/forum/index.php/topic,8092.0.html

You will NEED to turn off spec maps before launching the map, otherwise you will get messed up models/textures. Once the map is loaded feel free to turn spec maps back on.
No real Easter Egg on this map although there are some things to do, I may add a ee at a later date.

Features
Spoiler: click to open...
Hurtable Soul hives
Wep specific doors
endgame
wonder weapons
satchel charge
10 perks till now
banana colada
fov changer
custom vision files
imported models
custom models
custom textures
hidden song
songs
3 poster bonus
test creatures
denizens
Avogadro
custom hud
bo3 knife
bo3 grenade
bo3 mystery box

 
Weapons
bo3
bo1
bo2
mw2
mw3
mw1

Spoiler: click to open...
cel3
cel3 dual
ohm
chicom
dsr
executioner
type 25
lsat
lsw
haymaker
mtar
icr
uzi
p90
an94
xr2
ray mark 2
asm1
kuda
hamr
smr
vector
m8a1
rpd
swat
Remington
dingo
hg40
razor
locus
atlas
five7
mp5
spectre
ump45
shrinkray
thundergun
More to be added

Credits soon to be added

Here are a few early pictures of my new map im working on , full story and features to come at a later date.
Any suggestions or feedback welcome,pay no attention to weapons as they will be all changed..



Here are some updated pictures








8 years ago
Anyone point me in the way of a good video editing software that can make smexy intros with effects, I have googled it but I just wanted to know what people are using on here? cheers
9 years ago
Hi all ,is there any way to get aw textures yet ? or can anyone point in the direction of some smexy textures. thanks
9 years ago
ORBIT...                         O.R.B.i.T.

Organic Recovery and Biological Treatment

From TUDARK the maker of (THE MORGUE) and M.A.K.E C E N T S the maker of (ILS, LETS GO HOME)
Story:
The scientist on the space station found something floating in space. They should have never opened it... They panicked, tried locking away the virus, and then teleported home, thinking they were safe... But it followed them and and the virus spread across the world! Were here to find out how this all started, and if there is a cure...

Here is one sample idea for one of the corridors and  Earth..




More images soon.
Here are a few w.i.p screenshots.




  mach2 with some textures im doing .
Spoiler: click to open...
Hi all here is some screenshots of some of my latest work.






Images of different area (not space)









- New wall weapon system that trades current weapon to wall
It works like other wall weapons except if the weapon you are holding, when you go to buy the weapon on the wall box, is a primary weapon or upgraded, it will put that weapon in the wall weapon box.
Spoiler: click to open...
Added perk sell back feature and modulating perk hud so we don't have to put a limit on perks now.Still need animation, sounds, and fix sell back price.
Perk sell back with limitless hud
Orbits custom gunbox (w.i.p)
Here is a update on my orbit gunbox , its still being worked on I just need to put a list of weapons on the display panel the ones on there you cant see so they will be changed.


Features so far:
- New wall weapon system that trades current weapon to wall
- Sell back perks at half price (due to perk limit, limit unknown yet, based on hud usage)
- Custom box (communal, timed)
- Communal Pap (timed)
- Arsenal (weapons drop for 60 seconds, or till you die again maybe, when you die)
- Closeable doors, and automatic doors
- Blops perks
- Regular perks
- Perk Randomizer
- Group spawn randomizer (spawn together but start in different areas each time you play)
- Single player quick revive spawns with player
- Random starting players (starting/laststand pistol specific)
- Change what you are wearing with multiple viewarms
- Custom zombie entry points

More Features Planned:
- Teleporters
- Zombies follow players through teleporters
- Custom guns, not models, just things they do
- Custom perks
- Campaign style EE with side EEs
- Custom traps

Detailing/Mapping by TUDARK
Scripting/Mapping by M.A.K.E C E N T S

Credits/Help so far:
DidyouknowIpawn - menu help
ville - weapons
rorke - weapons
shipuden - zoms
bwc66930 - model help
philipk.net - textures

9 years ago
  mediafire
Please play this map with spec maps turned off in game options for better detail

1.1.1 Update02/12/14
took out arsenal due to making game crash after people died.



Created by: Tudark with script and testing  help from makecents
UPDATE 1.1
3 more black ops weapons
semtex
points reward
menu music
coop load screen
fixed revive and flopper


Features.
black ops perks - with working flopper
Unique Easter Egg
evil mannequins
Unlockable Perk machines
Breakable Walls
bo1 weapons
bo2 weapons ,more to be added
Fx
Custom sounds
Crazy End game

Special thanks goes to:
Makecents
shippuden 1592
grantdaddy
zk
zombie madness
ville
yaphil
bamskater
ege115
dualvii
If theres anyone I missed out please lrt me know.

This is the first map ive made, 13 weeks ago I didn't know how to start radiant lol . I ve tried to do a bit of everything so I hope you enjoy.

Once again a big special thanks to Makecents without you this map wouldn't of happened , many thanks.

This has been fixed , enjoy
http://youtu.be/pPn1cnKDnh4
The Morgue Trailer
9 years ago
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