UGX-Mods
Call of Duty 5: World at War => Tutorial Desk => Mapping => Topic started by: IHammY/ on August 18, 2015, 02:34:13 pm
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The original tutorial for this was made by Sparkymcsparks and C.H.N. you can find C.H.N.´s tut here, (http://ugx-mods.com/forum/index.php/topic,7956.0.html) and sparkys tut here. (http://steamcommunity.com/sharedfiles/filedetails/?id=370097765)
! No longer available (http://www.youtube.com/watch?v=npPQ3sjYo7E&feature=youtu.be#)
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Pretty great tuto Hammy, but isn't it a bad idea to replace stock material? You can just name the material anything else and then rename it "sun_flare" when copied in your mod folder.
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Pretty great tuto Hammy, but isn't it a bad idea to replace stock material? You can just name the material anything else and then rename it "sun_flare" when copied in your mod folder.
it actually doesnt replace the stock one :D I already had the lens flare texture compiled for another map and as you can see in the first compile its the default one still ;)