Description The map is based on the city where i live, i really love remaking this map that took me like 1 year to make it (lazy bitch), the map is big, but it have very good detail(i think)
Features MW2/MW3/BO2/BO3 weapons Harry bo21 Perks v5.0(Banana colada included) Special round( ) Changed a few sounds(i hope you like it) MOTD HUD MOTD Wolves/hell retriever And more stuff
Hi all, my name is Julian but you may know me as D4RK/KDXDARK/DARKLEGION, i been in the zombies community since 2010 and entered ugx in 2011.
I created this topic to say goodbye to everyone, you may wonder "why?"
I had to go back to 2009 where i changed school, and there a big problem started for me, my "classmates" they werent good people with me, so for straight 5 years i had to deal with them, and "the director and teachers" of the school ignored me, this caused to make me stay in home all the day and a lot of problems with my personality. then i found this place and i was feeling so good here, a lot of good time i spend here.
Now that i am 20 years old, i see more things that i couldnt see before, i lost those 6 years of my life in that hell.
I am not longer interested on custom zombies, so i decided to leave the community for a long period of time.
I am trying so very hard to do the right things now, and i want to recover my life to a good point.
I know i am not a great modder/mapper but i always tried to do the best i can and i want to thank all the people that help all this years, sometimes i was a pain in the ass, sorry.
The map is based on the city where i live, i really love remaking this map that took me like 1 year to make it (lazy bitch), the map is big, but it have very good detail(i think)
From my heart i want to thank to this people who help me a lot while making this map, i really appreciate all the support and help they give me, i learn a lot of things while making this map that will help me to become a better person in the future. Thank you guys
Quote
-Harry Bo21 -Treminaor -AwesomePieMan -DidUknowiPwn -NateSmithZombies -JBird632 -HitmanVere -Lukkie1998 -Ray1235 -RadimaX -Scobalula -Smasher248 -ProRevenge -Steviewonder87 -JV -Ricko0z -BlackJackJonnyy (it doesnt matter the order of the list, all this people is special for me) If i forgot somebody please tell me
For some reason after the player is revived the game give him the hell retriever(when he dont have it) and i cant take it away. i try adding a script that hitman give me everywhere but it doesnt work.
i am using harry perks that use a edited version of _zombiemode_weapons.gsc but i never have problem with that before. so i think it cant be the problem
I am having this problem with zombies and traverse, for some reason normal zombies dont use the jump down or the wallhope traverse.
1 year ago in the YAW contest i added this normal zombies with the traverse and they work perfectly, but now when i try to made them they dont reach the traverse.
so i use the skinoverride to make the pap model for my map, and for some reason when i test them ingame it only show me the hands of the player, and dont show me the model of the weapon, i already got the images files includead the weapon file and all that stuff, somebody know how to fix this error?
For some reason when i use the flag_set function on my script i start to get a infinit loop killing thread, i already add a wait on the script and it keep happening, somebody know why?