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Contact Support - Help Center Get help on the UGX Discord. Join it now!heres a vid of what im trying to do. its what ive done so far. i just need to sort the [select] bit out now. which is why i need 2 trigs to remain active and the player can choose from 1 of the 2 & depending on which one they choose depends on whether the script 'proceeds' or returns to start.
heres the logic im trying to achieve-
https://imgur.com/U2XD5W0
1.- Napalm Zombie will not respawn after you use the break button (This will take away all the fun, so my advice to you, if you are in a big trouble, then use that wildcard)
2.- If you start the EE and if you die you will respawn in a "Dead Zone", so you will be pretty much dead if you don't survive after you activate this step
Is there a way to patch enities by recompiling .maps in linker? yet