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Topics - bengpab

Hey guys!

My first release on black ops 3, its actually a remaster of my school in spain (its my last year there and I wanted to make the map there as a memory for later).





Features:

Custom perks
Buyable ending
Timed gameplay
Growing soul boxes

credits:

Wardog for perks http://aviacreations.com/modme/index.php?view=topic&tid=648
MakeCents for growing souls http://ugx-mods.com/forum/index.php/topic,14175.0.html
UGX team for buyable ending and timed gameplay
https://confluence.ugx-mods.com/display/UGXMODS/BO3+%7C+Adding+Timed+Gameplay+to+Zombiemode
https://confluence.ugx-mods.com/display/UGXMODS/BO3+%7C+Adding+Buyable+Ending+to+Zombiemode
7 years ago
Hi guys.

First post in a long long time but I finally arrived in bo3 mod tools!

i'm making a map with 13 zones and some of them activate before they should and of course zombies spawn and stay there since no door is opened yet.

I made sure all the triggers had the correct flag to each zone and I think my .gsc is alright too but here it is if someone wants to check it.

Code Snippet
Plaintext


function usermap_test_zone_init()
{
zm_zonemgr::add_adjacent_zone( "start_zone", "test_zone", "enter_test_zone");
zm_zonemgr::add_adjacent_zone( "test_zone", "zone2", "enter_zone2");
zm_zonemgr::add_adjacent_zone( "test_zone", "zone3", "enter_zone3");
zm_zonemgr::add_adjacent_zone( "test_zone", "zone4", "enter_zone4");
zm_zonemgr::add_adjacent_zone( "zone4", "zone5", "enter_zone5");
zm_zonemgr::add_adjacent_zone( "zone5", "zone6", "enter_zone6");
zm_zonemgr::add_adjacent_zone( "zone6", "zone7", "enter_zone7");
zm_zonemgr::add_adjacent_zone( "zone6", "zone8", "enter_zone8");
zm_zonemgr::add_adjacent_zone( "zone6", "zone9", "enter_zone9");
zm_zonemgr::add_adjacent_zone( "zone9", "zone10", "enter_zone10");
zm_zonemgr::add_adjacent_zone( "start_zone", "zone10", "enter_zone10");
zm_zonemgr::add_adjacent_zone( "zone6", "test_zone", "enter_test_zone");
zm_zonemgr::add_adjacent_zone( "zone9", "zone6", "enter_zone6");
zm_zonemgr::add_adjacent_zone( "zone9", "zone11", "enter_zone11");
zm_zonemgr::add_adjacent_zone( "zone11", "zone9", "enter_zone9");
zm_zonemgr::add_adjacent_zone( "zone11", "zone5", "enter_zone5");
zm_zonemgr::add_adjacent_zone( "zone5", "zone11", "enter_zone11");





level flag::init( "always_on" );
level flag::set( "always_on" );

}

function custom_add_weapons()
{
zm_weapons::load_weapon_spec_from_table("gamedata/weapons/zm/zm_levelcommon_weapons.csv", 1);
}


function set_perk_limit(num)
{
wait( 30 );

I hope you can help me because its taking my nerves out.
7 years ago
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