! No longer available (http://www.youtube.com/watch?v=CdwjCv5pgww#)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FP4APIp1.png&hash=ff86e93c1b5378d4a79522750b40e37ed9c41d5d)
A Thank You Map to BlackJackJohnny for his Youtube Tutorials
Mapping/Radiant Progress:
Storyline:
The 4 heroes find themselves stuck in the remnants of the Factory Z115 site. The factory had become corrupt prior to the zombie apocalypse, contributing to air pollution in their production of a new element Z115. Element Z115 creates enough energy in a gram to power NYC for a day, but the byproduct causes the transformation of a human into a zombie. Zombies are still running the factory, and the only way to save the world is to shut down Factory Z115.
Theme:
BlackJackJohnny has a series of youtube tutorials on how to use cod radiant. Before discovering his tutorials my mapping skills were extremely limited. I came across his videos when troubleshooting issues when working on my second map "Zombie National Park", which has been canceled due to my poor radiant practices. This map will contain mapping practices almost exclusively learned from BlackJackJohnny's tutorials.
Notes:
I plan to release this map within my college Christmas break. I am taking the time to get attention to detail. I envy the top mappers in the community such as Radimax, JBird, Chromostone, AwesomePieMan, and more. I want to be like these guys. Hopefully this map will put me on others radars as these guys have been for me.
PM me/Comment:
If you are interested in bug testing or if you have any suggestions for features.
Planned Features: Some features have been removed due to time but will be in future map updates
Features I know I can Implement without help:
- BO1&2 Weapons
- Custom PAP Weapons
- 5 double PAP weapons named after my best friend group "The Friendship Five"
- Elevator Staircase whose successive levels are unlocked only by surviving locked door rounds on each level
- Randomly moving perk locations after each round
- Harrybo21 Perks
- Custom Box - Harrybo21 Box
- Custom Player Models Nuketown Player Models
- Custom Zombie Models (undecided but most likely Mob of the Dead) Nuketown Zombie Models
- Hitmarkers
- Communal Mystery Box
Features I need help implementing:
- Buildables
- Zombie Shield and Power (Harrybo21 expect a PM because I love your buildables ;))
- Boss zombie
- Preferably Brutus or a screamer
- Staffs (but lets be real nobody wants to share their staffs haha so I'd be grateful if you did)
- Hells Retriever
I would greatly appreciate either a link to a tutorial or any help really on any of these features! I'll probably try to make a special thank you to all who have helped either on the front page of my menu screen or load screen or somewhere
Images with Dates:
12-6; Spawn (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FPLMVhX3.jpg&hash=b80039a61ac8195d70bf01fb51b0b4158a8686d5)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FFSLaJ3d.jpg&hash=452a5a4bfe572e29dc25418a6c1f76cdf73c7a16)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fo3WhgoV.jpg&hash=346e657c828de4341ef7b0f8213832d47440fd02)
12-10; Park (fx to be added later) (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FhjHVo2X.jpg&hash=34864a3e7d954076c7128b721030e33d33595560)
12-11; Shipment Area(fx to be added later) (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FBEFq99V.jpg&hash=17d38c9851e44a8eae52e92af3d2d28657cd3fc9)
12-12; General Texturing has been added(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FGvCWggQ.jpg&hash=1ea72430483561ecb11c49764d34ffd001fb577f)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FCRd4eqD.jpg&hash=09bb5352cd96c353f1bfcab8b0791a507c359344)
12-13; Park edited (lowered in elevation) (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FpSHCJCd.jpg&hash=3bc09a3d0d5bdd61b97466ab030fc27f176de4cc)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FICcYR1E.jpg&hash=c9ddfcd5ff3c4fceeaacf86672d837f80f3843d2)
12-15; Replaced Old Factory with a new Custom Built Prefab(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FAQtgz03.jpg&hash=6f580686c49bbee05001e65ee2ffe7b8b1866662)
12-18; Inside the Factory(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F38ScliL.jpg&hash=faf201ec9d01db1d58d4627ce4c4a61d55f66f4c)
12-19; 2nd Floor Factory(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Ff1yTRYN.jpg&hash=62600eee6b8fd4bf57eb5b248f2c093073158a22)
12-20; 3rd and Final Floor of Factory (lighting to be fixed)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F6oGGPOx.jpg&hash=975529d71be86eeb8dcd114100386d251d88b17c)
12-21; Finishing Minor Background Details (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FrKAkCOk.jpg&hash=a4beb322af96439fd31abec9ebdd175208c7e069)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FzqUOgGs.jpg&hash=4f0bb88248a15056bf68aa51be44eb7c54c008bf)