Alright so when baking the lighting in Radiant it says:
And when trying to build the lighting from the launcher it says:
The only change i've made was changing it from Day to Night.
The sun volume is placed on my map, I even went into the .map file with Notepad++ and looked for it, and it's indeed there.
And when i'm building the lighting it uses up to 17,000MB+ of my RAM. (Which is roughly 80% of it, so I still have some spare)
Anybody know a fix? I keep running into these little errors that stop me from testing my map, it's so annoying. Double Post Merge: October 23, 2016, 02:37:42 pmUhhh ok... I restarted my pc and everything is fine now? Wut o.O
Alright so after researching and countless attempts of trying to fix this, no matter what I've try my map refuses to run. (As in playtest).
It loads up black ops 3, then as soon as the map is about to load, a command prompt comes up then it all closes.
I can't see what the command prompt says since it opens and closes within a millisecond.
This has only been happening since the update.
What i've tried: - Verifying Game & Tool Cache. - Restarting PC (Of Course). - Updating my Scripts from the new ones in Share/Raw. - Deleting any changes I made in my map.
Launching it from within Black Ops 3 does not work either.
EDIT: I'M AN ABSOLUTE MEME LORD, TURNS OUT I MISS-TYPED A WALLBUY.
About: Aight, so the plan for this map is to be massive as f**k, it's set in an abandoned quarantined urban setting, aftermath of something above the Zombie Outbreak.
Since I play Counter-Strike competitively, I decided to take some inspiration from there :^).
Aight, so i've got a terrain patch with a texture applied to it, i've selected a vert and tried changing the values in the "gVertex Color/Alpha Editing" window and hitting apply, but nothing changes.
I'm trying to change some vert's to be transparent, but not even color changes do anything.
Some help would be appreciated. Double Post Merge: October 09, 2016, 06:21:13 pmTurns out I didn't have Alpha selected lol....
Alright so after playtesting through my map I discovered that only 24 zombies can be alive at once, is this a normal thing in Black Ops 3 Zombies , is there a setting somewhere or just a bug with my map?
I have tried adding more spawns around the map, but that didn't help.
It makes it incredibly easy to train and get to high rounds.