UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: Megadeth9811 on January 10, 2016, 11:04:18 pm

Title: Necro Forest v1.1
Post by: Megadeth9811 on January 10, 2016, 11:04:18 pm

Necro Forest v1.1


"There is a great evil lurking in the forest of death...."

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F3pKBd4a.jpg&hash=1c9355e3ad00821ce41df54a121e62cdca89a7a8)

Welcome to my first official map release! This map is a standard survival map with regular perks and ported Black Ops II weapons.

Features include:


-Elemental Pack A Punched weapons: Each gun you receive will inherit unique elemental effects when you upgrade them. Guns can have either Fire, Corrosive, or Shock elements!

-Random Characters with unique viewhands: Play as Dempsey, Nikolai, Takeo, or Richtofen in solo mode or co-op.

-Atmospheric Map Design: Care has been taken to give players an immersive experience both in sight and sound.

-Hidden Song: Black Fire Upon Us by Dethklok

v1.1 Update: Fixed terrain having holes in the map. Tweaked Juggernaut health.

Please leave your feedback!

Download
mega.nz

Credits:

-Megadeth9811 (Me): Mapping, porting weapons and sounds.
-BluntStuffy: Elemental Weapons scripts
-Aidan: Kino-Style teleporters scripts
-mrpeanut188: Random Character scripts
-DidUknowiPwn: MOTD-Style HUD
Title: Re: Necro Forest v1.1
Post by: Harry Bo21 on January 11, 2016, 09:01:37 am
both links are identical
Title: Re: Necro Forest v1.1
Post by: Megadeth9811 on January 11, 2016, 09:09:40 am
both links are identical
the first link leads to an outdated version for some reason. The second is the most recent, v1.1.
Title: Re: Necro Forest v1.1
Post by: Exofile on January 11, 2016, 09:48:22 am
Corrosive, shock and fire? Do I smell some Borderlands inspiration?  ::)

Looks pretty good, but maybe show one or two images more to get a bigger idea of how the map is. I'll try this out when I get home.  :P
Title: Re: Necro Forest v1.1
Post by: HitmanVere on January 11, 2016, 12:09:44 pm
-Hidden Song: Black Fire Upon Us by Dethklok

:gusta: Dont have time atm, but I will surely try this in few hours. Looks good for a first map :P
Title: Re: Necro Forest v1.1
Post by: Harry Bo21 on January 11, 2016, 01:32:13 pm
the first link leads to an outdated version for some reason. The second is the most recent, v1.1.
no they are "the exact same link" lol
Title: Re: Necro Forest v1.1
Post by: death_reaper0 on January 11, 2016, 03:13:12 pm
no they are "the exact same link" lol

yet somehow they lead to different files?  :o
Title: Re: Necro Forest v1.1
Post by: HitmanVere on January 11, 2016, 03:20:14 pm
no they are "the exact same link" lol

Has different url specified in actual part:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F1Mrt3OD.png&hash=6ff1533fdcb09a7e93f6ae2d5aa02eb240703cf7)
Title: Re: Necro Forest v1.1
Post by: ihmiskeho on January 11, 2016, 04:22:30 pm
Very good for a first map! BO2 weapons were nice and the elemental pack a punch was a cool feature aswell. If you are planning to fix minor issues there was an out of the map spot in the second room but other than that there were no bugs. Great job  :)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi66.tinypic.com%2F24nmeep.png&hash=4d76f422cfbee299bacf01b9c3fa2a2b39881b41)
Title: Re: Necro Forest v1.1
Post by: CODCZ115 on January 11, 2016, 05:51:51 pm
I really enjoyed playing the map. The look and feel are great. My only critique is I wanted to keep opening new areas, it is a small but decent sized map. Due to the many open spaces, it's also a pretty easy map to get high rounds on. The Peacekeeper seemed OP at first, then when upgraded to the 'Genocidal Device', while it is still powerful, all that green mist/gas blocks your vision, which makes for quite the mess.  ;) I also liked it though, made it more challenging and fun. I also had a 'Kataklysm 4800', another fun gun to use, but the Peacekeeper PAP'd is really all you need, which can be bought. The drops were frequent enough that I only had to buy ammo twice.

This is definitely a very cool map when you just want to grab some cool guns and show them freakbags who's boss!!

Since I didn't think there was a buyable ending, I ended the game once I passed 50,000.

Thanks for creating and sharing the map with the custom zombag community!

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FaVHiMda.jpg&hash=befd4452324f696a73dd9714f90e04b3486ee91f)
Title: Re: Necro Forest v1.1
Post by: HitmanVere on January 11, 2016, 07:19:21 pm
Played through the map and I liked it. Weapons were well done and camos looked very good. There were few things, that were bugging me:
Spoiler: click to open...
-You can get on top of the fence in spawn using the dirt patch in one of the corners
-Both windows in the map can be jumped through
-Patch holes in various places
-Infinite loop at start
-Rounds skipped little bit, when teleporting/in PaP area
-Corrosive weapons spam 3D, but multiasset error in console
-No solo QR or ported perks :(
Despite these, very good first map. If you need help with update, send me message and I can help you out O0
Title: Re: Necro Forest v1.1
Post by: steviewonder87 on January 11, 2016, 07:21:20 pm
-Corrosive weapons spam 3D, but multiasset error in console

Turn off external console then ::).
Title: Re: Necro Forest v1.1
Post by: HitmanVere on January 11, 2016, 07:25:07 pm
Turn off external console then ::).

Arent you supposed to fix the errors, not hide them? :gusta:
Title: Re: Necro Forest v1.1
Post by: Exofile on January 11, 2016, 07:34:39 pm
Arent you supposed to fix the errors, not hide them? :gusta:

Why do either when you got T4M? :troll:
Title: Re: Necro Forest v1.1
Post by: steviewonder87 on January 11, 2016, 08:15:13 pm
Arent you supposed to fix the errors, not hide them? :gusta:

I don't think you can even run the Treyarch maps in dev mode without getting some errors, why complain about something that doesn't affect you at all unless you choose to have the console on while you are playing someone else's map. Why would you want external console on when playing other people's maps anyway?
Title: Re: Necro Forest v1.1
Post by: HitmanVere on January 11, 2016, 08:25:12 pm
I don't think you can even run the Treyarch maps in dev mode without getting some errors, why complain about something that doesn't affect you at all unless you choose to have the console on while you are playing someone else's map. Why would you want external console on when playing other people's maps anyway?

I cant be arsed to either remove T4M or remove/add external console everytime I play someones map, simple :P
And this is starting to be off-topic :please: On-topic: In the update, if you update the map, can you add hint when you activate teddy? I didnt know, if I had activated teddy until I activated them all :P And third teddy was very evil-y placed, haha
Title: Re: Necro Forest v1.1
Post by: JZKitty on January 12, 2016, 07:02:39 am
Awesome map! I Love the ambiance and atmosphere! Only problem for me was that, maybe you already know, quick revive didnt worked in single player :P

Thank you! ^.^
Title: Re: Necro Forest v1.1
Post by: Exofile on January 12, 2016, 07:28:57 am
On another note, I noticed some gaps in the zone with Speed colat inbetween patches. Maybe you should take a look at it. :)
Title: Re: Necro Forest v1.1
Post by: rubenillo17 on January 12, 2016, 08:37:56 am
the map has buyable ending?

thx
Title: Re: Necro Forest v1.1
Post by: isrevivingyou on January 12, 2016, 11:22:26 pm
the pap camo looks amaizing :o :o its like bo2
Title: Re: Necro Forest v1.1
Post by: e0894ed4 on January 13, 2016, 01:15:32 pm
Downloading thanks looks dark and creepy.
Title: Re: Necro Forest v1.1
Post by: Megadeth9811 on January 14, 2016, 05:27:08 am
Played through the map and I liked it. Weapons were well done and camos looked very good. There were few things, that were bugging me:
Spoiler: click to open...
-You can get on top of the fence in spawn using the dirt patch in one of the corners
-Both windows in the map can be jumped through
-Patch holes in various places
-Infinite loop at start
-Rounds skipped little bit, when teleporting/in PaP area
-Corrosive weapons spam 3D, but multiasset error in console
-No solo QR or ported perks :(
Despite these, very good first map. If you need help with update, send me message and I can help you out O0

Thanks for all the feedback guys. As far as patch holes go, I fixed them in v1.1, which is the bottom-most link. In fact, can a mod or admin please fix the main (top) link to redirect to the right file? Thanks again guys.
Title: Re: Necro Forest v1.1
Post by: Lukkie1998 on January 14, 2016, 06:59:26 pm
Thanks for all the feedback guys. As far as patch holes go, I fixed them in v1.1, which is the bottom-most link. In fact, can a mod or admin please fix the main (top) link to redirect to the right file? Thanks again guys.
Sorry for the delay (again ^.^). Fixed your downloadlink ;)

Lukkie1998
Title: Re: Necro Forest v1.1
Post by: NeutronStars on January 14, 2016, 11:37:22 pm
I have no idea which link to follow to download this map..
Title: Re: Necro Forest v1.1
Post by: Harry Bo21 on January 14, 2016, 11:40:26 pm
I have no idea which link to follow to download this map..
There is only 1 link now ???

Quote
Download
https://drive.google.com/file/d/0B7zLVl-afPtiU1pyaEVjbnpJSVE/view?usp=sharing (https://drive.google.com/file/d/0B7zLVl-afPtiU1pyaEVjbnpJSVE/view?usp=sharing)
Title: Re: Necro Forest v1.1
Post by: Scobalula on January 14, 2016, 11:46:05 pm
There is only 1 link now ???


Yeah but do we use the first link, or the first link? Or maybe the first link? You're confusing us now. :troll:


Spoiler: click to open...
Seriously though people never cease to amaze me. :D
Title: Re: Necro Forest v1.1
Post by: bignizniz112 on January 15, 2016, 05:18:19 pm
Link won't work for me
Title: Re: Necro Forest v1.1
Post by: NGcaudle on January 16, 2016, 03:17:50 am
This is how I feel about this map.
1. is shouldn't be over 300 MB
2. You should've keep some normal sounds, like teleporter link
3. u should've fix sounds like b23r reload empty or even replaced it with a waw sound if needed
4. you should've added more detail and better clipping
5. make it fun?
Title: Re: Necro Forest v1.1
Post by: Megadeth9811 on January 16, 2016, 04:55:24 am
This is how I feel about this map.
1. is shouldn't be over 300 MB
2. You should've keep some normal sounds, like teleporter link
3. u should've fix sounds like b23r reload empty or even replaced it with a waw sound if needed
4. you should've added more detail and better clipping
5. make it fun?
Sorry you hate it so much, but whatever man.
Title: Re: Necro Forest v1.1
Post by: Harry Bo21 on January 16, 2016, 05:04:51 am
just ignore the number 1 hypocrit man... he released like 7 box maps in a row, all of which were removed so says it all really

NG behave
Title: Re: Necro Forest v1.1
Post by: ZE~Skullcrusher on January 16, 2016, 10:51:09 am
Just finished playing.Pretty easy map but it was fun. I liked the elemental pap and the weapons design. What i didnt like is that the map was pretty small and there wasnt much to do but thats just me.Anyway great map. BTW the first time i got a message saying something like: missing...jumpscare (i dont remember the full message). Are there any jumpscares in the map or did the game want to screw with my head?
Title: Re: Necro Forest v1.1
Post by: NGcaudle on January 16, 2016, 04:39:17 pm
just ignore the number 1 hypocrit man... he released like 7 box maps in a row, all of which were removed so says it all really

NG behave

Wtf thats how I felt about the map. How will he be motivated to make something better if no ones tells him everything wrong. Give my community mapper
Title: Re: Necro Forest v1.1
Post by: Megadeth9811 on January 16, 2016, 05:37:01 pm
Wtf thats how I felt about the map. How will he be motivated to make something better if no ones tells him everything wrong. Give my community mapper
So far, the only things I've seen from you are, a Minecraft map (overdone not only in waw, but in all moddable games), a half-assed  hockey map, a prefab, and one decent release. Its okay though, I'm just trying to get you motivated.  :D  ;)
Title: Re: Necro Forest v1.1
Post by: NGcaudle on January 16, 2016, 07:44:28 pm
Thanks :) I am so motivated that I am actually making a decent map that is going to feel like it had time put into it because I am proud of my maps and feel I have the skill to release better and better. <3
Title: Re: Necro Forest v1.1
Post by: ped078 on January 16, 2016, 08:29:01 pm
Great map...really enjoyed it! , loved the tracer rounds...I don't remember seeing that before. I have to say, they only reason myself, and others, were disappointed with a small map was because its was good fun, and we didn't want it to end :) .

Top work.
Title: Re: Necro Forest v1.1
Post by: TheSuspect9000 on January 18, 2016, 05:20:20 am
Really wanted to be able to play the map but couldn't download from link provided windows anti-virus wouldn't let me download it   :(.
Title: Re: Necro Forest v1.1
Post by: 7thJuicerr on January 18, 2016, 12:53:14 pm
Very nice map dude! I just found one bug, you can pass though many windows  :accepted:
Here is the video : https://youtu.be/0ENzfDj5LMA (https://youtu.be/0ENzfDj5LMA)
Title: Re: Necro Forest v1.1
Post by: linkslag on January 21, 2016, 10:58:12 pm
Nice map!  :D
Title: Re: Necro Forest v1.1
Post by: jn4042 on January 25, 2016, 03:37:24 am
 :rainbow: Here's my gameplay footage of your map  :rainbow:

Post videos in Youtube-section, not in Release-topic -HitmanVere
Title: Re: Necro Forest v1.1
Post by: Sidzzz on February 14, 2016, 11:12:30 am
Spoiler: click to open...
Stupidly late, but whatevs XD

I had a tremendously enjoyable time playing this map. The weaponry was great, the Elemental Pack-a-Punch was fun to play around with and the ambience was quite indulging. However, I did consider the map to be a tad too small and the fact that perks are restricted to World at War also hampers extensively. There are plenty of solutions as to this and most of them are located on this very site. Now there might be other reasons as to why you stuck with WAW perks, but I do suggest you render an update including a more extensive library of perks.
But anyway, great job on this, especially when one considers that it's your first map :)
Title: Re: Necro Forest v1.1
Post by: BoxOfMyst3riez2 on February 15, 2016, 01:12:02 am
I did a first impressions of this map, you can check it out here: Post Youtube videos in Youtube-section, not in release topics -HitmanVere :)
Title: Re: Necro Forest v1.1
Post by: codwadlad420 on April 27, 2016, 03:26:47 pm
I love this map. Im working to a similar map like this but more of a origins feel and mostly zestubou no shima. I was wondering if you'd like to work with me on my map? I love your design and your thinking.
Title: Re: Necro Forest v1.1
Post by: Studly on April 28, 2016, 12:08:57 am
What a Brilliant Map i Love it, i have finished it three time and will keep playing it...Well Bloody Done. :D
Title: Re: Necro Forest v1.1
Post by: codwadlad420 on April 28, 2016, 03:00:35 am
I honestly love this map, I wish I could help so we can work on this map together and improve a bit! Let me know if we could work together on it! Im really hyped to help
Title: Re: Necro Forest v1.1
Post by: TMCYT on April 28, 2016, 03:18:49 pm
How to you activate the easter egg song?


Double Post Merge: April 28, 2016, 08:48:41 pm
I've found the 3 bears, but i can't get the song to activate.  What do you do to activate it? I  pressed f and shot it with a packed gun to see if it would do anything.
Title: Re: Necro Forest v1.1
Post by: AlecKeaneDUB on May 05, 2016, 04:11:51 am
Love the map man!  :) Sure, it has a flaw or two but I had lots of fun playing it! Just couldn't figure out the teddy bears...how are they activated?  :-\
Title: Re: Necro Forest v1.1
Post by: Megadeth9811 on May 05, 2016, 04:47:20 am
Love the map man!  :) Sure, it has a flaw or two but I had lots of fun playing it! Just couldn't figure out the teddy bears...how are they activated?  :-\
There are 4. Damage them with any weapon to activate the song. One's on the radio tower. One is under Jug. The rest is up to you.
Title: Re: Necro Forest v1.1
Post by: oasismad22 on June 08, 2016, 08:14:01 am
I love the map especially the atmosphere and design but there's a problem with Quick Revive it wont work after being downed by a zombie
Title: Re: Necro Forest v1.1
Post by: Timelord on June 27, 2016, 11:50:59 pm
I saw you always win or meatwagon22. it look pretty cool. :nyan: :rainbow:
Title: Re: Necro Forest v1.1
Post by: MrAwesome00 on July 17, 2016, 02:09:39 am
how do I download it? I clicked the link and hit the download button but nothing happens. What do I do?

quick revive doesnt work on solo
Title: Re: Necro Forest v1.1
Post by: Roxasth3nobody on July 17, 2016, 03:33:00 pm
watched YAW play it and I knew I had to play it myself so here I am
Title: Re: Necro Forest v1.1
Post by: rivadog on August 09, 2016, 05:09:00 pm
This map is great just wish it was larger! Are you working on any other maps?
Title: Re: Necro Forest v1.1
Post by: discobiscuittt on September 20, 2016, 03:01:15 am
Really enjoy the map. The only things i think should be added are maybe one more little area/path to go down, and Mule Kick.
Other than that, i love this map.
Title: Re: Necro Forest v1.1
Post by: noobsgtfs on September 22, 2016, 05:38:40 am
it seems that the download link for this map could not be found.pls fix this
Title: Re: Necro Forest v1.1
Post by: formerclient2 on September 22, 2016, 09:46:47 pm
link broke :'(
Title: Re: Necro Forest v1.1
Post by: goanna678 on September 22, 2016, 10:45:15 pm
maybe you should turn it into a black ops 3 styled map (shaders, weapons, etc)
 :)
Title: Re: Necro Forest v1.1
Post by: Megadeth9811 on September 23, 2016, 09:42:39 am
This map is great just wish it was larger! Are you working on any other maps?
Yeah.  Plains Of Oblivion. It's a similar style, but it will be larger, and have more features.
Title: Re: Necro Forest v1.1
Post by: dadadodo on September 23, 2016, 12:27:18 pm
link is dead
Title: Re: Necro Forest v1.1
Post by: rivadog on September 23, 2016, 01:29:06 pm
Yeah.  Plains Of Oblivion. It's a similar style, but it will be larger, and have more features.
Awesome can't wit for it to come out :D
Title: Re: Necro Forest v1.1
Post by: cadurling on September 23, 2016, 01:45:28 pm
I have copy I can upload.  Is it ok to post a link to it here?
Title: Re: Necro Forest v1.1
Post by: needfalloutone21 on September 23, 2016, 10:56:31 pm
 :gusta: link does not work  :kidding:
Title: Re: Necro Forest v1.1
Post by: fra98_ on September 24, 2016, 11:50:36 am
Link doesn't work guys...
Title: Re: Necro Forest v1.1
Post by: xBlackShadowsZz on September 24, 2016, 03:27:17 pm
link plz
Title: Re: Necro Forest v1.1
Post by: Megadeth9811 on September 25, 2016, 06:57:38 am
I have copy I can upload.  Is it ok to post a link to it here?
Go for it.
Title: Re: Necro Forest v1.1
Post by: fra98_ on September 25, 2016, 08:40:17 am
I have copy I can upload.  Is it ok to post a link to it here?
Go boy ;)
Title: Re: Necro Forest v1.1
Post by: cadurling on September 25, 2016, 08:24:05 pm
Enjoy

Necro Forest v1.1.exe
352MB

mega.nz
Title: Re: Necro Forest v1.1
Post by: toxicgrill on October 01, 2016, 06:09:33 am
Hmmmm, link is dead lol  :lol:
Title: Re: Necro Forest v1.1
Post by: HitmanVere on October 01, 2016, 10:10:43 am
Link updated in OP with cadurling's link
Title: Re: Necro Forest v1.1
Post by: Megadeth9811 on October 09, 2016, 06:04:58 am
I'm working on a remaster of this map with the BO3 Mod Tools. The map will have a snow theme, check it out here:  https://ugx-mods.com/forum/index.php/topic,13033.0.html
Title: Re: Necro Forest v1.1
Post by: JagerMoller2001 on October 13, 2016, 06:04:04 pm
This map is really good and original,I like the idea of the elemental weapons effect
\m/ Metal forever,Hangar 18