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Messages - MattFiler


Version 4 is live now, with a siginificant number of new features, areas and fixes over the initial release!
https://steamcommunity.com/sharedfiles/filedetails/?id=817550789
6 years ago
Here's the release trailer for my Alien Isolation Zombies map for BO3 - available today on the Steam Workshop!



http://steamcommunity.com/sharedfiles/filedetails/?id=817550789
7 years ago
I'm nearing completion on my Alien Isolation custom map for BO3 Zombies! Open to any feedback.

7 years ago
Awesome, can't wait to play it!  Maybe make it a bit darker though, like in Alien Isolation?
Yeah that's something I'm still trying to get right at the moment. I don't want to make it too dark but I don't want it to be too bright either. It's hard to judge.
7 years ago
Here's the progress so far on my Alien Isolation custom map for BO3 Zombies. It's getting quite close to completion now!


Any feedback is welcome.
7 years ago
looks great, map layout is good, if you want this to be really good then get pro mappers who aren't busy to help you with details and stuff, you deffs need a flamethrower and a hacker in this map tho, maybe reskin a panzer as a xenomorph lmao

How do I go about asking for that kind of thing? I'd love to learn how to import custom characters, weapons and that kind of thing but I'm new to Radiant so am learning along the way. There are so few tutorials about the BO3 mod tools at the moment.
8 years ago
does it take place after alien isolation?

If you've played Isolation, you'll know
Spoiler: click to open...
Sevastopol burned up in the atmosphere of KG-348 after the Anesidora exploded
. I picture this map taking place in either an alternate timeline, or just before
Spoiler: click to open...
Sevastopol crashes
. Maybe some kind of infection has spread across Sevastopol and as the Xenomorphs have been killing people, they've been coming back to life as zombies.

I'll try come up with some vague storyline when I make the map trailer for the release (which is still a while off yet!).
8 years ago
Since the tools were announced I've been working on getting together assets and textures from Alien Isolation, and in my spare time this week I've been slowly importing them into BO3 now that the tools are public.

The map is FAR from completion, but I figured that people would be interested to see the progress so far, so I've recorded a quick walk around so you can take a look.



As I say, the map is far from completion, I've only got a few textures in so far, there are still a few areas missing, lighting isn't started yet and also I haven't started on the custom music as of yet.

Will be interested to see people's opinions! This is my first custom map for CoD so I'm still learning Radiant.
8 years ago
the boss?
Yeah, if you're having problems with dogs and so many people want the map now, can't you just leave the boss out of the 'easy' version of the map and then continue work on the 'hard' version?
9 years ago
Can't you just leave them out all together?
9 years ago
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