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Messages - gamer9294

So, i was looking around the website to find some old maps to dust off WAW with, and after i stumbled across this one, i noticed the release date and i was pleasantly surprised by the fact people are still making mods for WAW instead of BO3 :o
I loved everything about it, especially the little nods to COD Ghosts both in map layout and in gameplay mechanics, my only complaint is that the process to turn the power on is a bit confusing at first, but as i said, the map is amazing and i love it!
9/10 i gotta get some buddies to play it in coop some day!

Thank you for your comment.  Thanks, yes I'm still making zombie maps (of course when I have time left to make one).
 
 Thank you for liking my zombie map. :)


Double Post Merge: March 31, 2024, 08:36:48 pm
Map Is Broke Theirs Times Where Parts Don't Spawn In Right Places?? Making map Completely Unplayable Iv Looked For Long Time Multiple Games It's Either The Fuse is Missing Or One Or Both Of The Keys Can't Progress An it's really unfortunate as I Would Like To Complete The Map.   
 
Over All What I Have Played Of The Map Which Is The Area You Can All Buy Without needing power is Vary Good.
 
Missing Keys Or Fuse
 
Spawn Locations Out Of Map?  Or In Unreachable areas Due To Not having the key's/Fuse power :trex:

Sorry to hear. I will do my best to make some video`s soon about where you can find some parts or how to do some stuff.
 
Thank you for your comment.  I will double check the issue, to be sure.
 


Double Post Merge: March 31, 2024, 08:39:37 pm
It makes me sad that I've played your maps since 2014 and I've beaten or gotten close to beating all of them, but I feel completely lost in this one. I could never find the key for the underground station, I can't figure out where the gas canister, second generator (not the zap gun one) or where the tire goes(the gas and tire don't work on the car). I also feel like I searched thoroughly enough to find most things, if not everything. I hope you are still planning on updating it because I could never find any parts that worked for the elevator, the car, and 2 for the thundergun.

Thank you for the reply. That is awesome to hear ;) that you already played my maps since 2014 :ok_hand:
 
I can understand that, I will take a look into it. Also I'm planning on to make some youtube videos for it how to play and where all the parts are, etc.
 
 
3 weeks ago
Really happy to see new WaW maps coming out. Will defs play when i get a chance
Thank you for the reply.   really great to hear to see players still playing world at war maps.
 
Kind regards,
Gamer9294
3 months ago
When I walked into a basement, I suddenly fell into a dark room. Then my friend met the ghost and he came in too.at last, we three were unable to get out of the dark room, and the zombies would not come to us. ::)
 

Probably it could happen that the ghost was closely behind you or nearby, probably the radius of the ghost is maybe a bit to large, I guess.
Ahh that is shit happens :sweat_smile:  
Mostly if all players has been catched into the dark room it should end the game if I had it correctly.  :facepalm:
 
4 months ago
We fell into a dark room and had no idea how to get out, which ruined our game.:'( is there any ee Tutorial?
 

Hi Lava_Wills,
 
Sorry to hear, you probably walked into the horror house if I got it right?  Because there is a woman ghosts that is trying to catch you. So when the ghosts came to close to you, you will transfered to the darkness room.
 
if you playing solo it will give a randomly chance to get free but if you playing co-op, your mates need to help you out of it by going into the horror house run to the basement and find a button to activate it. That button releases a door, that helps your friend out of the darkness.
 
There is not yet an ee tutorial but I will do my best to make some video`s about the map how to do some easter eggs and/or how to complete some sub missions or primary missions.
 
 
Kind regards,
Gamer9294
4 months ago
Download link MediaFire:
www.mediafire.com

 
Download link Google Drive:
drive.google.com

 
 
 
cohns-banner
 
 
City of Hell - Next Station
Version 1.0
 
(Requires T4M to play this map)
Link to T4M:  ugx-mods.com - T4M
 
 


Important to know
 
(1)   First thing to know is, this map requires T4M tool to make the map playable because of the limits.
(2)   Second thing is to turn off:  'Specular Map' and 'Ocean Simulation' options in the Call of Duty - World at War Game. (Settings -> Graphics).
(3)   Maybe need to decrease the option: 'Number of Corpses' to 'Small' or 'Tiny'.
(4)   There are some bugs in this map, at the moment not much time to work on it but when possible do my best to fix these bugs.
(5)   Last thing to keep it short.  Maybe it can happen that the game crashes on loading screen don't worry, just try few more couple of times, if it doesn't work make sure you have running Steam or LanFixed version with the T4M enabled.
 
 


 
 
Video not working, try this link: https://www.youtube.com/watch?v=iObB7wXjyrc
 
 
Story
 
The 4 survivors has found a way out to escape from the zombie horde with the red train and reached out a next station. They thought this place was a safer place than they thought, but apparently it was a fraud.
 
Now they have to prove themselves again if they can survive this zombie horde. But will they really be able to do that, who knows?
 
 
Features
Features of this custom zombie map (WaW):
 
  • Buyable ammo (Cold War style)
  • Wunderfizz (Black Ops 2 style)
  • Buildable Weapons
  • Buildable Pack-A-Punch
  • Crafting Table (Cold War style)
  • Pointstreaks (Similiar to killstreaks)
  • Flashback Porter
  • Trashbags (Ghosts style)
  • Perks (Juggernog, Speed cola, Quick revive 2.0, Mule Kick, Stamin-up, Tombstone, Electric cherry)
  • Weapons (WAW, BO1, BO2, MW1, MW2, Ghosts)
  • Different Zombie types
  • Bosses
  • 3 types of end-game
  • Easter eggs
  • Moving trains (from City of Hell map)
  • And many more..



Pictures
 







 


Bugs
 
Yes, maps can have bugs indeed. Also what I already mention above. I know there are some bugs and I will do my best to fix them when I have time for it :)
 
Some known issuesugs:
  • picking up coin bags to fast let the hud freeze on the screen.
  • Sentry turret placing issue on some sections of the area.
  • Ghost house not fully working function. Once activated, it can happen they go outside as well.
  • Guard dog is not available, but it can be a chance that it comes out of the care package. Don't pick it up!
 
 


Credits
 
* Bamskater33
* shippuden1592
* PROxFTW
* YaPh1l
* rumorequimico
* Terry
* OnlineX420
* Frd
* Tito
* MrHankey91
* Marsvinking
* Classifiedd
* XxBlasterxX
* GuitarLover
* Lepope
 
If I forgot somone that is not listed in the credits list, send me a pm.
 
 
And all the other amazing people from zombiemodding.com and ugx-mods.com who posted a topic (like: tutorials).
So everyone with scripts, tutorials, models, prefabs or something else thank you very much, to make this map possible!

5 months ago
Looks amazing so far, very detailed.  Keep going :sunglass-smiley:

Best regards,
Gamer9294
3 years ago
Hi everyone, I have updated the topic with new information.

Update 2-9-2021

added/finished:
  • Zombie bosses v1.0
  • Firesale updated/fixed
  • Custom zombie models
  • Custom player models
  • Perks v2.0
  • Different zombie types.
94% done of mapping section.

Probably I have to use the T4M tool to increase the limit, because I have reached one limit type and within reducing that limit amount it didn't work.
But with the T4M tool I can complete more features to the map.


Pictures




Best regards,
Gamer9294
 
3 years ago
lol :sunglass-smiley:

Yeah the perks are going fine currently at 85%

Btw do you have Discord?

Best regards,
Gympie6
ohh nice nice, almost done ;)

Yes I have Discord, I will send you a pm about it.

Best regards,
Gamer9294
3 years ago
i don't know who are you man but welcome back, just because you know Gympie you must be a legend, i can smell it
is me nier
Thanks man, haha true true :)
3 years ago
Good good!
Currently working on this: https://www.ugx-mods.com/forum/mods/7/black-ops-perks/18611

I saw you released a lot of maps good job! :)
Good to hear :)
Awhh nice, is it going well with your black ops perks?

Thanks, I hope I could make and release more maps in the future. :)

Best regards,
Gamer9294

3 years ago

Welcome back gamer9294! Long time no see! :)
How are you?
Hi gympie6,
Thank you, yeah long time time no see :)
 I'm fine and it's going good. Thanks for asking. How about you?

Best regards,
Gamer9294
 
3 years ago
City of Hell - Next station




Total progress
99%

Story

You're arriving the station, you believe there is a safe place here, but shortly founded out that you where not alone. So here we go again fighting against the zombie horde and find your way out to escape from the zombie apocalypse.


Pictures

Pictures
Train station (starting area)




Outside train station  (roadway and hotel)






Features
  • Custom zombie models  -  DONE
  • Custom player models  -  DONE
  • Powerups ( Nuke 2.0,  Insta-kill, Double points, Multiplier points, Firesale, zombie points )  -  DONE
  • Pack-A-Punch 2.0  -  DONE
  • Perks ( Juggernog,  Speed cola,  Quick revive 2.0,  Mule kick,  Stamin-up,  Tombstone,  Electric cherry  )  -  DONE
  • Custom hud/menu
  • Traps
  • Weapons ( Waw,  Bo1, Bo2, Mw1, Mw2, Ghosts )  -  DONE
  • Buyable ammo ( cod Cold war )  -  DONE
  • Trashbags ( cod Ghosts ) - DONE
  • Fieldorder 2.0 ( cod Ghosts )
  • Different zombie types.  -  DONE
  • Movable trains - DONE
  • Flashback porter ( custom made )  -  DONE
  • Crafting table ( cod Cold war) -  DONE
  • Buildable tables - DONE
  • Pointstreaks  -  DONE
  • 3 types of endgames - DONE
  • Easter eggs - DONE
More information and updates coming soon.



Update  12-23-2020


Pictures
Some new pictures from in-game:








Added new function to make it easier, to activate default controller settings,  (No console needed for that).








Update 01-05-2021




added/finished:
  • different zombie types, currently added:  ( Military police zombies,  BIO zombies,  Armored zombies )
  • Flashback Porter
  • Crafting tables v1.0
60% done of mapping section.


Pictures









Update 02-09-2021

added/finished:
  • Zombie bosses v1.0
  • Firesale updated/fixed
  • Custom zombie models
  • Custom player models
  • Perks v2.0
  • Different zombie types.
94% done of mapping section.

Probably I have to use the T4M tool to increase the limit, because I have reached one limit type and within reducing that limit amount it didn't work.
But with the T4M tool I can complete more features to the map.


Pictures





Update 03-12-2021

Added/finished:
  • Pointstreak - almost done.
  • first buildable script done.
  • Firesale updated/fixed.
  • Bosses updated.
97% done of mapping section.

Almost done with mapping of the zombie map.




Update 05-12-2021

Added/finished:
  • Pointstreak (also known as killstreak) - done.
  • Powerups - done.
  • Trashbags (cod ghosts) - done.
  • Movable trains - done.
  • Buildable tables - done.
  • Pointstreaks - done.
  • 3 types of endgames - done.
  • Easter eggs - done.

Fixed some issues with the map itself.  
Restarting the map fixed.

I had to remove some Pointstreak items because of the limit of overflow (shaders), if there's way to fix it or increase it let me know ;) but if I got it right the limit is around 31.

I have added a Poll too, about if I should add my own Mod into this map too. (Possible for 2 versions, regular and mod version).

 
Gamer9294s Mod
I'm working on my own mod too, It has several amount of features and if possible I can release from this map and for my up coming maps too.
Some features are already added in this map but I will make into my own mod so it will be available on my up coming new maps.

Some features (not all of them are listed here):
•    Level system (to make it possible to unlock: weapons, Perks, Killstreaks, ... )
•    Game Options (as example: Classic, gun-game, survival)
•    Loadout system (custom version, make it possible to start with: own selected gun, perk and maybe even a killstreak)
•    Magic box ReRoll
•    Buyable Ammo (cod Cold war style)
•    Craftable table (cod Cold war style)
•    Bank system (custom made version)
•    Flashback porter (custom)
and many more features.

This is just an indication so that you know what gamer9294s mod will have.

3 years ago
Hi man,

yes g_spawn error will appear when you reached around 1022 entities (exactly: 1024 I guess) :( ;)

Maybe will also help to use spawn method on the triggers, origins, models when it is needed.

like you can do spawning a EE after amount of rounds that is survived or also possible option is maybe to do a EE in steps like as example:

spawn the EE after round 5 for step 1.
finding 3 different keys to unlock a special door.

when they finished step 1 and have unlocked the door.
you can spawn step 2.
you need to find some items to build and use it somewhere else in the map.

etc.

it is a suggestion ;)


Sorry for my bad english.

Best regards,
Gamer9294
7 years ago
Hi man,

good to hear that you started mapping ;)  also nice to to have a picture about the problem.

so I can see you using blend textures there going through everything if they don't have a base texture under it or behind it.

I have few tips for you when you going to start mapping on a day:

* when you setting new texture on a brush or patch keep a eye on the texture names:
example:   texture_01 and texture_01_blend  the texture with the name:  _blend on the end are for blending stuff like exploded walls (with a good texture looks really good then for a exploded wall). there are also _wet and many more textures types.

* keep also a eye on the scaling of the texture to make it more realistic.

* make a extra brush between the door way to make a better door way look :)

* using more textures to improve your map.

* don't forget to use decals on floors, walls, celling, rooftop and many more.


I hope that this will help you out of the problem and many helpfull tips.


best regards,
Gamer9294
7 years ago
Thanks for the help, I'll try it out in a little bit! :)

You welcome, oké is good man.

if you have still the problem then you can also try this.

if you have a custom weapon that is a submachine gun weapon then search for in world at war weapon like as example:

zombie_mp40  and edit it to the custom weapon version of the submachine gun weapon.

example: zombie_mp40 (waw) -> pm63 (bo1) only as example of course.

I hope that will help :)
Sorry for my bad english.


best regards,
Gamer9294
7 years ago
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