So lucky man. I gotta wait till christmas.
If Treyarch ever does release the mod tools i'm so making a WaW mod.this is why we can't have nice things :(
this is why we can't have nice things :(^
this is why we can't have nice things :(^
I literally had to scroll as fast as possible to avoid looking at the title image, as I am trying to avoid all BO3 zombies and campaign footage. :'(I was too, but as iots on every video, every advert, every page, every google search, every website, every persons skype, every friends chanel etc etc etc
I am deeply dissapointed in BO3 Zombies. Just to pick on some things here, The giant is just a reskinned Der Riese? They should've redone areas more, added/removed more areas, and made it newer. Instead you end up playing the same old map, in better graphics and newer guns. Dogs are some of the easiest opponents I've seen in all my experience in Zombies. Perk Shaders for The Giant look complete garbage.
Yup, I'm ranting. :please:
The Giant was a huge dissapointment for what I'd expected to see when they announced a remake. We can only hope they do something proper for the upcoming maps, because as of now the only interest I find in BO3 is SoE, and even that became pretty stale to me. Pods?(Just like digsites), Enter the beast?(Areas only accesible when under the effect of a particular playingmode, quite like Afterlife, without the revives.) And the boss? He isn't even a proper threat, he is EASILY avoidable.
I pray for better content from Treyarch, they lost the spark they once had in Zombies. Hugely disappointed.
I am deeply dissapointed in BO3 Zombies. Just to pick on some things here, The giant is just a reskinned Der Riese? They should've redone areas more, added/removed more areas, and made it newer. Instead you end up playing the same old map, in better graphics and newer guns. Dogs are some of the easiest opponents I've seen in all my experience in Zombies. Perk Shaders for The Giant look complete garbage.Its not another black ops 2 experience is it?
Yup, I'm ranting. :please:
The Giant was a huge dissapointment for what I'd expected to see when they announced a remake. We can only hope they do something proper for the upcoming maps, because as of now the only interest I find in BO3 is SoE, and even that became pretty stale to me. Pods?(Just like digsites), Enter the beast?(Areas only accesible when under the effect of a particular playingmode, quite like Afterlife, without the revives.) And the boss? He isn't even a proper threat, he is EASILY avoidable.
I pray for better content from Treyarch, they lost the spark they once had in Zombies. Hugely disappointed.
Its not another black ops 2 experience is it?
If so, im glad i waited lol
Treyarch was playing at the Nostalgia, simple as that.
Perk Shaders for The Giant look complete garbage.
Should have used mine :troll:Ewww...Mulekick looks nice though. :)Spoiler: click to open...(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FzatTRVN.jpg&hash=d1338b91c9cd8e545c43b7fc9d6b15ab19ed543b)
Goes back in corner shamelessly :alone:
but im disappointed there are no extra perks at all.
What about this Nightmare mode I keep hearing about? Is it a separate campaign with zombies or is it just a quick gimmicky game mode that you'll beat in 30 mins. From the little I saw it looks like a lot of fun.
The way I see it, Shadows of Evil is not meant for the average zombies player who just wants to go in and kill zombies. The map is more objective based rather than just mindlessly playing as with previous maps, and if it weren't for the early gameplays, I probably would've been lost in what I was supposed to do in the map. It was definitely made for those who are up for the challenge and will spend the time learning the map beyond just where the perks/box are.Because Nightmares mode doesn't exist eh? Everyone keeps focusing on SOE and the Giant, but there's still Nightmares (the zombies campaign we've all been begging for) and there's been roughly 0 coverage of it. I can't currently can't play BO3 (fuck you, laptop), but, from what I've seen of Nightmares, it looks freaking awesome. Play that if you find SOE too much.
The Giant IMO should've been something everyone received instead of being DLC with season pass/collector's because it would've brought the "balance" I think that BO3 zombies needs at launch: a map for the casual playstyle (The Giant) and a map for those who are up for the challenge (Shadows of Evil). Not much was changed in the map gameplay wise besides randomizing perks, Gobble Gum, and the finished fly trap easter egg, so realistically anyone who is accustomed to the normal gameplay of zombies or played Der Riese before would be able to play without any problems.
One thing I am worried about though is basically playing Mob of the Dead + Origins remake over and over again through the DLC, as Shadows of Evil turned out to be. Don't get me wrong, I love the map especially with the way it combined the elements of those two maps, but it'd honestly be pretty upsetting to see the DLC just turn out to be Shadows of Evil v2, 3, 4 with only different themes each time.
Of course, once mod/map tools comes around, should it support Campaign, Zombies, and Multiplayer, there will for sure be more of a variety available and the stock/DLC maps won't be as relevant.
Because Nightmares mode doesn't exist eh? Everyone keeps focusing on SOE and the Giant, but there's still Nightmares (the zombies campaign we've all been begging for) and there's been roughly 0 coverage of it. I can't currently can't play BO3 (fuck you, laptop), but, from what I've seen of Nightmares, it looks freaking awesome. Play that if you find SOE too much.
Because Nightmares mode doesn't exist eh? Everyone keeps focusing on SOE and the Giant, but there's still Nightmares (the zombies campaign we've all been begging for) and there's been roughly 0 coverage of it. I can't currently can't play BO3 (fuck you, laptop), but, from what I've seen of Nightmares, it looks freaking awesome. Play that if you find SOE too much.Yeh it looks great, surprised it's barely got a mention, they really went all out on the zombie content this time. I just wish they hadn't included the mystery box/powerups and kept the realism aspect all the way through, so it feels completely separate to the actual zombie maps. So we have 2 zombie maps, a whole new zombies campaign thing, all the DLC to come, AND fucking Mod Tools? And people are still bitching? Fuck me people are hard to please these days.
Yeh it looks great, surprised it's barely got a mention, they really went all out on the zombie content this time. I just wish they hadn't included the mystery box/powerups and kept the realism aspect all the way through, so it feels completely separate to the actual zombie maps. So we have 2 zombie maps, a whole new zombies campaign thing, all the DLC to come, AND fucking Mod Tools? And people are still bitching? Fuck me people are hard to please these days.
Anyway, Treyarch added aspects of the Realism mod into BO3 zombies? WTF? :oYes Daedra, embrace the BO3 movement - new weapons and all. Breathe it in, it feels so good :D
Jesus you guys are hard to please. Serously, not only do you get the base map (SoE) but you also get the giant, and a zombies campaign mission AND an awesome ranking system and challenge system that is actual relevent AND weapon and bubblegum customization. Not to mention that there will be at least 4 more maps to come and Most likely mod tools. Let's think about what launched with bo2; TranZit... :please: I can understand if you actually don't enjoy the maps, but saying that there is lack of content, or no new features is absolutely absurd. The funny thing is that half of the people that are bitching haven't even played it yet. How can you form an opinion without even playing it yet? Do you like bitching for the sake of bitching?Oh! Oh! I know! I know! The answer is 'yes'.
What do I win?
Jesus you guys are hard to please. Serously, not only do you get the base map (SoE) but you also get the giant, and a zombies campaign mission AND an awesome ranking system and challenge system that is actual relevent AND weapon and bubblegum customization. Not to mention that there will be at least 4 more maps to come and Most likely mod tools. Let's think about what launched with bo2; TranZit... :please: I can understand if you actually don't enjoy the maps, but saying that there is lack of content, or no new features is absolutely absurd. The funny thing is that half of the people that are bitching haven't even played it yet. How can you form an opinion without even playing it yet? Do you like bitching for the sake of bitching?
More people bitching below :troll:
Well, at first glance the 'zombies' campaign doesn't look very good IMO. Just looks like a cheap campaign reskin, not something i personally would buy the game for. Only worth playing once just to try it out.
So cringe worthy cliche dialog:
Do not be deceived by his lies...
...remember your past...
...remember when you first met John Taylor...
I swear i hear those things in just about every game these days.
This was a shitty prize...:-[Not as bad as AW's at least. Your "best friend" that you "know so much about" dies 2 minutes in and the reward for beating the campaign is the weirdest scream ever from Atlas and a very shitty exo skin that I'm pretty sure came with the pre-order too.
Because Nightmares mode doesn't exist eh? Everyone keeps focusing on SOE and the Giant, but there's still Nightmares (the zombies campaign we've all been begging for) and there's been roughly 0 coverage of it.
Not as bad as AW's at least. Your "best friend" that you "know so much about" dies 2 minutes in and the reward for beating the campaign is the weirdest scream ever from Atlas and a very shitty exo skin that I'm pretty sure came with the pre-order too.I think you misunderstood my comment. You should read it in context. :)
And, people, just try to enjoy the zombies campaign. May be a reskin, but what do you expect? They did have 3 years for BO3, but it definitely took 3 years to make what they got. I didn't expect anything more than what they gave us. This is what we wanted and we got it. At least they listened this time around. Can't we be happy that we actually have 3arc listening to the community for once?
I swear if bo3 had 100% original, new, innovative features, people would say:Nail. On. Head.
"wtf treyatch! Where is the classic zombies feel? This is too complicated! Keep is simple, we don't want complicated features. Where's the nostalgia?
And if they did that, people would then say:
"wtf treyarch! This is the same shit as black ops 1 &2! You had 3 years and you give us the same shit? We want innovative maps with complicated Easter eggs and replay value. I'm dissapointed! "
This is the never-ending thought process of the majority of zombie players. Literally can't be pleased.
As long the future dlc zombies are rich of content like old + new maps, I am all sold. The rest are just extras on top of the cake like multiplayer. What I really find to be a step forward is the splitscreen option for PC, 4 players local and 2 players online for zombie, mp and campaign. You can use any joystick or mouse with keyboard to play on a single monitor or even use a second monitor for the other player. It's still not like the glorious Lan as we know it, but I am glad that I will be able to play zombies with my bro local. At least it is something compared to other cod's since MW2.
The PC version supports 4 player splitscreen?!Yes BO3 PC has splitscreen option on all modes. Which was a great news for me same as the modtools. And it should be 4 players, I hope so but even 2 is fine for me.
Nail. On. Head.conclusion . Some are never satisfied .:)
Is anyone also getting really laggy and poor performance during multiplayer and zombies? It is really frustrating and confusing because I have 50 to 70 frames all the time then I get random lag and the game freezes.I am reading this article, has to do with lag issues:
Is anyone also getting really laggy and poor performance during multiplayer and zombies? It is really frustrating and confusing because I have 50 to 70 frames all the time then I get random lag and the game freezes.
I am reading this article, has to do with lag issues:
http://www.polygon.com/2015/11/6/9681392/call-of-duty-black-ops-3-pc-issues-broken (http://www.polygon.com/2015/11/6/9681392/call-of-duty-black-ops-3-pc-issues-broken)
Yeah i had the black screen sat updating nvidia then verifying game cache again still have massive lag input for the controls its nothing like the smooth cod we are used to...
Didn't Treyarch say PC was a priority or something this time around?It's Day 1 m8. Give them a break. ::)
Oops. :troll:
Edit: Just want to point out many of the reported issues in YouTube videos and Steam forum are the same as in the Beta. What a joke.
It's Day 1 m8. Give them a break. ::)
Day 1 or not, they did say something to that affect. If PC was really a priority it wouldn't have nearly as many issues on people's PCs.How can anyone prepare something to perfectly work for probably 300,000 people? Especially on something that can be custom built with random parts that is completely up to the builder? Expect bugs on day 1. ALWAYS! There's no way to prepare for this so it's always a shot in the dark. Plus, they have XBone, PS4, and the older consoles to worry about too. It's not gonna be perfect for some time between weapon balancing and what not. Just deal with what you got and a patch will be coming soon.
How can anyone prepare something to perfectly work for probably 300,000 people?
Expect bugs on day 1. ALWAYS! There's no way to prepare for this so it's always a shot in the dark. Plus, they have XBone, PS4, and the older consoles to worry about too. It's not gonna be perfect for some time between weapon balancing and what not. Just deal with what you got and a patch will be coming soon.
Good question. Maybe they could have released a free beta that people could play to get an idea as to what needs to be worked on to make the PC version playable or even good at launch.Do you even have the game?
Oh wait! They did have a free open beta! Not only that, most of the bugs in the beta are still present in the final release.
Never said perfect, of course thats unrealistic. However there have been MUCH smoother AAA PC game releases in the past. This is far from an even OK launch. Christ, some people can't even start the game let alone play it, others the RAM usage is so high their entire PC locks up, and for many the FPS is so bad you couldn't play it anyway. :poker:
Edit: People are even comparing it to Arkham Knight, thats how bad the PC port is:
http://www.youtube.com/watch?v=ITFhdAPMVrU (http://www.youtube.com/watch?v=ITFhdAPMVrU)
Do you even have the game?
The game is fine, it's just bad optimization on the PC, which will be fixed, stop constantly bitching instantly ffs.
I would usually agree but when you load up the Steam page and the first reviews presented are negative, and 1500 Reviews are Negative it does make you think.
However, the game is just released, yes they had a Beta but that was MP only, and the game has probably changed a lot. I wouldn't slander them instantly, wait for them to fix the bugs.
The game is fine, it's just bad optimization on the PC, which will be fixed, stop constantly bitching instantly ffs.
on ps3 you don't have the giant it also count it as xbox 360 that's dumb of the makersI personally love it! :O
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi67.tinypic.com%2F292sdbb.jpg&hash=ba047fa38a176bffcab42ad543aff0f88795243d)
not sure how i feel about shadows of evil.. didnt look that keen on that map to start with.. but ill see how i feel after a few plays
on ps3 you don't have the giant it also count it as xbox 360 that's dumb of the makers
on ps3 you don't have the giant it also count it as xbox 360 that's dumb of the makers
PS3 and Xbox 360 are last generation consoles. Xbox One, and PS4 is current gen. You don't see many games being made for PS2 or the Nintendo Gamecube, do you? The limitations of the old generation consoles makes it so content has to be limited. Wouldn't surprise me if the next CoD didn't have Last gen support all together.This adopted aussie is onto something.
Most people here on UGX seem to dislike Remakes.
Other way around. Most popular maps are remakes, as seen with Nuketowns/Oil Rig/Kinos and so on
Well, why is it that all the people I've seen dislike remakes, seem to enjoy this? My point was really that those who hated remakes seem to enjoy this, although it's literally nothing we haven't seen except for better Graphics.
complains about remakes, enjoys maps remade from bo2 in waw :troll:
People like it because it's a remake of Der Riese. It is arguably one of the best zombie maps ever made so you cannot really pick fault with it, and besides... it's a bonus map not intended as part of the main collection and it's easily better than last seasons Nuketown travesy so what is there to actually complain about?
..what makes The Giant so much better?The Giant is better then other remakes because it offers more story elements. The remake of Der Riese for BO didn't change much, but on BO3 we're playing as the Origins crew (I sorta like them better tbh). The Giant also gives us more insight as to the "beginning" of the outbreak at Der Riese.
While I do agree that not many people are talking about the Nightmares mode, how come no one is mentioning DOA 2? :derp:Yeah really though, I know that im supposed to be the guy who is obsessed with DOA for no explained reason... But I honestly think DOA 2 is really fun with all its new added features and improvements. I hope they add it to public match soon so I can casually play it coop without having to call up 3 friends and load up the second campagin mission every time...
The Giant is better then other remakes because it offers more story elements. The remake of Der Riese for BO didn't change much, but on BO3 we're playing as the Origins crew (I sorta like them better tbh). The Giant also gives us more insight as to the "beginning" of the outbreak at Der Riese.
Jesus you guys are hard to please. Serously, not only do you get the base map (SoE) but you also get the giant, and a zombies campaign mission AND an awesome ranking system and challenge system that is actual relevent AND weapon and bubblegum customization. Not to mention that there will be at least 4 more maps to come and Most likely mod tools. Let's think about what launched with bo2; TranZit... :please: I can understand if you actually don't enjoy the maps, but saying that there is lack of content, or no new features is absolutely absurd. The funny thing is that half of the people that are bitching haven't even played it yet. How can you form an opinion without even playing it yet? Do you like bitching for the sake of bitching?
That makes sense, as I don't own BO3 I missed these features. I've always been a fan of the continuation of the Origins crew, (even though it's the same crew as in most other maps), but Origins really started a new motion for me, and I'm glad to see it didn't stop at once. ;)
You guys are literally proving my point.
And people are still bitching? Fuck me people are hard to please these days.
Quote from: MAK911 link=topic=7430.msg80124#msg80124-Fucking extinction all over again.
-Hentai :D and Floppy arms. If I ever play zombies on this and get those, I'm just gonna run around screaming,"Floppy arms!" and try to smack people in the face.
I had the same reaction, and it was not good.
Introducing aliens into Treyarch's Zombies does seem like a ploy to prop up Infinity Ward's weak Extinction series by co-opting an established popular Zombies concept.
To me it seems like Activision is using its publisher status to compromise independence of their development studios. This sort of thing happens all the time in film/tv production where producers and studio executives dictate endless script edits to directors and ultimately end up modifying the end product (usually for the worse) in a quest for higher ROI.
Infinity Ward's COD game is due out in 2016. Activision sales could benefit greatly by trying to link a less popular Extinction alien concept to the established fame of Zombies in the hope that more consumers will then purchase Infinity Ward's next game.
I'd be curious if Jimmy Zielinski's exit from Treyarch involved creative differences, possibly thematic changes at the "request" of Activision.I don't think it was that sinister (although the first clause in that sentence may well be true, but not for the reasons you are thinking). I think the reason was just that the Jimmy BO2 maps were, on the whole, pretty crap and the Campaign led maps (MOTD and Origins) wiped the floor with them. Ergo they got the nod for the BO3 zombies maps. And rightly so IMO.
I don't think it was that sinister (although the first clause in that sentence may well be true, but not for the reasons you are thinking). I think the reason was just that the Jimmy BO2 maps were, on the whole, pretty crap and the Campaign led maps (MOTD and Origins) wiped the floor with them. Ergo they got the nod for the BO3 zombies maps. And rightly so IMO.
So, basically the zombie team has already a rough draft of all the DLC maps they'll release (I don't know much about future ones though) and are currently working on DLC 3 and 4. So what happened with mob of the dead (or "Mobzies" as was the working title [im not fucking joking here that was actually the working title]) was that Treyarch (or more accurately Activision) was imploring for DLCs to be ready faster (I'm not to sure about the details there, I wasn't involved on the business end of things but that's what we were told).
[–]3ArcCanSuckIt 2 points 2 years ago
I wasn't aware the zombies' eyes signified anything. But what I understood was that the players aren't really in the 1930's. The entire map isn't even on earth, it's like in this inter-dimensional space bubble. It's just been modeled by some entity to look like Alcatraz at that time. Again, as I said, the zombie team didn't give us specifics as to what that entity is or does. They're even secretive with their co-workers.
Tranzit, Die Rise, and Nuketown fell short, but Buried remains one of the best maps in the franchise. The Zombie team deserves some credit for that at least.
You could quite easily have all the traps set up, 250,000 points, 3 PAP guns, and all the perks by round 2 on that map.Round 1*
We're going to have to agree to disagree on that one old chum, Buried was awful IMO. It was far too easy to be fun for me.I don't think I'm ever gonna be able to look at Buried as bad just because I love steampunk things and they put that theme kind of on display (lacking, but just enough to make me like it). I do agree, however, Buried was too easy. I mean, when I played with people, we'd lock ourselves in the jugg corner just so we could make it hard (was really fun too :D). Also, another HUGE factor you forgot was that you could lock the box and have retard (since no one will give him a real name, he is retard to me) build everything FOR you. There's a lot of personal firsts in that map that makes it special to me, but, all in all, way too freaking easy.
Let's see, you have a bank, fridge, weird retarded giant redneck freak that you feed candy and alcohol (really?), customizable wallchalks, free perks, a million buildable traps, a WW with infinite ammo/damage, MK2 every other box hit, free perma PHD...the list goes on. You could quite easily have all the traps set up, 250,000 points, 3 PAP guns, and all the perks by round 2 on that map. That just defeats the point of zombies to me.
Origins and MOTD on the other hand (whilst some people don't like this) required strategy and skill to get setup (the former especially), and presented at least somewhat of a challenge. They also had a darker, more zombie-esque atmosphere, which it seems Jimmy was moving away from, as each of the zombie team's maps seemed to be getting more and more cartoony and silly.
well they could add some more areas to the remake map :P we already had all cod waw maps in blackops 1 so i dont really understand why people are so pumped over the giant, could incorporate the advanced features from shadows of evil into it atleast?What you mean like :
I don't enjoy remakes, unless they actually bring something new.really?
But there has already been remakes of Der Riese, made here on the WaW community. Even BO1 remade it? So why is the Giant so much more popular? There has been new weapons to remakes, didn't hype it up. there has been more perks to remakes, didn't hype it up. So the only thing I see left is the Graphics and the flow of the zombies themselves, is this what makes The Giant so much better?
What you mean like :He meant expanding upon the map, with different areas.
gobble gum
A entire arsenal of weaponry
Realism mod aspects
A new easter egg
A unlockable easter egg gun
Extra perks that can be unlocked or obtained
Multiple pack a punching
He meant expanding upon the map, with different areas.oh - so he wants a "different" map then?
oh - so he wants a "different" map then?
It was never elluded to have extra, it is a "remake", in its "entirety"
really?
show me one that isnt just a mod please...
we love this remake because it add A TON
how are you not getting that?
Firstly - an entire new fluid engine, which supports like 10x what the old one did...
Reskinned guns, new guns, extra perks, secret perks, completely remade map that is brimming with detail, new animations, new huds, new quality, a new special weapon that occupies a 3/4 slot
customization, double pack a punching, remade fly trap easter egg, realism mod stuff, gobble gums, additional power ups...
etc etc etc
you literally have no argument and area clearly moaning despite not even having it - which i suspect is "why" your moaning :troll:
Either that or we are playing that "blind to half of the paragraph" game again and sticking by our words - THIS MAP ADDS NOTHING
oh - so he wants a "different" map then?Der Riese from BO1 was a remake of the original WaW one. So why should Treyarch bring us a SECOND remake? We don't need a second. What we need is to expand upon ideas and make the most of the new BO3 stuff such as wall jumping. I just think Treyarch could have done more, that's all.
It was never elluded to have extra, it is a "remake", in its "entirety"
Not bad really if that huge batch of text was done on a phone lol
Heh, cheers mate. It's not always easy in the life of a viking :please:I cant type anything on this site on my phone, super jumpy and laggy, before ultimately safari just crashes lol
Der Riese from BO1 was a remake of the original WaW one. So why should Treyarch bring us a SECOND remake? We don't need a second. What we need is to expand upon ideas and make the most of the new BO3 stuff such as wall jumping. I just think Treyarch could have done more, that's all.no BO1 had a "port" of the "original"
Could explain why. :please:lol doubt it, every other website looks fine and it never worked even when IOS 7 was new and my phone "wasnt" jailobroken so...
And then my Galaxy Trend Plus, little shitty €79.99 Android Phone, runs the site fine with Safari. :poker:I think thats the deciding factor really - to try yourself
Back on topic: I think they done an absolutely great job with the Giant, why fuck up and already awesome map? They took the right decision in redesigning it and keeping as our old time favourite. Of course this is only from observation of videos and pictures, I still need to enjoy it from myself, but clearly from the videos I have been watching the upgraded engine, overall re-design, new weapons and all the rest, it is pretty good. Hopefully Treyarch sort out the lag issues by time I upgrade.
I'm holding back watching SOE videos since it's something I want to enjoy myself without spoiling, so I can't speak for it at all.
I think thats the deciding factor really - to try yourself
I absolutely hated tiger woods gold - while watching
Played it - loved it
Cant decide everything on just watching, you dont get the "feel" :)
Not directed at you, response to the many many others judging it solely on youtube
I was one of these until I got to try it out myself first hand. It'S a great remake, and many people are satisfied and more with it. I'm excited for what comes next, really hope they don't focus too much on the SoE storyline, the Original Four have the best going for them in my opinion. :)I think we will keep getting content for those guys, maybe in a lesser form, but im sure there will still be stuff for them
Yeh it looks great, surprised it's barely got a mention, they really went all out on the zombie content this time. I just wish they hadn't included the mystery box/powerups and kept the realism aspect all the way through, so it feels completely separate to the actual zombie maps. So we have 2 zombie maps, a whole new zombies campaign thing, all the DLC to come, AND fucking Mod Tools? And people are still bitching? Fuck me people are hard to please these days.
for once i can actually agree with you... but seriously people need too get off their high horse and stop bitching about a game thats been out for less that a week. Who cares if its a remake, it looks badass and shiny as fuck. so what if its hard, it just makes getting too high rounds more of an accomplishment. SOE is an awesome map. yeah they rehashed some things from past games, but who cares. beast mode and digsites are cool. widows wine is incredibly powerful and gets you out of some really hairy situations. five different elemental paps for each weapon! gobble gum/permaperks. and a fucking zombies campaign. they have given us just abut everything that we have been asking for, for years, and the first thing we, one of the largest communities in zombies does is bitch about the little stuff.dont forget, even more camos on your "non" upgraded guns - and attachments
Back on topic i love everything about the map except for multiplayer. MP blows.
dont forget, even more camos on your "non" upgraded guns
first thing i tried, then when i was lobby hunting everyones like "OMG howd you get a papd weapon here!?"
me - eh? i didnt? lol
and lets also not forget the ability too customize you wall/box weapons! and the liquid energy vile things too!thats what i just said
I love how you call it bitching, when everyone has their own opinions and expectations. Everyone feels differently about how something should be, and if the end-result didn't end up the way you hoped for, you're allowed to express your dissappointment. :please:lol "you" might not be "bitchin" but the others "were"
There is a difference between plain out "bitching", as you call it, and expressing dissapointment for something you'd have hoped ended up differently. Please stop naming it "bitching", everyone has different opinions, and if it's a bad opinion they're not stupid or un-knowing of the subject. It's an opinion. :)
"I havent played it.... but i dont like it!!!"
I haven't played it... I don't have it... but I like so much :'(lol you said what i was trying to say
Actually the point of Bo3, is not the game itself. The only things that people complain about is game optimization, and maybe size. People who like to bitch, often don't look at the bright side, they just try to emphasize or stress out the drawbacks, therefore losing the validity of their argument. I doubt even treyarch would even care for all this moaning and bitching.
I love how you call it bitching, when everyone has their own opinions and expectations. Everyone feels differently about how something should be, and if the end-result didn't end up the way you hoped for, you're allowed to express your dissappointment. :please:
There is a difference between plain out "bitching", as you call it, and expressing dissapointment for something you'd have hoped ended up differently. Please stop naming it "bitching", everyone has different opinions, and if it's a bad opinion they're not stupid or un-knowing of the subject. It's an opinion. :)
You literally cannot satisfy people who are only "satisfied" by being "unsatisfied" by bad quality. Realistically i think they actually get more of a kick from finding a bug than playing a beautiful new or remastered map
For anyone having serious issues (which is about 70% of the PC users) I found that going into Task Manager - Processes and changing the priority for BO3 to 'high' (by default it's 'low' for some reason) improves performance a lot, and I have FPS capped at 58 as apparently having it just below your screen's refresh rate (for me 60) also helps with the lagging.