UGX-Mods
Call of Duty 5: World at War => Help Desk => Mapping => Topic started by: RonanMerriman on August 05, 2013, 02:44:47 pm
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Whenever I try to load up my map I get this error:
Server script compile error
Could not find script 'maps/_zombiemode_dogs
(see console for details)
This happens even though I just added rooms to sniperbolts tutorial.
Please help! :'(
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Have you compiled your mapname_patch.ff file?
- Phil.
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Have you compiled your mapname_patch.ff file?
- Phil.
I think I did but I'm not sure. Also my MAPNAME_patch is a .map file so maybe this is why? :derp:
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try making a new mod then build it after that copy everything on the map you have now and paste it into the new mod and see if the mapname_patch is still a .map
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That file is always a .map, that's how it is. But when you select it in Launcher, and compile it with nothing ticked but "Build Fastfile", it will generate the .ff file in your mod folder.
- Phil.
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do you have the maps/_zombiemode_dogs file? it will be under Raw/maps if you do go to your mod builder in launcher close to the top of the little script it should say "//Zombie Mode Stuff
include,zombiemode
include,zombiemode_dogs"
if it doesnt say the dogs part add it and compile
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do you have the maps/_zombiemode_dogs file? it will be under Raw/maps if you do go to your mod builder in launcher close to the top of the little script it should say "//Zombie Mode Stuff
include,zombiemode
include,zombiemode_dogs"
if it doesnt say the dogs part add it and compile
Which one do I compile first the _patch or the actual map?
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the actual map
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Have you compiled your mapname_patch.ff file?
- Phil.
its happening to me to how to fix