Looks really good! Nice, simple, story line too.yesterday neither work so getting there slowly, 1 out of 2 aint bad btw map is great fun but rather confusing ,loads of rooms to explore. may stream on twitch later this evening , twitch/greeniek5
Mega is missing file, Mediafire is working....
I dont have enough posts on the forums to pm you apparently ):I have the same problem. If you want to PM me anything you can do it through YT. I have the link just below my avatar (I don't upload anything).
I was having a lot of fun on your map, until I broke it :'(LOL. :o Please, tell me how you did that and I'll try to fix it as soon I can.
(http://images.akamai.steamusercontent.com/ugc/693906639104751429/F1F7B8A805E5C108447EBECDD01200BC6D9B67BD/)
I was having a lot of fun on your map, until I broke it :'(lol did the same thing on my live stream , luckily the map maker was watching so he now knows the issue ,along with couple of others http://www.twitch.tv/greeniek5/v/13795173 (http://www.twitch.tv/greeniek5/v/13795173) 1hr 10mins in to video
(http://images.akamai.steamusercontent.com/ugc/693906639104751429/F1F7B8A805E5C108447EBECDD01200BC6D9B67BD/)
It was a really fun map my friend! I so desperately wanted to record my play-through but my PC couldn't handle it unfortunately :(Thank you so much! :D I have some other ideas but I won't have many time this year, so you'll have to wait to see other maps.
Don't feel bad about not importing new weapons on your first map, I've barely been able to manage making a box map lol :P Seriously though when someone's first map is more than standard WaW features you know that the Mapmaker has talent and a lot to offer so I look forward to seeing your talent progress :D
That pic I took was at the top corner of the stairs that lead up to the roof top. I hope that helps. Unfortunately that was the only angle of view i was left with. I had to end it as i was obviously stuck.I watched greenizk5 stream and he got stuck in the same corner so now I know where it is. I'll be fixing it and some other bugs, like one thing of the easter egg is glitchy. And I'll update the map as soon as the forum lets me edit my posts.
now i'm uploading the video of this map, but me and my friends can't reach the PAP, we buyed the radio of 5000 in the prison but nothing happened.Radios don't open PaP room. You have to do a mini easter egg to open it, but not with the radios. Radios open another room.
I you want, you can send me and Greenie the update to run through before you upload it and we can check it over for you. I think I can speak for him and say that we wouldn't mind :troll:Well, if you want I can send it to you to test it. But I'll wait a few days to see if I can find and fix more bugs. And I can't send PMs now so I'll have to email you if you don't mind.
I you want, you can send me and Greenie the update to run through before you upload it and we can check it over for you. I think I can speak for him and say that we wouldn't mind :troll:hehe you certainly can, keepacrawler ;)
Well, I've been watching videos of the map and I think I've fixed all the bugs. So, KeepACrawler and greeniezk5, if you want I send you the update before releasing it. Of course I'll add you to the Thanks section.pls send the update glad to play it again
First, Most things seemed a BIT too dark, and also I was getting redness in a lot of places. Did you put reflection probes on your map?I wanted some zones to be totally dark, so I had to lower the Ambient. But in my computer it didn't look that dark. And I didn't know what reflection probes do, so I didn't use them. :-\
Second, the PPsh on the wall is not a very good idea, as you can just buy it and your set for life. It really makes the box obsolete.I know many people like PPSH, so I put it there. I don't know if it's a good idea... Maybe I'll change it... I'm not sure.
Third, I still had some zombies derping outside a window. He was facing the window near the ppsh, presumably because the window is pointed the wrong way.It is now fixed, as many other bugs. I'll upload the v1.1 tomorrow I think.
Also, I was wondering if you could tell me how you got the custom menu screen, because I can't find out how to make one. PM me if you can. Thanks :)I've just followed a tutorial. I'll PM you the link and ask me any question you have.
I wanted some zones to be totally dark, so I had to lower the Ambient. But in my computer it didn't look that dark. And I didn't know what reflection probes do, so I didn't use them. :-\
I know many people like PPSH, so I put it there. I don't know if it's a good idea... Maybe I'll change it... I'm not sure.
It is now fixed, as many other bugs. I'll upload the v1.1 tomorrow I think.
I've just followed a tutorial. I'll PM you the link and ask me any question you have.
Also, if you wondered what reflection probes "literally" doIf you compile with reflections checked off it's much faster but your map is all rainbowy :nyan:
I believe it takes a image from the closest reflection probe to your location, to the closest angles to you, this image is then used to display reflections ( for spec and nmls on the textures ) to appear correctly, using the geometry and things from the image it took
Because you are missing them entirely, they use a default image. Which is the colour red
I think anyway lol
When you compile your map, youll see images of it, those are being taken from the reflection probes
Useless info i know, just incase you wondered
If you compile with reflections checked off it's much faster but your map is all rainbowy :nyan:that I did not know, but now have a strange curiosity to try it out lol
So there we have the update. Hope I don't have to update the map any more.your welcome ,enjoyed every minute of it and look forward to your future projects
I added the reflection probes bellow every single light (I think I haven't missed any). So the redness should be fixed I think.
Thanks, Tiyoushi, for your PPsh suggestion, and Harry Bo21 for the info about reflection probes.
And of course, than you greeniezk5 for yesterday stream. It was a pity I couldn't be there from the beginning, but I've just watched it and I fixed those minor bugs you found.
Instead of completely removing the PPSH from the game besides getting it from the box (which I barely used), you should add it to the buyable ending room for a gun to use to rack up points. That's just my opinion, but you can add anything else if necessary.I thought it before removing the PPsh, but in my opinion it would have made the map much easier, because you don't have to go anywhere after opening that room. Camping there is a bit hard because there aren't any weapon to buy ammo. And I wanted so.
I decided to download 1.1 version, since 1.0 was said to be buggy, but yeah :poker:Sorry. :facepalm:
(http://i.imgur.com/OJ8M2Gp.png)
Sorry. :facepalm:
How did you do that?
EDIT: I think I've just found it, but it was really hard to do.
The windows were a prefab, so if the prefab has any problem, all the windows will have it.
But I'm just uploading the map fixed.
I'm really sorry for the bugs. :(
I wanted to try this out, but it crashed upon loading. Anyone else experience this?