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Topics - dovalslayer

I need help adding black ops perks to my world at war mod tools to some maps I am working on. I don't know if I am just misunderstanding the tutorials I'm reading or if they are outdated but I cannot figure out how to import the perks into world at war for maps that I am trying to build. If anyone could help me it would be extremely appreciated.
2 years ago
This is the first map I’ve released, and it is based off “The Skeld” from Among Us, the map has most basic features as listed below:
 
4 Main Perks
-Juggernog
-Quick Revive
-Speed Cola
-Double Tap
Pack-a-Punch
Dogs
Risers
Window Spawns
Ceiling Spawns
Small Easter Eggs
Breakable Walls (Zombie Barrier Spawns)
Custom Textures
Shootable Doors
Power Switch
Buyable Doors
Moving Mystery Box
Buyable Guns
Buyable Ray Gun
Buyable Ending
 
Here is a trailer I made for the map!

The map is mostly tight hallways with some also tightly enclosed rooms and a few more open spaces. It has around 15 separate rooms. There are a lot of hidden door buys and ways to open some doors. Look out for some tequila bottles to get to the pack-a-punch ;)
 
Here are some pictures of the map!









www.mediafire.com

Known Bugs:
The Jukebox does not work
When you have perks it shows the icons twice and it may take the perk value from your points twice other than that its just a visual HUD Glitch.
 
LEADERBOARD:
Solo End Game Buy: Round 16 by "Numan"
3 Player High Round: Round 25, Markymarksax, Mikeyboih_loops, Dovalslayer
1 Player High Round: Rounde 23, TheUltimateDestroyer
 
Credits to the many people who helped me with bugs/art/scripting/design/testing:
Phil81334
RadiMax
Radimaks :)
xSanchez78
Rafa
MarkyMarkSax
Epi_Tome
Mikeyboih_loops
Brownbear7
DuaLVII
chromastone10
MrMightyMouse11
BluntStuffy
YaPhil
Codmodd1234
M.A.K.E CENTS
Staticsnow02
LR_xEpic (Rhys)
ThomaskillerIX
3 years ago
I need help with a map I am working on, I am trying to add things to my map file in radiant and once i save it it seems to save fine whenever I load into the map on radiant the changes are there. However when I run the compiler on the map below is what shows up. It doesnt appear to finish the process. Compiling the patch and building the mod run normally and give me the copied and saved and moved to whatever folder message that normally pops up. When I run my mod it is basically an update or 2 behind and doesnt have my changes. If i open it on radiant it still has the changes saved it just does not compile correctly it would appear. If anyone could help me with this let me know.

CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/main
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_27.iwd (60 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_26.iwd (522 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_25.iwd (139 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_24.iwd (502 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_23.iwd (3 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_22.iwd (529 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_21.iwd (13 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_20.iwd (69 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_19.iwd (52 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_18.iwd (51 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_17.iwd (42 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_16.iwd (44 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_15.iwd (145 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_14.iwd (655 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_13.iwd (400 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_12.iwd (453 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_11.iwd (366 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_10.iwd (549 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_09.iwd (413 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_08.iwd (484 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_07.iwd (755 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_06.iwd (537 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_05.iwd (569 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_04.iwd (711 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_03.iwd (743 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_02.iwd (694 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_01.iwd (350 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_00.iwd (808 files)
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//main
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//main_shared
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/raw
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/raw_shared
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/devraw
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/devraw_shared
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//raw
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//raw_shared
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//devraw
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//devraw_shared
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw06.iwd (1804 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw05.iwd (1246 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw04.iwd (363 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw03.iwd (28 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw02.iwd (3163 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw01.iwd (5164 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw00.iwd (4592 files)
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//raw/english
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//devraw/english

File Handles:
----------------------
27018 files in iwd files
Loading map file C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_skeld.map
writing C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\maps\nazi_zombie_skeld.d3dprt

finding triangle windings...
assigning primary lights...
splitting windings into lightable areas...
coalescing coincident windings...
removing occluded winding fragments...
finding sun shadow casters...
splitting large windings...
merging into concave windings...
fixing t-junctions...
tethering holes to their concave windings...
building lightmap groups...
assigning lightmaps...
finding index mapping and snapping vertices...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
combining layered materials...
6 vertices couldn't be merged because the textures point different ways
emitting cells and portals...

building curve/terrain collision...
Adding brush neighbor bevels...
Removing redundant brush collision planes...
removed 39 brush sides
elapsed time 0 seconds
Finished processing world entity

Writing C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\maps\nazi_zombie_skeld.d3dbsp
    4 seconds elapsed
----- FS_Startup -----
Current search path:
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/main
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_27.iwd (60 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_26.iwd (522 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_25.iwd (139 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_24.iwd (502 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_23.iwd (3 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_22.iwd (529 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_21.iwd (13 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_20.iwd (69 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_19.iwd (52 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_18.iwd (51 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_17.iwd (42 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_16.iwd (44 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_15.iwd (145 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_14.iwd (655 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_13.iwd (400 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_12.iwd (453 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_11.iwd (366 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_10.iwd (549 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_09.iwd (413 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_08.iwd (484 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_07.iwd (755 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_06.iwd (537 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_05.iwd (569 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_04.iwd (711 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_03.iwd (743 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_02.iwd (694 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_01.iwd (350 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_00.iwd (808 files)
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//main
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//main_shared
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/raw
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/raw_shared
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/devraw
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/devraw_shared
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//raw
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//raw_shared
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//devraw
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//devraw_shared
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw06.iwd (1804 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw05.iwd (1246 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw04.iwd (363 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw03.iwd (28 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw02.iwd (3163 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw01.iwd (5164 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw00.iwd (4592 files)
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//raw/english
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//devraw/english

File Handles:
----------------------
27018 files in iwd files

using default radiosityScale 1


using default contrastGain 0.3

building collision data...
building collision took 0.0 seconds
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Calculating sample areas...
Finished in 0 seconds.                                                
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Getting radiosity color for each sample...
Finished in 0 seconds.                                                
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Applying radiosity scale...
Finished in 0 seconds.                                                
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Loading saved light transport for sky and radiosity...
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Building light transport for light sources...
Finished in 0 seconds.                                                
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Normalizing transport weights...
Finished in 0 seconds.                                                
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Seeding sky light...
Finished in 0 seconds.                                                
----------------------------------------
Radiosity bounce 1...
Finished in 0 seconds.                                                
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Radiosity bounce 2...
Finished in 0 seconds.                                                
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Radiosity bounce 3...
Finished in 0 seconds.                                                
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Radiosity bounce 4...
Finished in 0 seconds.                                                
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Finding lightmap bleeding...
Finished in 0 seconds.                                                
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Building final lightmaps...
Finished in 0 seconds.                                                
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Calculating ground lighting for static models...
Finished in 0 seconds.                                                
Light grid sample point file 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\maps\nazi_zombie_skeld.grid' not found.
Vis cache logfile 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\maps\nazi_zombie_skeld.vclog' not found; using static model origins only.
Using 35088 grid points from grid logfile 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\maps\nazi_zombie_skeld.grid_auto'.
Light grid sample point file 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\maps\nazi_zombie_skeld.grid_not' not found.
----------------------------------------
Calculating light grid...
Finished in 1 seconds.                                                
----------------------------------------
Quantizing light grid colors...
----------------------------------------
Encoding light grid...

Entire light compile finished in 3 seconds
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
Connecting paths: Start...
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Connecting paths: Done
Building node vis: Start...
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Building node vis: ...Done

Double Post Merge: January 14, 2021, 08:37:03 pm
It appears I had caused an issue with the map when I installed a custom texture after removing the texture from the map it works again.
3 years ago
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