great dude, I made the "instant kill" bonus work, a pretty useful and logical function, can you still teach a lesson, for example, how to add a purchased elevator that works after turning on the power, with...
1 month ago
Hello, I present to you my first and short map "Undead City".
I started this map a long time ago but didn't want to continue.
Today I would like to extend the map but I am publishing this playable version. So I don't consider this map realy finished, I would add some...
I started this map a long time ago but didn't want to continue.
Today I would like to extend the map but I am publishing this playable version. So I don't consider this map realy finished, I would add some...
2 months ago
Hello this is my first post and "tutorial". This fonction is inspired by NGcaudle tutorial (buyable ending) so thx.
This have for effect to buys with a trigger a bonus spawnable in a script_struct. Exemple for max ammo.
Step 1- Go to yourmapname.gsc, u can find this file i...
This have for effect to buys with a trigger a bonus spawnable in a script_struct. Exemple for max ammo.
Step 1- Go to yourmapname.gsc, u can find this file i...
2 months ago