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Call of Duty 5: World at War => Help Desk => Scripting => Topic started by: buttkicker845 on January 27, 2016, 02:48:28 pm

Title: setMusicState how does it work?
Post by: buttkicker845 on January 27, 2016, 02:48:28 pm
ive been trying to set the music state on my map depending on what objective is currently active. but from looking around 3archs scripts and soundaliases files i cant seem to figure out what types of sounds are played with setMusicState. is it just normal sound aliases? or is sounds specifically set up to be music?