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Topics - GimmCity

Beverstedt height=256
 
 
Mega:
mega.nz

 
 
 
 

Updated! V1.3

​​​​
Whats new ?
 
Elevator and bank removed, because of overflow error.

 
 
 
 
A real town in germany.
 
 
 
No T4M needed!
 
 
 
Perks:
 
Quick Revive
Electric Cherry
Juggernaut
Speed Cola
Double Tap
 
 
 
Features:
 
Main Easter Egg
Freezegun Easter Egg
Brutus Boss
Custom Weapons
Unlimited Sprint
 
 
 
Credits:
 
Treyarch, Infinity Ward, Sledgehammer Games
 
Viking
IZarTaX
RDV
UGX
Phil81334
DTZxPorter
HarryBo21
Bluntstuffy
JohnDoe
Smasher248
Numan
SPi
Gympie6
shippuden
wardog
Treminaor
NG
Ghostlycreep434
MakeCents
BlackJackJonnyy
Cristian_M
Bamskater
erthrock - LordDebino
Dr. Lilrobot
Rico0z
Cristian_M
Yaphil
Wraith
Greyhound
P3dm.ru
CFGFACTORY.com
tom_bmx
Nakshatra_12
KhelMho
 
 
 
Have fun!



 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 
 
2 years ago
as in the title described i wanna have 4 script_brushmodels with the same targetname... but when i make this script:


trigger                 = getent ("trig_tanke_lights","targetname");



 diesel                = getent ("diesel","targetname");

diesel                 hide();

       trigger waittill ("trigger");

        trigger SetCursorHint( "HINT_NOICON" );

        trigger playsound("tanke_lights");



        wait 1.9;

        diesel                show();



it throws me an script compile error. i read about  getent to be getentarray but does it work ? i tried and get  an error too, maybe im doing something wrong.

i want to activate these 4 script_bruschmodels when i activate my trigger. it works all fine when i have 4 script_brushmodels  which different targetnames but not when all the script_brushmodels have the same targetname..

pls help
4 years ago
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