Call of Duty 5: World at War => Help Desk => Scripting => Topic started by: ZMBS DON GOONY on April 29, 2012, 04:47:44 pm
Title: flag_wait( "electricity_on" );
Post by: ZMBS DON GOONY on April 29, 2012, 04:47:44 pm
is this the correct code to make my lander trigger not be activated til the power is on
Title: Re: flag_wait( "electricity_on" );
Post by: CoDMapper on April 29, 2012, 07:16:58 pm
What type of zombie map are you doing? In my Verruckt scripts it's "power_on"
Title: Re: flag_wait( "electricity_on" );
Post by: treminaor on April 29, 2012, 10:27:04 pm
For 1.4 maps, electricity_on is correct. Older maps, I'm not sure.
Title: Re: flag_wait( "electricity_on" );
Post by: ZMBS DON GOONY on April 30, 2012, 03:09:24 am
im using 1.4 scripts der riese style map
here is my code can you plz put the flag wait in the right spot and also with this code my lander is scripted to go to from a to b then it goes from b to b then it goes from b to a
can you make it where it goes from a to b then from b to a
also i had to make 2 triggers thread the same script can you please clean this up for me im a noob at scripting i just get a little lucky makin it work after brreakin my map constantly lol
Title: Re: flag_wait( "electricity_on" );
Post by: CoDMapper on April 30, 2012, 11:34:53 am
Title: Re: flag_wait( "electricity_on" );
Post by: ZMBS DON GOONY on April 30, 2012, 07:19:17 pm
thanks did this fix the lander goin from point b to point b or uyou just put the flag _wait in ?
i cant test right now due to my game needing reinstalled