UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: death_reaper0 on September 04, 2015, 06:22:27 am

Title: cxca V1.1
Post by: death_reaper0 on September 04, 2015, 06:22:27 am
this is just a quick map i created over a long weekend

http://www.youtube.com/watch?v=Ppuu1s8t4fQ

there is no story line but it is set in Beijing China

features:
20 perks (new one added in v1.1)
MOTD zombies
custom power-ups
teddy bear song
no dogs
buyable ending
solo quick revive
double tap 2.0
der wunderfizz
imported weapons (papable but without camo or lasers)
zombie counter
custom perks appear in the wunderfizz
origins styled perk bottle drops
8 perk limit to start
no power switch (power already on)

1.1 update
new perk!
easter egg
electric cherry gives points
new wall weapons
thundergun and scavenger
fixed constant freezing in solo
better guardian angel ale


custom perks and their effects:
 
deep impact - increased knife damage
flash cola - double running speed
point crusher - double points on the kill
discount soda - 25% of everything (need original price)
no bear brew - no bear from box for that player
blood bullets - regenerating bullets
repairman rum - instantly repair barriers
power-down punch - power-up effects when downed
guardian angel ale - 5 seconds of god mode when hit by zombie (icon inverts when in use, black and white when cooling down)
point palosa - multiplies points on when damaging zombies

pictures:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F2u8bgk0.jpg&hash=3369191ef4ad535797214091240bb60aa508aa52)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2Fzwe2pk.jpg&hash=e64d93f1e535cb3c40f66f7e8289a0c9a3955632)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F11lnf9t.jpg&hash=547517bfd9206c1e3d1fc7b19afd1f1b42bda49b)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi62.tinypic.com%2F2i0ww2f.jpg&hash=2657f80e0e7df390fd37041ab0a997f5c6aa3c0f)

how to unlock pap:
Spoiler: click to open...
1. shoot the pink light in the other building (this will open a new perk)
2. find all 6 parts
3. look for the monkey and offer to it
4. a new door will open reveling a hidden room with the pap and buyable ending

credits: (all stated also in map opening credits)

bamskater33 for bo1&2 perks as well as MOTD zombies
Zombie madness aka rorke for the gun imports
WARDOGSK93 for the increasing perk limit
ZOMB1E-KLLR aka ZK for his map making tutorials

www.mediafire.com
Title: Re: cxca V1.1
Post by: smasher248 on September 04, 2015, 04:20:29 pm
i am sure i have seen this map before
Title: Re: cxca V1.1
Post by: Dust on September 04, 2015, 04:24:02 pm
Fixed your youtube link ;)

Thanks for sharing!
Title: Re: cxca V1.1
Post by: LegitimateRage on September 04, 2015, 04:31:07 pm
Have played this a few times with mates in the past as well as solo. It's really intense, by round 7 or so you gotta have everything nailed down. Very good map though and I LOVE the custom perks :D Really wanna make a video of this now that I think of it.
Title: Re: cxca V1.1
Post by: Bwc66930 on September 04, 2015, 04:31:30 pm
I think I seen this already somewhere else, whateves nice little map
Title: Re: cxca V1.1
Post by: Lukkie1998 on September 04, 2015, 04:33:35 pm
I think I seen this already somewhere else, whateves nice little map

http://ugx-mods.com/forum/index.php/topic,8257.msg88884.html#msg88884 (http://ugx-mods.com/forum/index.php/topic,8257.msg88884.html#msg88884)

Love the map, however I played it when not everything was working. Will see if I can find some spare time to play it again.
Thanks for sharing!

Lukkie1998
Title: Re: cxca V1.1
Post by: dazzibhoy1 on September 04, 2015, 05:19:35 pm
im sure i will be playing this later :)
Title: Re: cxca V1.1
Post by: Scobalula on September 04, 2015, 05:41:52 pm
A bit more detail, but you're getting there, I'll play it tonight when I get the chance.
Title: Re: cxca V1.1
Post by: Ncredible_Tony on September 05, 2015, 12:46:50 am
i am sure i have seen this map before

I think I saw a youtube video play through of it aswell..
Title: Re: cxca V1.1
Post by: KeepACrawler on September 05, 2015, 01:35:56 am
Yeah, I played this about a month ago or so.....Very Intense!
I just wish it was bigger, but, then again, "thats what she said"  :P
Title: Re: cxca V1.1
Post by: JiffyNoodles on September 05, 2015, 03:53:35 am
I've seen this map before, it was on Zombiemodding.com
Title: Re: cxca V1.1
Post by: Harry Bo21 on September 05, 2015, 04:44:17 am
in 1 weekend ???

Im doing something wrong clearly lol

cant see the pics, but features sound good, good job :)
Title: Re: cxca V1.1
Post by: death_reaper0 on September 05, 2015, 05:00:04 am
in 1 weekend ???

Im doing something wrong clearly lol

cant see the pics, but features sound good, good job :)
it was originally done in 3 days for version 1 but had bugs that i had to fix so in the end it was about a week for v1.1
Title: Re: cxca V1.1
Post by: Studly on September 05, 2015, 06:47:46 am
It would be nice if the Bloody thing worked. It crashes in both Co-Op and Single player....Nothing more annoying !!
Title: Re: cxca V1.1
Post by: death_reaper0 on September 06, 2015, 05:57:05 am
It would be nice if the Bloody thing worked. It crashes in both Co-Op and Single player....Nothing more annoying !!
that shouldn't happen, are you sure you downloaded it completely and have you tried reinstalling?
Title: Re: cxca V1.1
Post by: Harry Bo21 on September 06, 2015, 08:50:31 pm
It would be nice if the Bloody thing worked. It crashes in both Co-Op and Single player....Nothing more annoying !!
its also rather annoying for mappers when the first they hear about it is worded like this...
Title: Re: cxca V1.1 ERROR
Post by: Mr.T on September 07, 2015, 05:01:53 am
hi mate tried playing map with a friend i hosted first and got this ''ERROR: Could not find zone 'E: /steam/steam/common/call of duty world at war/zone/english/zom_i_am_a_cheater.ff'' u u plz help or fix...

and it is a forward slash but win 10 screw up some of my keyboard bindings...
Title: Re: cxca V1.1
Post by: Breaks on September 07, 2015, 05:23:23 am
hi mate tried playing map with a friend i hosted first and got this ''ERROR: Could not find zone 'E: /steam/steam/common/call of duty world at war/zone/english/zom_i_am_a_cheater.ff'' u u plz help or fix...

and it is a forward slash but win 10 screw up some of my keyboard bindings...

The only thing I believe this would happen from is because you deleted the .ff file.
Title: Re: cxca V1.1
Post by: Harry Bo21 on September 07, 2015, 05:30:19 am
The only thing I believe this would happen from is because you deleted the .ff file.
Its not a relevent ff file name anyway, so i think its there solely to expose a certain thing... no idea what makes me think that however lol  :D

Quote
zom_i_am_a_cheater.ff

If thats the case, im 100% adding that to my map lol
Title: Re: cxca V1.1
Post by: daedra descent on September 07, 2015, 07:05:33 am
>Types devmap zom_i_am_a_cheater into the console
>Distorted version of "damned" starts playing 10 seconds later

Me: WTF?

but yeah, this map doesn't even work properly because there are so many IWDs(and FFs but those shouldn't be loaded unless its mod.ff) in the same folder. I litterly spawn with 500000(or how ever many) points and thundergun nor wall weapons actually work.
Title: Re: cxca V1.1
Post by: Breaks on September 07, 2015, 07:20:55 am
Well, I've done everything correctly. Don't know what people are fussing about.

BTW guys delete i_am_a_cheater IWD and FF file so you can actually play the game.

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fr8BUjuw.jpg&hash=1fe2dbf8497951a58149fae661d14ab3e080858f)
Title: Re: cxca V1.1
Post by: death_reaper0 on September 07, 2015, 10:22:27 am
it seams i combined the folder with another maps folder (my mistake) it should work now
Title: Re: cxca V1.1 ERROR
Post by: Mr.T on September 08, 2015, 12:53:59 pm
deleted those files that you said and map works fine  in co-ops now thanks mate and we r enjoying the map :)
Title: Re: cxca V1.1
Post by: enapaidi22 on September 08, 2015, 11:01:52 pm
Dunno if i'm right but i've seen this exact same map a few months ago.Maybe 4+.NGTZombies uploaded it.But i can't fin d the video.Anyways there is something wrong with this
Title: Re: cxca V1.1
Post by: Breaks on September 09, 2015, 03:27:12 am
it seams i combined the folder with another maps folder (my mistake) it should work now

According to TheRelaxingEnd's recent gameplay on your map, why does it so happen that you can't get jug or double tap from the wunderfizz, but you can get an invisible bottle that mystically takes up perk slots and you can't buy anymore perks, making your 19 (or 20) perk challenge a once-in-a-lifetime thing.
Title: Re: cxca V1.1
Post by: death_reaper0 on September 10, 2015, 09:08:20 am
According to TheRelaxingEnd's recent gameplay on your map, why does it so happen that you can't get jug or double tap from the wunderfizz, but you can get an invisible bottle that mystically takes up perk slots and you can't buy anymore perks, making your 19 (or 20) perk challenge a once-in-a-lifetime thing.
you cant get the original 4 because of the way it was scripted, i dont know whats casuing it but i can either have them in the wunderfizz or the custom perks, either way there will be "blank bottles" in the wunderfizz
Title: Re: cxca V1.1
Post by: dehhaker on September 10, 2015, 07:04:12 pm
may you make this a .zipfile>> my exe isnt working idk why. but it says that i am missing map_zombiedogs something liekk that .s o may i please get the zip?? :lol:
Title: Re: cxca V1.1
Post by: Breaks on September 10, 2015, 10:15:27 pm
may you make this a .zipfile>> my exe isnt working idk why. but it says that i am missing map_zombiedogs something liekk that .s o may i please get the zip?? :lol:
You seem to be the only one that has this problem, so I don't see why there is anything the author of this map needs to do. You should INSTEAD verify your game cache files on Steam and see if there's anything that you're missing from your WaW folder.
Title: Re: cxca V1.1
Post by: Breaks on September 10, 2015, 10:16:33 pm
Edit: OR find out if your antivirus program is stopping your installation.
Title: Re: cxca V1.1
Post by: death_reaper0 on September 13, 2015, 03:39:58 am
all the major game breaking bugs should now be fixed, sorry about all that  ::)
Title: Re: cxca V1.1
Post by: Ping998 on November 24, 2015, 07:56:32 pm
This is a train wreck of the most beautiful kind!  ;D
Title: Re: cxca V1.1
Post by: MrPugsley on November 29, 2015, 08:08:43 pm
http://imgur.com/645njMn (http://imgur.com/645njMn)

Great map dude, very fun for me and my friend :)