UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: Psh on September 03, 2015, 07:47:52 pm

Title: Hexagon Tower: Zombie Challenge Map 1.2
Post by: Psh on September 03, 2015, 07:47:52 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2Foka993.jpg&hash=f1b617b0b5d80347b1acf2a69471895faa8a70fd)
Hexagon Tower: Zombie Challenge Map


Mega:
mega.nz
Mediafire:
www.mediafire.com
[/cente

Escape to the top of the tower! Was bored so I decided to start a small project and here it is. This map could be considered a precursor to my next big release: as they share the same style and features. Every few floors, the area to train and survive gets smaller. All main doors are 2000 with 3 Doors being 3000 to get to the Box/Pap/Wunderfizz. There is no EE or song, just some plain old survival. I dare someone to beat the map with all perks. 

Features
- 11 Perks NO PERK LIMIT (Tombstone can only be acquired through the wunderfizz and not playing solo)
- Wunderfizz
- Some Pap'd guns have explosive ammo (Send the enemies flying when they die)
- Buyable ending [Cost: 25000]
- 1 Wall Weapon on every level
- Weapons from most of the CoD's (Papable)
- Extremely hard map (The more players the easier)
- Increased number of zombies per round
- Increased zombie spawn rate

1.2 Patch Notes

-Changed the big room a huge amount, it's no longer a train fest.
-Changed the Jug room
-Fixed Clipping around windows
-Nerfed the TAC45
-Buffed the RE45 PaP damage x2
-Reduced the number of zombies per round as it gave more points and made it easier
-Increased zombie spawn rate from 0.8 to 0.7
-Added 5 Weapons (SCAR-L,Scorpion EVO,MSR,USAS-12,STRIKER)
-Moved the MK14 in the big room into a more annoying spot
-Forgot to mention in the main post that the map has no dogs for those who haven't played it or are just wondering

Video:
https://www.youtube.com/watch?v=yIVw-XsaZRs (https://www.youtube.com/watch?v=yIVw-XsaZRs)

Pictures:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F351trw2.jpg&hash=389ceb3e402208e2fc98f3111fe7f5fd57b085b7)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2F2n9drh0.jpg&hash=a99e231085952e7066c1a94a873e4ce71c05d3dd)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2Feg64pe.jpg&hash=2f580d4cdc1d98efd92992585914ec04ecc297d3)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2Fbjygx.jpg&hash=9c2e6a4888a95dbfa689e5bc263d006a40fadae2)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F30sx4lv.jpg&hash=e97cf88f23d4e3db4dbe8648bcf197ec3a1be11d)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi62.tinypic.com%2F2ykm8oy.jpg&hash=e3a15df71622ff39c5351c6e9d6572cb6b4586fd)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi62.tinypic.com%2F16anspf.jpg&hash=e875eae6ade5eb6ad3c1a6af306dc7c8e5d3a79e)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2Fotjjit.jpg&hash=b131574d5e8d11c19d9ee5b2d8be0c3c5ac61ddd)

Credits:
-Tom bmx
-Harry Bo21 (Awesome Perks)
-BluntStuffy (Elemental Ammo)
-HitmanVere (PaP Camo's)
-Exofile/TheRelaxingEnd (Testing)
-JR-Imagine (Hud)
-CFGFACTORY (Guns)
-If I missed you please tell me!

*Please post any bugs you find*
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: LegitimateRage on September 03, 2015, 09:58:49 pm
Looks really fun! Downloading now but I'll play it tomorrow and upload the gameplay. Lookign forward to it :D
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: Scobalula on September 03, 2015, 10:09:56 pm
I applaud you.

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F9u0RIuo.png&hash=71b26e8e7eea73b06208c08d781704cf73cf43d1)
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: ZombieOBJ on September 03, 2015, 10:40:38 pm
crashes!

EDIT: nevermind! but this is a really FUN map! good job
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: RichGaming on September 03, 2015, 10:43:59 pm
Looks awesome. Simple but fun. Will download and play in a bit. Video will be up soon, may even stream this one ;)
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: tmaaan54 on September 03, 2015, 11:08:19 pm
I couldn't get the shiny  :'(
http://images.akamai.steamusercontent.com/ugc/430446696399906045/2E271A6F6F407677B7DCD9D1370EE74C57A1E59A/ (http://images.akamai.steamusercontent.com/ugc/430446696399906045/2E271A6F6F407677B7DCD9D1370EE74C57A1E59A/)
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: Misa~Chan Rarity on September 04, 2015, 12:27:33 am
I applaud you.

Now that I've played this, I finally understand why my kindergarten teacher liked it so much, always going on about how good it was at solving her problems... wait...

Anyways, I actually found that the increased spawn rates and numbers of zombies benefit solo players. Not sure how it affects groups, though.

https://gyazo.com/50cab2417fd6dd358915546b5e3d4bb1
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: Spaceman99 on September 04, 2015, 07:31:24 am
download removed?
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: killingerk on September 04, 2015, 10:01:02 am
download removed :'(
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: sampoltex on September 04, 2015, 11:28:07 am
i was actually gonna make a map similar to this one, it was also going to be a tower as well
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: Alerion on September 04, 2015, 11:41:31 am
I added the new download-links to the OP on request of the mapper.
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: LegitimateRage on September 04, 2015, 09:59:45 pm
So myself and a few friends played this tonight. It was hilariously fun, very challenging but we enjoyed it. I didn't record our full game but I managed to record this hilarious clip of me getting stuck into the Vulture Aid machine and my team failing to help me.

https://www.youtube.com/watch?v=J7xTjnoKMRg (https://www.youtube.com/watch?v=J7xTjnoKMRg)

So maybe that's something you can look into. I'll definitely be trying to beat this map again, it was a lot of fun and I'm looking forward to playing more of your maps :D One thing I had a slight issue was how it restarted the map if you fell from one of the points, couldn't you make it so it just downs you? Anyway great map!
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: Ncredible_Tony on September 05, 2015, 12:44:39 am
Gonna download and see if I can get a good video together of the gameplay.. Thanks for the map
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: Studly on September 05, 2015, 01:57:03 am
The first time i tried it , it crashed, i am afraid this wasn't my cup of tea.
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: HitmanVere on September 05, 2015, 08:17:52 am
Map is challenging, but theres something to make it easier. And that is, that you can jump inside windows  :accepted:
And also, Double Tap machine is going inside the pillar. Nothing else found, cool map :P
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: TOXICRICHTOFEN on September 05, 2015, 04:19:50 pm
I love the map dude. I especially love how challenging the map is when playing solo.
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: InFInIX on September 05, 2015, 04:37:07 pm
This looks like a fun map :D any tips anyone can give me :troll: :lol:
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: LegitimateRage on September 05, 2015, 06:34:17 pm
This looks like a fun map :D any tips anyone can give me :troll: :lol:

Don't get stuck in the Vulture Aid machine hehe  :troll:
Title: Re: Hexagon Tower: Zombie Challenge Map
Post by: PiLooTx on September 06, 2015, 12:44:36 am
VERY VERY VERY VERY VERY VERY VERY VERY EASY!!!!!!
Title: Re: Hexagon Tower: Zombie Challenge Map 1.2
Post by: ped078 on September 06, 2015, 01:25:14 pm
Tried it again this morning, deffo broken.

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F8eQaZFX.jpg&hash=ffd05354de4df3e12203a28c3a4ca98535fcdecd)
Title: Re: Hexagon Tower: Zombie Challenge Map 1.2
Post by: Psh on September 06, 2015, 05:31:10 pm
(Mediafire link for the op)

Mediafire:
www.mediafire.com
Title: Re: Hexagon Tower: Zombie Challenge Map 1.2
Post by: Breaks on September 07, 2015, 12:19:15 am
Hi author, I just want to point out some bugs I encountered while playing your map.

Apparently, powerups spawn "outside" of the map.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmnLGgLd.jpg&hash=5d5aed2d61d50d11a452dec1d2f604b9c5da6af8)

Also, I encountered the strangest bug. I was training zombies on the Electric Cherry floor, and I jump into the little area where the Electric Cherry perk machine is, and I get stuck on top of a clip. Unfortunately, I had to restart the game because of this.

Could these bugs be patched, please?   :)
Title: Re: Hexagon Tower: Zombie Challenge Map 1.2
Post by: JZKitty on September 07, 2015, 04:20:49 pm
Yeiii we survived! Made it to round 20 with all perks! Very nice map ^.^ just the only problem it's that the power ups spawn out of reach like Breaks says, I'll leave a gameplay if anyone wants to check it out before download ^.^

Thank you!

https://www.youtube.com/watch?v=4pRPmTQBLxQ (https://www.youtube.com/watch?v=4pRPmTQBLxQ)
Title: Re: Hexagon Tower: Zombie Challenge Map 1.2
Post by: Breaks on September 07, 2015, 08:37:34 pm
I just saw this video on my strange bug.

Click on this link, and it should put you to where the guy gets stuck.
https://youtu.be/C1xCCuGD9Y0?t=3m17s (https://youtu.be/C1xCCuGD9Y0?t=3m17s)
Title: Re: Hexagon Tower: Zombie Challenge Map 1.2
Post by: RadimaX on September 08, 2015, 06:44:56 pm
if you let a player die on the railing then jump on top of him on the zombies wont find the player on top :P

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F6VghhI5.jpg&hash=0c7937fe50c79395556749e16a903df64318185e)

not a big issue but maby clip higher up or remove the railing if there ever will be an update hehe
Title: Re: Hexagon Tower: Zombie Challenge Map 1.2
Post by: Psh on September 08, 2015, 06:47:20 pm
if you let a player die on the railing then jump on top of him on the zombies wont find the player on top :P

(http://i.imgur.com/6VghhI5.jpg)

not a big issue but maby clip higher up or remove the railing if there ever will be an update hehe

I left that unclipped thinking no one would find a way to get up there. Of course I was wrong -_-
Title: Re: Hexagon Tower: Zombie Challenge Map 1.2
Post by: ped078 on September 11, 2015, 06:33:30 pm
I left that unclipped thinking no one would find a way to get up there. Of course I was wrong -_-
Oh, we thought you'd just "drop shipped" the map and made good you're escape.

So are you going to work on the other bugs?
Title: Re: Hexagon Tower: Zombie Challenge Map 1.2
Post by: Psh on September 11, 2015, 07:21:47 pm
Nope.
Title: Re: Hexagon Tower: Zombie Challenge Map 1.2
Post by: Harry Bo21 on September 11, 2015, 09:37:49 pm
Nope.
awesome
Title: Re: Hexagon Tower: Zombie Challenge Map 1.2
Post by: hertic11 on September 12, 2015, 06:18:29 pm
its very good good work  :)
Title: Re: Hexagon Tower: Zombie Challenge Map 1.2
Post by: ped078 on September 12, 2015, 07:09:59 pm
Figures.
Title: Re: Hexagon Tower: Zombie Challenge Map 1.2
Post by: Xspider34 on September 16, 2015, 02:24:46 am
I was able to beat this with a friend at round 18, key is to get the pack a punched spas 12  ::) other then that really fun and intense map to play :D
Title: Re: Hexagon Tower: Zombie Challenge Map 1.2
Post by: MoJoHeRo on September 25, 2015, 10:19:41 pm
I tried this map and it was hard but really good.

https://www.youtube.com/watch?v=_dWSjroWyIQ (https://www.youtube.com/watch?v=_dWSjroWyIQ)
Title: Re: Hexagon Tower: Zombie Challenge Map 1.2
Post by: Raspica Blue on October 15, 2015, 06:13:45 am
Beat this map on solo and bought all Perks (without Wunderfizz cuz I don't need a discount). Version 1.2.

https://youtu.be/xZJQhxLATaU