UGX-Mods
Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: NateTheGreat987 on January 28, 2016, 12:27:12 am
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Starting Area
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmxnCdlG.jpg&hash=d4f84ccbc4f129c1f1778256629b5af433da7a79)
The Cellar
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FgUaudMF.jpg&hash=7eebce6ccc500350fd3a0ede4e4c70cd2f378ef4)
The Necronomicon!
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F7t0yYvw.jpg&hash=970742f26f1293ef0d80477a4044968b80683106)
Power Room
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FO7ueDpf.jpg&hash=f1c387a6407c608d9ec322326ad1a03e662487ce)
Kitchen
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FcIrbpDq.jpg&hash=80b515dbce81d5845a2b98a71053b7d04cf1b8e4)
There are more rooms but those are really the only ones I want to show!
The map is based on the cabin from Evil Dead 1,2 and Ash Vs Evil Dead! Being a huge fan of the evil dead trilogy I always wanted a evil dead zombies map, and here it is. Remember this is my first map so it probably wont be the best but I may change it in the future. I tried making the cabin as small as possible but still fit everything I want but I found it really hard too. So the cabin is unrealistically big compared to in the movies :derp: The map is pretty challenging and I feel like that fits more with The Evil Dead. Sadly no there are no chainsaws or axes. I started making this in October and it took me so long to make and was very complicated and frustrating. No HellHounds
This map is recommended to be played in 1-2 players. In 4 it gets very crowded
I hope you enjoy!
Perks!
Juggernog
Speed Cola
Double tap
Quick Revive
T4M might be required!
Credits
shippuden1592 - tranzit models
pashan - fridge
Scobalula - modern perk shaders
Marsvinking - Debris,Blocker,Door_prefab
Marsvinking - 33 custom textures
People that helped with problems
natesmithzombies - Zones
Harry Bo21 - Custom Textures
HitmanVere - Custom Textures
MediaFire
Thanks to the people who did a youtube video of my map. I appreciate it very much
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T4M might be required!
Might? You need to verify this yourself. Just rename the DLL in your root directory and see if your map still works.
A map like this really shouldn't require T4M tbh or you've done something wrong.
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Might? You need to verify this yourself. Just rename the DLL in your root directory and see if your map still works.
A map like this really shouldn't require T4M tbh or you've done something wrong.
Well my friend and I didn't need it but my other friend did.
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Well my friend and I didn't need it but my other friend did.
That doesn't make sense. The map either exceeds the engine limits or it doesn't. It isn't different from one computer to another.
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That doesn't make sense. The map either exceeds the engine limits or it doesn't. It isn't different from one computer to another.
Exactly that, even on different languages it'd be the same with just different localizations
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Exactly that, even on different languages it'd be the same with just different localizations
Well I don't know. Its weird. It must be my friends computer
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Nice map since I can only see the pictures
What the hell it mod's name it's not Nazi_zombie_aevilend nor even Nazi_evil_aevilend Hell it's not in my mods folder -.- Please fix
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Nice map since I can only see the pictures
What the hell it mod's name it's not Nazi_zombie_aevilend nor even Nazi_evil_aevilend Hell it's not in my mods folder -.- Please fix
Just fixed it now! Redownload
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I played it, it was fun. There were just a few bugs I noticed.
1. When the box spawns outside in between Power and Jugg, the box is facing the wrong way.
2. When you go down in the cellar, the zombies don't follow you, they all go to the center of the spawn room, or stay in place behind the windows outside. So you can just peak out from the cellar and kill them all without them chasing you.
Is there a buyable ending? If not, could you add one if you plan on updating it in the future.
Thank you for creating and sharing this map with the community. Great job for a first map.
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I played it, it was fun. There were just a few bugs I noticed.
1. When the box spawns outside in between Power and Jugg, the box is facing the wrong way.
2. When you go down in the cellar, the zombies don't follow you, they all go to the center of the spawn room, or stay in place behind the windows outside. So you can just peak out from the cellar and kill them all without them chasing you.
Is there a buyable ending? If not, could you add one if you plan on updating it in the future.
Thank you for creating and sharing this map with the community. Great job for a first map.
Thanks for the feedback! I will defnitley go back and fix that
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Lol I do like a classic WaW map once in a while ;) Nice work mate!
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Glad to see you have released this now. Will hopefully get to try it later this evening. Been to busy working 12 hour shifts to game as of late. It's all work, sleep, work, sleep etc.
Anyway, looking forward to trying this out. :)
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This is a great idea for a map. About time we see some more horror movie based custom maps. Looking forward to checking it out
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Ooh~ An actual horror based map. Been looking for these. Anyone have any suggestions for horror maps while I'm here anyway?
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Heyyy!
Thanks for the great theme! ever since Ash Vs Dead. I'd been wanting this.. Downloading :)
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when I saw the map I thought maybe you should've added 1.1, then I realized how small the map is.
Only problem is pathing issues at the window next to the box spawn & the horrid stairs to the basement. great map for camping :D