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Topics - IZaRTaX


Clinic of Evil (Original idea based on a real urban exploration)

In the summer of 2015 I went in an urbex with a lot of friends. So I thought why not make a map like this based on a sanatorium.

Mega:

Mediafire:

Google Drive:


Quote
Changelog [05/11/2018]

-Earthquake actions (blue ball , through wall)
-Clocks revisited (Earthquake actions + fx)
-Rare glitch with the well (wait statement -0.1) (coop)
-Textures Clip fixed near the elevator

-New step with the ball (avoid to camp) [levitation]
-Rare glitch with the final chairs (players stuck, coop only)

-New step ending (after climbing the ladder)
-New step with the plane (difficulty increase)

-Action double doors removed (scripted,blood room)
-Prison room new steps (well)
-Brutus increase (cave + statue)
-Gonddola (infinite click sound) fixed (also works for t4m)

-Plane lock and unlock weapons
-Courtyard portals

-Olympia cost (reduced to 750)
-Elevator cost (reduced to 750)

-Numbers action (fx + shake)
-Clips and textures (prison room)

-Script structure removed (fx and sound, scripted only)
-Brutus spawn points
-Soundaliase (fixed for Elevator and Gondola)

It's a .rar file download winrar to extract the file https://www.win-rar.com/postdownload.html?&L=10


this map doesn't required T4M

for a better experience remove T4M

This map has many features:

   - Mob of the Dead Style environment
   - Variety of weapons (BO2, AW, Custom)
   - Gondola
   - Acid Gat
   - Brutus
   - Shield
   - EE
   - Endgame
   - And much more...

Preview


(2015 urbex with friends)

(For people who said it's a verruckt or motd remake)




















Credit :

Quote
Treyarch (CodWaw mod tools)

IZaRTaX (map,level documentation,level design,game design,scripts,fx's,sound,textures,models,lights)

RDV (elevator,gondola,character zombies,acidkit,shield,hud,Pause Menu,brutus,hintstrig,scripts)
ElTitoPricus (weapons,character players,character sound)
Andy Whelan (photoshop template)
Harry Bo21 (shield, electric cherry,hintstrig)

DidUknowiPwn (t6 hud)
DuaLVII (rotating doors,zmb spawn system)
Tom_BMX (tools)
Wollowizzy (beta tester)

1267 days ago
Clinic Of Evil

Clinic of Evil (Original idea based on a real urban exploration)

In the summer of 2015 I came in a urbex with a lot of people. So I thought why not make a map like this based on a sanatorium.

This map has many features:
   - Mob of the Dead Style environment
   - Variety of weapons (BO2, AW, Custom)
   - Gondola
   - Acid Gat
   - Brutus
   - Shield
   - And much more...

Endgame > yes

this map doesn't required T4M


> info and access here : http://www.zartax-level-design.com/#!clinic-of-evil/u8d43






















Public Release > this summer

credit so far :

Sorry but you are not allowed to view spoiler contents.

Radiant screens + map info

Sorry but you are not allowed to view spoiler contents.

1321 days ago
Hello all, town is now available on call of duty waw. (a remake of the original black ops 2 town) [updated 06/05/2015]

mega:

mediafire:


http://youtu.be/b3NI4XpZPaI








Features:

bo2 weapon by : ElTitoPricus

Special thanks:

Disclaimer/Credits:

Tom (Tools)
ElTitoPricus (characters/weapons/voiceovers/zombies)
Nukem - TMG (stamin-UP perk machine and code)
DuaLVII (lava script)
SparkyMcSparks (lava script)
DidUknowiPwn (BO2 hud and font)
n123q45 (additional script help)
Bam's (cherry perk)
Gunoftruth (blue eyes)
offthewall (galvaknuckles Script)
HitmanVere (BO2 Start - Hamr Weaponfiles - Round Soundalaises - General Help)
RDV-steviewonder87-BlunStuffy (help)

Good game : )

more screen visit:
https://izartax.wixsite.com/zartax


Correction V.2:

-coop player model
-mp5
-viewmodel
-zombie dammage
-missile clip
1650 days ago

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