Hi I was adding in some different models today and....yeah lets just have a look... (https://i.gyazo.com/90b5e04eebeb3101e43c85b2ffd47156.jpg) (https://i.gyazo.com/43ccb835cc2e41ee2ddcb4377fd33976.png) (https://i.gyazo.com/297b41a99144bfa1f599847f908956ca.png) (https://i.gyazo.com/c0be70b62f9be1b2d777d33cf5da38c0.jpg) So yeah my models are twisted up on the stomach. This is like this on all four models. These are all WaW models so Im not sure if the joints just do not work in Zombies or if I just coded wrong. Here is what I used for player 0 char_zomb_player_0.CSVrawfile,character/char_zomb_player_2.gsc xmodel,char_usa_marine_body2_1 xmodel,char_usa_raider_player_head_gas xmodel
char_zomb_player_0.GSC// THIS FILE IS AUTOGENERATED, DO NOT MODIFY main() { self setModel("char_usa_marine_body2_1"); self.headModel = "char_usa_raider_player_head_gas"; self attach(self.headModel, "", true); self.voice = "american"; } precache() { precacheModel("char_usa_marine_body2_1"); precacheModel("char_usa_raider_player_head_gas"); }