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Topics - Sidzzz


It is with great anticipation that I present to you my mod for Call of Duty: Black Ops Zombies.

This mod is a comprehensive weapons mod that accentuates the original flow and gameplay of zombies with modern and enticing weapons, ported by myself from various Call of Duty franchise games- Black Ops II, Black Ops III, Ghosts, Modern Warfare Remastered and Infinite Warfare.

Relish the experience on Kino Der Toten, Five, Ascension or Moon!

Installer Download (recommended) v1.1

Temporarily taken down, new link will be posted soon

Direct Mod Files Download v1.1


NOTE:

If you downloaded the Installer, then all you have to do is run it. It will automatically install the mod and any other necessary files for you.

But if you downloaded the Direct Mod files, you need to ensure you have installed SE2Dev's Game Mod, which can be found here -

http://ugx-mods.com/forum/index.php/topic,10956.0.html

And then to install the mod, simply extract the .zip file and place the extracted folder in your mods folder which is in your Call of Duty: Black Ops game folder

Then run it by launching BO_Mods.bat located in the Call of Duty: Black Ops game folder




Screenshots












































Additional Features

  • Game Ending Easter Egg based on "Tactical Nuke" from Modern Warfare 2
  • 10 different Wonder Weapons
  • Galvaknuckles from Black Ops II
  • Hybrid Dual Wield Guns from Black Ops II
  • Double Tap 2.0
  • Knifing Animation from Ghosts
  • Black Ops II Origins Zombie Models
  • Black Ops II Origins Character Models
  • Black Ops III Zombies Chronicles Viewhands
  • Black Ops III Models and Textures for Perk Machines and Bottles and Powerups

Credits

BluntStuffy
DamianoTBM
DTZxPorter
HitmanVere
Jerri13
Killer Potato
Scobalula
shippuden1592
xSanchez78

Testers
Jerri13
Killer Potato
Paroozal
rutenguten
Scobalula
xSanchez78
xTrain
6 years ago


It is with great anticipation that I present to you a glimpse of my Work in Progress mod for Call of Duty: Black Ops Zombies. This is for no specific map in particular and will likely be extended to include most if not every Zombies map in the game.

This mod is a comprehensive weapons mod that accentuates the original flow and gameplay of zombies with modern and enticing weapons, ported by myself from various Call of Duty franchise games such as Black Ops II, Black Ops III, Advanced Warfare, Ghosts and even Infinite Warfare.

As always, I am absolutely open to suggestions. The weapons list is entirely subject to change and feel free to make any suggestions. I will certainly take them to consideration :)

Have a look at what I've done so far -


The Wind Staff from Origins -



The Ray Gun Mark II from Zombies Chronicles -



The Mauser C96 from Origins (Zombies Chronicles) -





The Model 1887 from Infinite Warfare -



The Galil from Black Ops III -



Additional Screenshots here

























Credits

BluntStuffy
DamianoTBM
DTZxPorter
HitmanVere
Killer Potato
Scobalula
shippuden1592
xSanchez78
7 years ago

It is with great anticipation that I present to you my mod for the Call of Duty: World at War zombies map Shi No Numa, which is called Swamp of the Dead, a direct translation of the original name into English.

The idea behind this mod is to thoroughly revamp and renew this classic zombies with modern and enticing features, to add an entirely new perspective towards the map itself. To enhance the experience the original map provided you and create a way to enjoy this map in a different and endearing way.





Gameplay from none other than the legend TheRelaxingEnd -

Note: The mod is not as green as depicted in the gameplay. Check screenshots for an accurate representation of the mod's graphical overhaul.



Screenshots















































































Videos




FEATURES

  • Black Ops Character Viewhands
  • Black Ops Knifing
  • Black Ops style Pause Menu
  • Black Ops 2 Frag Grenades
  • Black Ops 2 Knife Model
  • Black Ops 2 Perk Bottle Models
  • Black Ops 2 Ray Gun Mark II Wonder Weapon
  • Black Ops 2 style Powerup Shader Fading Effect
  • Black Ops 2 style Weapon Bobbing
  • Black Ops 3 Der Eisendrache Mystery Box Models
  • Black Ops 3 Dr Monty Announcer Quotes
  • Black Ops 3 Revelations Round Music
  • Black Ops 3 Round Tally system
  • Black Ops 3 Shaders
  • Black Ops 3 Wallbuy Chalks
  • Black Ops 3 Weapons
  • Character Specific Viewhands
  • Custom Game Over song
  • Custom Easter Egg Song
  • Custom Powerups
  • Custom Powerup FX
  • Custom Main Menu Song
  • Clip Filling Max Ammo
  • Dolphin Diving
  • Double Tap 2.0
  • Enhanced Muzzleflashes
  • Fixed Juggernog and Wunderwaffe DG-2
  • Friendly Fire Enabled
  • Graphical Overhaul
  • Hitmarkers
  • Invulnerability during Nuke
  • Melee Grunt Player Sounds
  • Modern Warfare Font
  • Modified HUD
  • Modified UI
  • Proper Perk Hintstrings
  • Randomized Characters
  • Reload Player Yell Sounds
  • Shangri-La Zombie Models
  • Trade Weapons in Co-op
  • Zombie Blood Powerup
  • Zombie Damage Pain Player Cries


CREDITS


Arceus
DamianoTBM
DidUKnowIPwn
DTZxPorter
Ege115
HarryBo21
HitmanVere
jei9363
Killer Potato
MakeCents
MZSlayer11
RadimaX
ricko0z
Scobalula
shippuden1592
steviewonder87
SupremeRathalos
Tim Smith
YaPh1l
xSanchez78
xXxCowmanxXx


Testers
KoganeiGrey
JiffyNoodles
OxyGems
7 years ago

It is with great anticipation that I present to you a glimpse of my Work-in-Progress mod for the Call of Duty: World at War zombies map Shi No Numa which is called Swamp of the Dead, a direct translation of the original name into English.

The idea behind this mod is to thoroughly revamp and renew this classic zombies with modern and enticing features, to add an entirely new perspective towards the map itself. I intend to enhance the experience the original map provided you and create a way to enjoy this map in a different and endearing way.

Any feedback, suggestions or comments are both welcome and appreciated. I am entirely open to ideas for features to be incorporated. So if you have any idea you would like to see manifest in this mod, feel free to leave a reply elaborating upon it.


Gameplay from none other than the legend TheRelaxingEnd -


Screenshots























































































Videos



FEATURES

  • Black Ops Character Models
  • Black Ops Character Viewhands
  • Black Ops Knifing
  • Black Ops style Pause Menu
  • Black Ops 2 Frag Grenades
  • Black Ops 2 Perk Bottle Models
  • Black Ops 2 Ray Gun Mark II Wonder Weapon
  • Black Ops 2 style Powerup Shader Fading Effect
  • Black Ops 2 style Weapon Bobbing
  • Black Ops 3 Der Eisendrache Mystery Box Models
  • Black Ops 3 Dr Monty Announcer Quotes
  • Black Ops 3 Knife Model
  • Black Ops 3 Revelations Round Music
  • Black Ops 3 Round Tally system
  • Black Ops 3 Shaders
  • Black Ops 3 Wallbuy Chalks
  • Black Ops 3 Weapons
  • Character Specific Viewhands
  • Custom Game Over song
  • Custom Easter Egg Song
  • Custom Powerup FX
  • Custom Main Menu Song
  • Clip Filling Max Ammo
  • Dolphin Diving
  • Double Tap 2.0
  • Enhanced Muzzleflashes
  • Fixed Juggernog and Wunderwaffe DG-2
  • Friendly Fire Enabled
  • Graphical Overhaul
  • Hitmarkers
  • Invulnerability during Nuke
  • Melee Grunt Player Sounds
  • Modern Warfare Font
  • Modified HUD
  • Modified UI
  • Proper Perk Hintstrings
  • Randomized Characters
  • Reload Player Yell Sounds
  • Shangri-La Zombie Models
  • Trade Weapons in Co-op
  • Zombie Blood Powerup
  • Zombie Damage Pain Player Cries

CREDITS


Arceus
DidUKnowIPwn
DTZxPorter
Ege115
HarryBo21
HitmanVere
jei9363
Killer Potato
MakeCents
MZSlayer11
RadimaX
ricko0z
Scobalula
shippuden1592
steviewonder87
SupremeRathalos
Tim Smith
YaPh1l
xSanchez78
xXxCowmanxXx
7 years ago
Update V1.1 Release Notes

Spoiler: click to open...
  • Bug Fixes
  • Minor Map Redesigning
  • Prominent New Features
  • Updated Weaponry


NOTE
The map download includes an installer and a Bink Video Solo Loadscreen, compressed in a Zip file

One fine day of an immaculate timing at the very brink of Fall, four of the most unlikely characters one could possibly imagine, namely Captain America, Deadpool, Master Chief and Shadow, all find themselves mysteriously impelled to journey to one particularly mystical location, correspondingly within all their meandering timelines. Upon arrival, they abruptly discover a most crudely designed object, barren and with an exuberant fraternity of colors. Uncomprehending of the dangers that lay in inevitable peril, ardently waiting for its prey, they hasten to embrace their profoundly irrational thoughts and decide to land a trod upon it. A decision which they soon find themselves compelled to deem the very worst and most perilous decision they had taken within the confinements of the entirety of their lifetimes.





Instantaneously. they are teleported to a warehouse-turned-bungalow located at the very heart of a medieval forest, accompanied, rather unceremoniously, by none other than the incrementally inhumane and of an innumerable population, the undead.



Welcome to Bored, my first ever Custom Zombie Map, and I do hope you shall find it far from the name's ill-favoring illumination. :P



MEGA


Google Drive

Coming Soon


Features

Attractive Zombie Counter
Advanced Warfare Reminiscent Sliding Movement
Black Ops and Black Ops II Perks
Black Ops Viewhands
Black Ops II Bank System
Black Ops II Muzzle-flashes
Blood Spatter HUD Effect
Blue Zombie Eye Effects
Bonus Points Powerup
Buyable C4
Buyable Ending
Custom Mystery Box Model
Custom Player Models
Custom Shaders
Custom Solo and Co-op Loadscreens
Custom Vision
Field of View Slider
Hitmarkers
Instant Nuke
Mob of the Dead Round Music
Modern Warfare Font
Modern Warfare Grenade Models and Melee Anims
Modern Warfare 2 Style Movement
Moon Style Teleporters
Origins Style Pack-A-Punch Camo and Pack-A-Punch Machine Model
Shootable Door
The Giant Perk Shader Oriented Lightning Effects
Tranzit HUD
Tranzit Zombie Models
Weaponry from Black Ops, Black Ops II, Black Ops III, Modern Warfare 2, Modern Warfare 3, Ghosts, Advanced Warfare and Battlefield: Hardline

Additional minute features, rendered purposefully subtle, for you the players to discover for yourselves :)


Special Thanks To

Cod_ne
deadnaut
death_reaper0
DidUKnowIPwn
DualVII
espi_thekiller
HarryBO21
HitmanVere
jbird
KDXDARK
Koan
lennerd6
MrDunlop4
Mrhmh199
MZSlayer11
Ray1235
rdv
ricko0z
shippuden1592
steviewonder87
SviiX
Sylpheix
thezombiekilla6
Toby1423
Tom_Bmx
UGX Team
WhiteDevil
xSanchez78
ZOMB1E-KLLR

My sincere apologies to those, if any, I happened to have missed out. Kindly let me know immediately, so as to promote immediate amendments.

Tutorial on Accessing the Pack-a-Punch Room
Spoiler: click to open...
Find and shoot this particular set of books located in the ground floor, within the bookshelf




Upon shooting the set of books, this peculiar door of sorts shall have started its opening procedure



Once it opens entirely, simply step on the teleporter pad that lies ahead and you will be teleported



to your destination


8 years ago
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