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Topics - alext03134

So I installed natesmithzombie's bo2 gun into a map and now I'm running into a sound limit. is there any way I can disable the world at war weapons and their respective sounds from a map?
6 years ago
does anyone have a link to sniperbolt's tutorial prefabs?
6 years ago
so...while compiling my map, I get this error

args: -nopause -language english -moddir definitive definitive_patch
Fastfile 1 of 1, "definitive_patch": [ver. 387] process...
ERROR: Could not open 'clientscripts/_utility.csc'
   failed loading 'clientscripts/_utility.csc' of type 'rawfile' found in source file '../zone_source/definitive_patch.csv'
link...compress...save...done.
Moving   C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\zone\english\definitive_patch.ff
    to   C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\mods\definitive\definitive_patch.ff
Copying  C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\mods\definitive\definitive_patch.ff
     to  C:\Users\alext\AppData\Local\Activision\CodWaW\mods\definitive\definitive_patch.ff

and my map isn't launching in world at war, most likely from this. Is any way I can fix this?
6 years ago
Can t4m help with the exceeds 400 fx assets error? if so, how can I implement it into my map to fix this? (if possible)

Thanks for the help!
8 years ago
is it possible to use more than two .ff files? Some of the prefabs under the scripts section of the downloadable items for mappers use .ff files which means I can only use two.
8 years ago
every time I compile my map I get this error:

ERROR: Could not open 'maps/inferno.gsc'
   failed loading 'maps/inferno.gsc' of type 'rawfile' found in source file '../zone_source/inferno.csv'
ERROR: Could not open 'maps/createfx/inferno_fx.gsc'
   failed loading 'maps/createfx/inferno_fx.gsc' of type 'rawfile' found in source file '../zone_source/inferno.csv'
ERROR: Could not open 'maps/createart/inferno_art.gsc'
   failed loading 'maps/createart/inferno_art.gsc' of type 'rawfile' found in source file '../zone_source/inferno.csv'

any reason why? also help fixing this would be greatly appreciated, also earning a spot in my maps credit list.
8 years ago
For some reason, my maps take FOREVER to compile. Any ideas why, or a solution?

-thanks
8 years ago
When I compile/play my map, the player spawns with 50000 points. any way I can change this to the normal 500? Thanks
8 years ago
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