UGX-Mods

Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Zombie Maps => Topic started by: arceus on December 02, 2015, 01:31:24 pm

Title: Overgrowth [W.i.P]
Post by: arceus on December 02, 2015, 01:31:24 pm
This map takes place in a storage facility for the nazi's during ww2, and had continued use long after there fall. Many weapons and high-tech devices can be found in there to help aid in the fight against the undead.

I plan to make this map a medium sized map with many different ways to play it.

As well any name suggestions would be appreciated :D

Features:
- an array of weapons from bo1-bo3
- perks from bo1-bo3
- custom traps
- custom scripted mystery box
- many, many more.

pics:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FllqAdUB.jpg&hash=3fc999699c4ef3b9094edb4cd29ae5f6a3c0877f)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FHLljcSg.jpg&hash=f7e3085687153c3b2647b10d3de2e6c0ef6efe93)

Weapons already added:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FVDhkIjo.png&hash=db09887060d7d1565bb6893b13c38ca73abeb9d0)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FnkZY3bn.png&hash=3482132c15de33e7b2235fbce4c53ef3e616a555)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkRoE2No.png&hash=a1a610fa2a2f0605073b4e89189535ec2f4f56b2)

Update 1:
Spoiler: click to open...
Ive basicly hanged the entire premise for this map, it is now overgrown city that will mostly take place in the sewers.
heres the new areas ive created and 2 weapons ive added :P
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FG618f9H.jpg&hash=163f4e1e40d3808ae88ce1a2f8116f947108a103)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FfwomFNF.jpg&hash=7eed2e763dbefa8ec8c13da470960ccd43de8281)

Update 2:
Spoiler: click to open...
not really much work has been done sense last update except this new area:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fs6XE2AP.jpg&hash=da4f4446194978eb1fed72cf0b1535ad59056b43)
Title: Re: unnamed map [W.i.P]
Post by: RadimaX on December 02, 2015, 03:44:48 pm
nice guns arceus also, once i had tripple quickrevive on the Spruktbyl map, thinking of doing a samantha troll that replaces all of them into quickrevives hehe
Title: Re: unnamed map [W.i.P]
Post by: arceus on December 02, 2015, 04:13:50 pm
nice guns arceus also, once i had tripple quickrevive on the Spruktbyl map, thinking of doing a samantha troll that replaces all of them into quickrevives hehe
lol you have no perks, buuuut you caan revive a player instantly :P
Title: Re: unnamed map [W.i.P]
Post by: DeletedUser on December 02, 2015, 08:13:42 pm
Dat Jzob weapons
Title: Re: unnamed map [W.i.P]
Post by: DeletedUser on December 08, 2015, 08:10:08 pm
How do you have two quick revive perks o.o ???
Title: Re: unnamed map [W.i.P]
Post by: MajorPwnege01 on December 08, 2015, 10:46:44 pm
Why and how do you have 2 quickrevives?
Title: Re: unnamed map [W.i.P]
Post by: arceus on December 09, 2015, 01:54:51 am
it is a perk i have been scripting and i used the QR shader as a place holder.

aswell i have decided more on what this map is and what its name will be i will most likely update this weekend with more pics and information :D
Title: Re: unnamed map [W.i.P]
Post by: MajorPwnege01 on December 09, 2015, 02:25:02 am
Sweet. ;D
Title: Re: unnamed map [W.i.P]
Post by: arceus on December 13, 2015, 04:42:28 pm
Update 1:
Ive basicly hanged the entire premise for this map, it is now overgrown city that will mostly take place in the sewers.
heres the new areas ive created and 2 weapons ive added :P
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FG618f9H.jpg&hash=163f4e1e40d3808ae88ce1a2f8116f947108a103)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FfwomFNF.jpg&hash=7eed2e763dbefa8ec8c13da470960ccd43de8281)
Title: Re: unnamed map [W.i.P]
Post by: Scobalula on December 16, 2015, 07:53:01 pm
Update 1:
Ive basicly hanged the entire premise for this map, it is now overgrown city that will mostly take place in the sewers.
heres the new areas ive created and 2 weapons ive added :P
(http://i.imgur.com/G618f9H.jpg)
(http://i.imgur.com/fwomFNF.jpg)

I see holes in that STG. :kidding:
Title: Re: unnamed map [W.i.P]
Post by: Exofile on December 16, 2015, 07:57:46 pm
I see holes in that STG. :kidding:

Didn't know the Swiss remade the STG,  :please:
Title: Re: unnamed map [W.i.P]
Post by: JBird632 on December 16, 2015, 08:09:29 pm
I see holes in that STG. :kidding:
Not many people know how to fix it, so really I don't blame him for having holes.
Title: Re: unnamed map [W.i.P]
Post by: arceus on December 20, 2015, 03:41:11 am
Update:
not really much work has been done sense last update except this new area:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fs6XE2AP.jpg&hash=da4f4446194978eb1fed72cf0b1535ad59056b43)
Title: Re: unnamed map [W.i.P]
Post by: NGcaudle on December 20, 2015, 04:21:25 am
let me know if you need anything ;) even a custom perk machine
Title: Re: Overgrowth [W.i.P]
Post by: arceus on December 20, 2015, 04:35:30 am
map now has a name: Overgrowth
Title: Re: Overgrowth [W.i.P]
Post by: DeletedUser on December 24, 2015, 02:05:37 am
map now has a name: Overgrowth

The update looks good :P
Title: Re: Overgrowth [W.i.P]
Post by: tomikaze on December 24, 2015, 02:31:04 am
Overgrowth 115 http://ugx-mods.com/forum/index.php?topic=8000.0 (http://ugx-mods.com/forum/index.php?topic=8000.0)
Title: Re: Overgrowth [W.i.P]
Post by: arceus on December 24, 2015, 03:23:32 am
Overgrowth 115 http://ugx-mods.com/forum/index.php?topic=8000.0 (http://ugx-mods.com/forum/index.php?topic=8000.0)
ahh owell i'll keep the name unless someone can give me a better one, I'm not that creative :P
Title: Re: Overgrowth [W.i.P]
Post by: InFInIX on December 24, 2015, 05:18:58 am
More map, less weapons...  :please:
also map looks good reminds me of a part from this arkham christmas map lol
Title: Re: Overgrowth [W.i.P]
Post by: tomikaze on December 24, 2015, 05:59:02 pm
ahh owell i'll keep the name unless someone can give me a better one, I'm not that creative :P
Underdecline  ;D
Title: Re: Overgrowth [W.i.P]
Post by: conn6orsuper117 on December 24, 2015, 06:18:15 pm
Name: dilapidation
Title: Re: Overgrowth [W.i.P]
Post by: Scobalula on December 24, 2015, 06:18:41 pm
nazi_zombie_arceus
Title: Re: Overgrowth [W.i.P]
Post by: arceus on December 24, 2015, 07:02:53 pm
nazi_zombie_arceus
hmmmm.. this one is very compelling....