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Topics - woesjj

Hardhat zombies

-- Background story --

After the massive attack from makarov, the workers cleared up the mess and started to work once again on the building. In 2020, this facility will be the location for training the army to prevent an attack on the united sates of america after makarov tried to rule the world.

But, the nasty chemical bombs caused that the ground and all food supplies where poisened. They turned into some kind of crackheads that only thinks of one thing in their mind. Your flesh and blood. The site is abondend ever since untill today.

Fight your way trough the hordes, looking for the 3 blue switches. After that, make sure you get the F#ck out of there soldier. There is no time to sit back and relax on this mission, They will come from anywhere.

-- Ingame addons --

- Small EE ( You need to find the 7 blue switches. Easy to find as they come in a certain order. )
- Buyable Wonder Weapon ( wunder, thunder and raygun )
- Buildable Dragonshield ( and upgradeable ) ( harrybo21 )
- Perks ( HarryBo21 )
- Wallbuys ( harrybo21 & CrafftDAnimations )
- Map design ( asus51 on Gamebanana. Please note: This map was designed for WaW ) And majorly redesigned for zombies by me ( GamingHQ )
- Buyable end ( 50.000 points ) ( script by CrafftDAnimations )
- Credits annoucer ( NateSmithZombies ( NSZ ) )
- Black ops 2 guns, waw guns and Black ops 1 as well for the normal Black ops 3 guns. ( Harrybo21 )
- Soulchests
- NEW! Added 5 Traps ( acid trap, fan trap, fire trap, chain and the gun turret. ( all costs 1000 ) ( harrybo21 and synmo )




Map located > https://steamcommunity.com/sharedfiles/filedetails/?id=1410575947
6 years ago
The diary of Sergeant mack

The corvus project was done for. After a big fight with makarov, we finnally could take a min of breath before we already got assigned to a new project. As we already spoke of the corvus project, we needed to exterminate the last labratory that was located on an island nearby.

A quik inside and outside job as we mostly speak. This will be easy for us as most of the enemy is already being taken out. Makarov and the corvus virus? That would be a whole new world war three upcoming, not against soldiers.. but flesh eating maggots who are dumb enough for beliving in the ''cure'' and toke it after the fake news came out about the nuke that was dropped. Those evil plans are not going to be completed now makarov is dead.

We have been tolt that there are enough guns on the location that we can use. We heard that our sergeant harrybo21 made this possbile for us. Also we have the confirmation that the beers ( perks ) are also from harrybo21 as well for the awesome gadgets we can create. Such a shame those bloody zombies toke the parts and lay them across the map.

When we are done fighting, we can escape thought the emergency exit in the garagebox on the top floor. Thanks to natesmithzombies, we can escape when the eat is getting to high. But, his price is expensive so we need to be prepaired to collect as much cash as possible.

Those zombies are crawling everywhere. Its a side effect of the corvus virus in combination with healty people who doenst have the cure inside them. Natesmithzombies reduced it, but it doenst have much effects. ( jumping zombies, climbing zombies and jumping down traversals prefabs )





-- short info --

Welcome to our second map called Das Basis Versteck. This map is recreated from the mw2 map source terminal and is revamped into a ''lost labratory'' feeling. This map is created within 2 months so please dont expect the best of it.

The map is big, it has a lot of addons and ill explain them all here.

content from ( harrybo21 )
- Perks ( max 9 perks )
- Soulchests
- Buildable Sliquifer
- Buildable Dragon Shield
- Buildable upgrade for blundergat
- Buildable staffs ( all 4 )
- Guns, Gersch, lil arnie

buyable end, zombie traversals and credits ( nate smith zombies )

Tutorials followed from ice Grenade

buyable end is 50K

-- Please note --

The game is buggy ASF. This map can be played, however, some sounds are broken. We are working on that.

Map located > https://steamcommunity.com/sharedfiles/filedetails/?id=1442573569
6 years ago
Map: black erosion

Storyline

We got another assignment. This time, killing massive hordes on an old place we have been before. They said that the erosion got transformed into a historic location for the older materials that they have used a while ago.

Our Back support is once again from harrybo21, However, the drop of all the perks and buildables are spread across the map. When we need to get out quickly, the blue switch would help us get out. As far we know of, this location is classified but could be exposed when we get those old trophy systems active again. Thankyou natesmithzombies for the buyable ending as well for the credits.

Special shoutout and thank you for ezzocorbi, he ported all mw3 content we used and we are glad for the support he gave us! Together, we stand stronger.

- - -

1. The power switch can be opened by buying 4 information boards across the map. ( 6K points total )
2. Pack a punch can be opened by activating the 4 trophy systems that are hidden across the map. ( 10K total )
3. buildable shield
4. Upgradeable shield ( hidden somewhere )
5. Acid gat support for blundergat
6. Buildable sliquifier
7. Buyable thundergun and wunderwaffe
8. 9 perks
9. Timed gameplay
10. buyable ending ( 50K )

Recommend for 4 players ( alone makes it way to easy )



Map location > https://steamcommunity.com/sharedfiles/filedetails/?id=1466501164

6 years ago
Please be aware that this map will no longer work due corrupted prefabs by a kiddo that doenst know how porting guns work.
I have spended 5 full days for adding these guns. Some script changes needed to be made but that caused an bad syntax error and a whole list of errors in the console. So i'm a bit screwed by a kid.

So now i have learned from this mistake, i will need to startover again. A new map? hellyea!. When? i dont know.



As i wanted to wait for this release, i just could not sit still and teasing a bit with my first upcoming zombies map.
 Please be informed that my maps will always contain mistakes, bugs or any other wrong made area's. ( you wont see it,
 but this map has for example a whole wine cellar that i wanted to make but failed a bit of experience in mapping. )




LumberHQ

Content of the map

Small tight corners and hallways.
No dog rounds ( no bosses as well, reason explained at introduction )
Forest area as this map is called lumberhq ofc.
PaP EE ( EE done, testing and updating area )
Harrybo21 perks mod

upcoming content of the map
Buyable end ( EE  PaP done needed for the next steps )
Fake buyable's ( they wont kill you, but it would be a bit harder to play the map as it opens extra zombie spawn area's  :rainbow: )

Introduction

Welcome to lumberHQ, my first map that i am going to release next month on ugx. As the most of people are done with ''one zone maps'' and needed something more power then having everything in hand reach. As everyone tries to do his best for creating the most wonderfull mods such as das herrenhaus for example, i would never reach something highly skilled to create something like that. Even if i could, with autism in the way my concentration is 100% zero when i make mistakes.

As for myself, modding is hard and i fully understand the struggles that everyone has when there work gets stolen or not credited. Now the Bo3 mods rising out of XXXXing nowhere, with mods that are every single time outdated or waw remade maps that are remastered by people that doenst be the owner of the waw version. Hexagon is one of them for example.
This is what i started to think why not making one for myself, from the ground up with just youtube as my best bud.

What a shame, my PC doenst like sun baking and crashes when i want to convert everything. That's why i recreated the mod for WaW users and i hope you would love it. As most users included zombie dog rounds or brutes or any other wicked/sick/mental boss that loves to hug you with his teeth/chainshaw/grappling hooks and everything in between. I wanted to keep it simple, with just the basic stuff from the mod tools. ( EE is selfmade, but not the perks or the buy-able end as harrybo21 will be credited and the person that shared his buyable end script )

Spoiler: click to open...



















UPDATED! V1.02 Read below

Updates in V1.02
  • Easter egg to PaP buyable locations moved to new area spot. hard to find locations as only one clue as been shown.
  • Underground trainstation added (With an EE included that gives an hint for next map release  :lol:
  • Added 4 more zones ( one of them is the trainstation )
  • Moved some textures.. ( damn, i hate blend :/ )

Please note: My areo sidecooler ( with led  :rainbow: ) of my desktop computer died due extreme heats in the Netherlands. This means i have some delay in my work at the moment. 
7 years ago
As i played several wicked and sick good looking maps, i was wondering why there is no such map as in black ops 3 where you basically going back into time with other maps as well.

Would it be cool if several mappers could stick the hands together and make something like that but for the custom made maps here on the ugx community forumboard. Just for having the back old good times when we played world at war so much that the disk becomes a digital code for steam. ( does anyone feel himself getting old already? :P )

if its possible, what would you suggest that these map makers would do and what would be your top 5?

everyone a happy upcoming weekend!
7 years ago
Hello everyone, i'm new to radiant and new to the modding of a zombie map. I'm not sure what radiant can and cant offer. So if this question is stupid or noobish  :gusta: i'm sorry.

I am busy with a complete map pack with story line with the things that's already been placed in the radiant files. Yes, i love going basic, and trying to create something with just some changes. All maps will needed T4M as well due the Harry's perks and the black ops 2 ported guns by NSZ black ops 2 guns.

Now, i have been working a lot on the forgotten lab that's been a bit delayed due some errors ( a fix is on his way for that, vocation is more important then a silly game. We all deserve that time.  ) so i started to work on the first map called chambers of secrets ( not a harry potter related map ) with will only be one zoned due a ''run or die'' map ( something like zombie hotel, where u buy yourself up to power etc. )

Now is my question that, if there a buy-able debris is bought, could it also command to activate several other spawns as well? or must this been done with zones? This question could be handy as well on the other maps as well that i have planned.

Let me know peeps. Everyone a great vocation-time and dont drink to much  :lol: <3
8 years ago
Good morning fellow gamers and zombie lovers. Today, i presenting you the map The forgotten lab but first a little of myself because this is my first post.

I'm 24 years old, living in a world with lies. With autism and 100% rejected for proper work, i try to live my life by trying new things out. This year, its modding and if i love something, its shooting like a crazy dude for some good high levels.  :lol:

After several try's with knowledge of literally none, a lot of errors and 5 times a reinstall of the mod tools and the game itself ( thanks for diduknownipwn for the explanation of several errors and how to fix trough steam ) i finally managed to have everything working. 

This zombie mod, wont be just a regular map with Easter eggs and a buy able ending. You will need to think hard when you hear something form the radio's. So please make sure you have music on, otherwise finding the items will be hard to open the next door. For example, you will hear dragonforce - trough fire and flames... Good luck with hunting and find the item that fits the song. Its basically a buy able debris, but without the song it will be a hard to find location.

Some buildings on the map was as a free download on several website's and one of them was not related to zombies at all. I rebuild them, gives them the missing parts to give the houses a awesome feeling.

And, i would love to add way more awesome future's such as ported guns and the perks of the black ops series. Even if there are people that are willing to help me out and learning me new things would be great as well.


For now, i can give you a YouTube video with the map. yes, it still needs a lot of improvements, but this was a vid that i made for my Facebook friends.


Thanks to be a part of the ugx mod community.
8 years ago
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