Hi, I want to be able to add custom sounds, but I don't really understand the "user_aliases.csv" file, how can I make it so a file located in my usermaps/zm_mapname/sound directory plays once, and once only at 100% volume. Double Post Merge: October 09, 2016, 06:27:01 amI already have:
And it's being activated with:
However when I go into my map and purchase it, the sound dosen't play.
I've added a zombie window to my map and it's not allowing me to "Add KVP", when I hit the button nothing happens, its not just for the window's either.
Anything that requires me pressing "Add KVP" dosen't work. Double Post Merge: October 08, 2016, 02:03:58 amIt's also stopping me from making a zone to stop the game from killing me instantly...
Hey, I've made a buyable max ammo, but I want the price to be 750 for non upgraded weapons and 4500 for upgraded weapons.
I have already made the buyable max ammo work, however I have not made the part to detect whether its upgraded or not. How would one detect whether the weapon is upgraded or not? I guess I could make an array containing "pistol_standard_upgraded" etc etc, and then use getCurrentWeapon to check, but I'm pretty sure there would be a more simple way.
7 years ago
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