UGX-Mods
Call of Duty 5: World at War => Help Desk => Topic started by: DCG_Zeus on August 06, 2013, 02:08:34 am
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I am new to zombie mapping. I used the ugx script placer 1.1 for my map and compiled and everything. When I ran my map I got an error. It happened every time a zombie spawned and there is fog as if it is a dog round. I dont know what to do and any help would be really apreciated. Thanks
Heres the error
Error:called from:
(file 'maps/_zombiemode_spawner.gsc', line 125)
self thread zombie_think();
Heres the error
Error:called from:
(file 'maps/_zombiemode_spawner.gsc', line 1024)
thread [[ func[ "function" ] ]] ();
Heres the error
Error:called from:
(file 'maps/_zombiemode_spawner.gsc', line 985)
thread run_spawn_functions();
and even more and more and more...
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To get rid of the zombie spawning error, don't boot your map in developer 1 mode. For the fog, move your map up higher in Radiant by hitting the i key on your keyboard and dragging it all up at once.
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Thanks alot! :D