Hello UGX, this is FinalKill and I am uploading my third map to this site. This map is a zombies remake of the well known black ops 2 multiplayer map, Hijacked. It took about a month to develop, and it has turned out well. Here are some pics:
SpawnPhD on the side of the boatThe map as a wholeBeating the mapSurvivng Hijacked1. Hijacked RoundsAs a replacement for dog rounds, every five rounds a 'Hijacked Round' will occur. Essentially, on Hijacked Rounds, each player is forced to use a random wall weapon for the round. You cannot hit the box, buy another wall weapon, or purchase perks during the round. If you get down, there is a chance that you may lose a random weapon that you had before the hijacked round. At the end of the round, the perks will fly back down onto the boat and you will get your weapons back. A perk called 'Hijacked Aid' will help you with Hijacked Rounds. Hijacked Aid is discussed below.
2. Hijacked AidTo help you with Hijacked Rounds, a perk called Hijacked Aid (Cost: 2500) will carry you through the round. Every 20 seconds, during Hijacked Rounds, the ammo in your weapon will be replenished, and you can pack-a-punch for 2500 points (But remember, you lose that weapon at the end of the round!).
3. Building the PowerIn order to get the power turned on in this map, you must build it. Parts and where to build it is shown below:
4. Perk LimitAfter buying four perks, you will have to buy another perk slot. You can buy a perk slot at anytime at the table near electric cherry on the upper floor for the second cabin. Each perk slot costs 1,250 points and you will not lose them if you die or go down.
5. Pack-a-punch & beating the mapThe pack-a-punch and the buyable ending are both located near the panel part at the front of the boat. The buyable ending is the helicopter, and the pack a punch is the three crates with a teddy bear on it. To get the pack-a-punch, the power must be turned on and someone has to summon it for 5,000 points.
List of Features:-BO1 & BO2 Perks-BO1 & BO2 Ported Weapons-Buildable Power-Random Starting Weapon-Double Pack-a-punch-Custom Powerups + FX by me-Weather (Rain)-A new system of rounds (Hijacked Rounds)-100,000 Point Ending-Double Tap 2.0 (And correct model+shaders)-A custom perkCredits:-All my friends who helped beta test the map and give me ideas.
-Zombie Madess aka Rorke for a few BO1 Weapons
-[F3AR]xReaper666 for custom powerup scripts.
-Cinnober for the rain tutorial
-Bamskatter ( Jei )
EDIT (Jul 22):
-Fixed zombies walking through the doors.
-Added a few 'hints'.
-More various bug fixes.
-Should be the last release FOR SURE.
EDIT (Jul.22): v1.3
-Fixed zombies going through un-opened doors.
-Added a few 'Hints' to the game.
-Should be the last release. Thanks for 10k downloads!
EDIT (Jul. 20): v1.2- Fixed any bugs relating to zombies not spawning (This is the last time)
- Moved candolier to near the pack-a-punch
- The Remington-870 MCS can now be bought on the upper floor near Vulture Aid
- The Type 25 wall buy was moved to Speed Cola
- Removed the buyable debris from the right side of the boat (no longer accessible due to zombie spawning glitches)
- The first buyable debris on the lift side now costs 2000 points, due to the second buyable debris being removed
This should be the last release of the map as far as I'm concerned. Also I could not find a fix for the zombies walking through the doors, I tried looking for a fix all day.
EDIT (Jul. 18th): v1.1- Added candolier cola (give you larger magazines and a max ammo when you buy it)
- Got rid of the m14 and replaced it with the m21 from MW2
- Fixed MANY game breaking glitches.
- Added the desert eagle from MW2
- Replaced the Famas with the L86 LSW from MW2
- Removed the KS23 (due to glitches with deadshot)
- Changed the cz75 to the M9 beretta