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Call of Duty 5: World at War => Help Desk => Mapping => Topic started by: MikeVLC on August 26, 2015, 02:45:50 pm

Title: Error compiling LMap surface
Post by: MikeVLC on August 26, 2015, 02:45:50 pm
I am trying to add the exterior floor and I am using three big patches, after too much attempts, and trying a lot of different things this message is always shown:

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ERROR: Lightmap 1371x628 is larger than 512x512 for the surface 'nuke_asphaltium_exterior'.  Try breaking up this specific surface or a samplescale of at least 2.7.
In map C:\Program Files (x86)\Activision\Call of Duty - World at War\map_source\nazi_zombie_fail.map on entity 0 brush 59 at -742 4815 512
ERROR: Lightmap 970x791 is larger than 512x512 for the surface 'nuke_asphaltium_exterior'.  Try breaking up this specific surface or a samplescale of at least 1.9.
In map C:\Program Files (x86)\Activision\Call of Duty - World at War\map_source\nazi_zombie_fail.map on entity 0 brush 59 at -336 7739 511
ERROR: Lightmap 2148x316 is larger than 512x512 for the surface 'nuke_asphaltium_exterior'.  Try breaking up this specific surface or a samplescale of at least 4.2.
In map C:\Program Files (x86)\Activision\Call of Duty - World at War\map_source\nazi_zombie_fail.map on entity 0 brush 59 at -12971 575 513
ERROR: Lightmap 573x729 is larger than 512x512 for the surface 'nuke_asphaltium_exterior'.  Try breaking up this specific surface or a samplescale of at least 1.5.
In map C:\Program Files (x86)\Activision\Call of Duty - World at War\map_source\nazi_zombie_fail.map on entity 0 brush 59 at -24963 -478 513
ERROR: Lightmap 2148x180 is larger than 512x512 for the surface 'nuke_asphaltium_exterior'.  Try breaking up this specific surface or a samplescale of at least 4.2.
In map C:\Program Files (x86)\Activision\Call of Duty - World at War\map_source\nazi_zombie_fail.map on entity 0 brush 59 at -17877 2030 513
ERROR: Lightmap 229x1672 is larger than 512x512 for the surface 'nuke_asphaltium_exterior'.  Try breaking up this specific surface or a samplescale of at least 3.3.
In map C:\Program Files (x86)\Activision\Call of Duty - World at War\map_source\nazi_zombie_fail.map on entity 0 brush 59 at -2131 26665 513
Aborting due to lightmap errors

Exactly wich settings I must to change?
I tried with Lmap, fit, cap and it didnt work, it says samplescale of at least 3.3.
what number or thing I should modify?
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FDUiQFnb.png&hash=3cc9224bf759cae40833a85f9b49dc5f2b0f2332)