UGX-Mods
Call of Duty 5: World at War => Help Desk => Topic started by: iiTzD4NN on July 28, 2013, 03:26:13 am
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Hi guys, not sure if this is meant to be here but couldn't find where to post it.
im in the process of installing ugx mod to my map but whenever i use the Project mover the exact same way in the video installation tuts, the project mover tells me it moved successfully but the localized_"mymapname".ff doesn't show up in my mod folder and no mod.ff files are there either.
Also im pretty sure i haven't missed a step as i've followed every step in the videos correctly.
can someone help?
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I prefer doing it manually. Just rename your mod.ff to localized_mapname.ff and copy ugx_mod mod.ff to your mod folder.
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ok so i think ive fixed the original problem but now i get the "1600 sound assets" error yet the mapname_ignore.csv is correctly installed. :-\
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ok so i think ive fixed the original problem but now i get the "1600 sound assets" error yet the mapname_ignore.csv is correctly installed. :-\
http://ugx-mods.com/wiki/index.php?title=UGX_Mod_Standalone_Installation#Exceeded_limit_of_1600_sounds.21 (http://ugx-mods.com/wiki/index.php?title=UGX_Mod_Standalone_Installation#Exceeded_limit_of_1600_sounds.21)
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Or delete every friendly AI in your map.