Map created by Chromastone10
This map has you battling Satan's minions, literally. Inspired by the Zombie Army Trilogy and made in only 4, yes I repeat
4 days. This map is better than every other map out there made in this short amount of time. It's got decent selection of weaponry and has a decent assortment of perks.
Detail [7/10]The map has pretty nice detail and most rooms have detail that fits the room. Some areas of the map were lackluster in what could have been put there, but other areas had exactly what they needed. Several different areas of the map were really nice to explore, even though it didn't take long. Attention to clipping and overall structural detail was on point as well. I found only 1 spot where I could get stuck and it wasn't in an area you would normally be training through.
Custom Content [7/10]The map features varieties of weapons from Bo2 and none from the game WaW that we all love.
The map has all WaW perks, 1 Bo1 perk and 1 Bo2 perk, slightly lackluster in my opinion but they are good enough that they get the job done. The map features Double Tap 2.0 as well with proper Electric Cherry. The way to open PaP was a nice addition as well. Gave a quest feel to the map for the amount of time you had to find the parts. The addition of soul boxes were nice to have and the fact you couldn't buy perks until you filled the box confused me at first. I didn't realize and I thought I broke the map.
Fun Scale [6/10]Like I said, the map had a really small time to be made and the overall size was hurt because of this. Around a third of the map is narrow corridors with spawners all around to you shouldn't mess with those during a round. The design of the map felt good and slaying all of those Satan's Minions felt good with the assortment of weaponry. One thing though is that there are 2 ways out of spawn but 1 way has 1 more room and that's it. I felt like there wasn't any point to this except to make the map bigger and to make sure some first time players got unlucky in their choice of door.
Replayability [4/10]The map was good for trying to get everything done but after that there's nothing else to do. The small area meant you could go see the entire map after a few good point whoring rounds.There was really tight spaces and that meant there were very few areas which were good for holding off.
Misc.Raygun Mk II was really nice and was much like the official.
Gun textures were on point.
Map captured the idea really well.
I thought the map was good for its time span. If this would have been a full on project it could have been so much more.
Level of detail [7/10]
Custom Content [7/10]
Fun Scale [6/10]
Replayability [4/10]
Overall: 24/40