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Contact Support - Help Center Get help on the UGX Discord. Join it now!I think I see the problem.
Go to maps/house.gsc and scroll down to line 122.
There you will see this:
I think that should be placed under this:
It shouldn't be happening on a new script placer map.
//
That error comes from using a command like
flag_wait "all_players_connected" before
flag_init "all_players_connected"
If you have developer 1, developer_script 1, and logfile it should tell you the exact file and line the flag is called from.
Try to run it without developer