UGX-Mods

Contests => Past Contests => UGX-Mods & ZomMods Mapping Contest 2015 => Topic started by: Harry Bo21 on August 11, 2015, 10:43:57 am

Title: [ Cancelled ] The Lost Hut Of The Damned
Post by: Harry Bo21 on August 11, 2015, 10:43:57 am
Hey all, so decided to join in on all the fun!

Welcome to my cabin, which originally i made just coz "I was bored" lol

(https://i.gyazo.com/9d1c45b16434557c07ee6896bbe8eeb5.jpg)

(https://i.gyazo.com/645fc8f3a2bc78ed31b208b56b9811d6.jpg)

(https://i.gyazo.com/d31c07747ca9806c7ca0d228ac87c408.jpg)

(https://i.gyazo.com/8efd9c3b57738ba9f6ce074613fd18e2.jpg)

(https://i.gyazo.com/817d5cfc53219fbf6a0d1785af3a37ad.jpg)

(https://i.gyazo.com/ac257c30c453cfb4f453bd0ad8dcf6a5.jpg)

(https://i.gyazo.com/9df231fc237b59256ce3c8a706a2a56a.jpg)

(https://i.gyazo.com/1de5bb5f6cc81d43209187be2a6f47da.jpg)

I havent fully thought out my idea yet, originally i was just testing features in a box, got seriously bored of seeing this same box ( after 14 months lol ) and threw this together in a matter of hours. Some of the features became more fleshed out, I found some awesome ways to make more memory room and now its starting to come along so thought id post this up

Incase you cant see in the images, the outside is blocked off by fallen trees, so its become a sort of survival map, see how long you can last in these small confines. May expand later but for now, you box mappers out there take note, it has 4 walls, and still managed to add one or two things and a second floor, and did this in a matter of hours lol

I will flesh out the map more, currently its barely even lit, spending a lot of times on the scripty stuff I been releasing these days so slowing my progress down a bit

Current Features

* My power ups system
  *  Insta Kill
  *  Double Points
  *  Max Ammo
  *  Nuke
  *  Fire Sale
  *  Zombie Cash
  *  Zombie Blood
  *  Death Machine
* Perks
  *  Quick Revive ( Black Ops 1 solo revive )
  *  Juggernog
  *  Speed Cola
  *  Double Tap 2.0 ( proper )
  *  Deadshot Daiquiri ( With a twist that ProRevenge thought up, deals more damage and additional points if you kill with a headshot )
  *  PHD Flopper ( With a basic D2P )
  *  Stamin-up Soda ( no crazy infinite run )
  *  Mule Kick ( Actually works - CORRECTLY and features a hud indicator when swapping your "mule kick" gun slot )
  *  Electric Cherry ( exact port of the BO2 gsc, fx by StevieWonder87 )
  *  Vulture Aid ( currently recoding it a bit )
  *  Tombstone Soda
  *  Whos Who ( still in production )
  *  Der Wunderfizz ( With anims )
*  Panzer Soldats ( RedSpace200 )
*  MOTD/Origins/Tranzit animated mystery boxes
*  Black Ops 2 Weapons
*  Black Ops 1 Weapons
*  Modified Thundergun that has the "fourth" light when upgraded, but is a complete port of the Black Ops 1 script, including its full functionality ( knockdowns etc )
*  My Craftables
*  Tranzit Power Switch
*  Tranzit/Origins/MOTD Zombie Shields ( With - finally - fixed and ported 3rd person animations )
*  Tranzit Pack A Punch
*  Origins Pack a Punch ( with animations )
*  Proper knock down anim support for the Thundergun and the Zombie Shield ( From SethNorris )
*  Managed to fit most, if not all of the Origins player quotes, including gun collection quotes ( Including the Thundergun from Black Ops 1 )
*  Scavenger ( Bluntstuffy )
*  Claymores
*  Nova Crawlers ( BluntStuffy )
*  Napalm Zombie ( scripts and models from RedSpace200, fx from AwesomePieman )
*  Gersch Devices ( Bluntstuffy )
*  Hell's Retriever/Redeemer ( Ported the BO2 gsc, really wasnt that hard to adjust to WAW )
*  Dual Wield Mustang Sallys ( Thanks to RollonMath )

Lots more planned, but i wont follow the trend of a "things I want" section, I always see those pointless... might as well just put : Desired features - EVERYTHING ELSE

So let me know what you all think, I quite like how its turning out for once ( Which is a nice change lol )
Title: Re: The Lost Hut Of The Damned
Post by: Eternal_Fire on August 11, 2015, 11:35:34 am
Mmmmmm looks smexy
Title: Re: The Lost Hut Of The Damned
Post by: tudark on August 11, 2015, 12:54:18 pm
looking great ,I love the content you have in there. ;)
Title: Re: The Lost Hut Of The Damned
Post by: Harry Bo21 on August 15, 2015, 10:53:07 am
Just as a update

Nothing really to show yet, as ive now spent 3 days trying to sort these >

(https://gyazo.com/30f0c8e3f5eced2419090466dceebe98.png)
Title: Re: The Lost Hut Of The Damned
Post by: Eternal_Fire on August 15, 2015, 12:36:48 pm
Just as a update

Nothing really to show yet, as ive now spent 3 days trying to sort these >

(https://gyazo.com/30f0c8e3f5eced2419090466dceebe98.png)

Looking nice
Title: Re: The Lost Hut Of The Damned
Post by: Harry Bo21 on August 18, 2015, 12:13:47 am
In a moment of complete shock ( a three solid day long moment )

I was able to fix and repair the 3rd person anims for the shield. Most of them anyway, any that I couldnt, the default one worked just fine for

That was NOT easy i tell ya  :D :D :D
Title: Re: The Lost Hut Of The Damned
Post by: Dust on August 18, 2015, 01:11:48 am
Looking nice Harry!
Title: Re: The Lost Hut Of The Damned
Post by: Harry Bo21 on August 18, 2015, 01:23:12 am
Looking nice Harry!
thanks bro :)
Title: Re: The Lost Hut Of The Damned
Post by: JiffyNoodles on August 23, 2015, 07:35:45 am
definitely watching this one, looks promising
Title: Re: The Lost Hut Of The Damned
Post by: Harry Bo21 on August 23, 2015, 07:16:35 pm
definitely watching this one, looks promising
thanks, still working on it, but the shield anims have literally become a week long project

Working fully except one little detail, nightmare lol
Title: Re: The Lost Hut Of The Damned
Post by: dazzibhoy1 on August 25, 2015, 11:09:44 pm
looking nice, awesome list of features and perks :)
Title: Re: The Lost Hut Of The Damned
Post by: Harry Bo21 on August 26, 2015, 02:15:12 pm
finally fixed the damn shield anims, hopefully make some progress now
Title: Re: The Lost Hut Of The Damned
Post by: Harry Bo21 on September 01, 2015, 03:35:05 pm
(https://i.gyazo.com/1e8eb46fc3a260c3d82b37caf7915fc4.jpg)

Latest mission
Title: Re: The Lost Hut Of The Damned
Post by: Bwc66930 on September 01, 2015, 03:42:16 pm
(https://i.gyazo.com/1e8eb46fc3a260c3d82b37caf7915fc4.jpg)

Latest mission
If it's tranzit pap,would that mean the origin pap is gonna work like tranzits did?
Title: Re: The Lost Hut Of The Damned
Post by: Harry Bo21 on September 03, 2015, 03:03:23 am
im on a rolls lately

(https://i.gyazo.com/44d95ff4f88c16836289069edebb2614.jpg)

And one more :)

(https://i.gyazo.com/317a9c35798fffaab2cb934a0bc27e2d.jpg)
Title: Re: [ Cancelled ] The Lost Hut Of The Damned
Post by: Harry Bo21 on September 04, 2015, 09:03:16 am
Awesome, ported the hells retriever in like 4 hours

(https://i.gyazo.com/baadc8136f585cfe7f74da2dc27086b0.jpg)

(https://i.gyazo.com/0693735d308d85debd2407ee69c9bc1e.jpg)
Title: Re: The Lost Hut Of The Damned
Post by: Harry Bo21 on September 07, 2015, 04:27:54 am
If it's tranzit pap,would that mean the origin pap is gonna work like tranzits did?
Only just noticed this lol

What i did for now, just so i could fix the anims, was pull four random models from origins. 4 spheres, one for each element - think they were the ones you had to shoot with the staffs at some point

And just made it a buildable, but as you build each part, the parts animate together, just as they do when activating the generators in Origins

But i also set it to fall apart again if power is deactivated, and rebuild again once turned back on

Alternatively you could have it as a non buildable - of course those parts are completely irrelevent so i just had them hover over the machine as you attach them lol, lazy i know -, or if anyone had any other thoughts on it, i could prob throw support in for them too

Quote
i love it look fuckin cool good to see a new map from you  :D :alone:

thanks :)

Also its probably worth mentioning this is a sort of show case for everything i intend to release in the future ( bar the few things in there that were not created by me ), a lot of these are already in the UGX mod however, but a useful alternative to those choosing not to use the current, or future version of the UGX mod

taking suggestions too of course lol
Title: Re: The Lost Hut Of The Damned
Post by: Harry Bo21 on September 10, 2015, 06:12:12 am
Unfortunately, this map is now suffering from a multitude of problems, and those problems dont seem to appear when i test them "here"

due to this fact, i honestly dont know how to work out whats wrong

So, I hadnt actually got as far as putting any work in to the "mapping" side of things. Couple that with the unexplainable and seemingly random problems, I will not have time to fix it, map it and finish it

So this map is now cancelled

Wasnt a waste tho, consider it a showcase of some features i intend to release in the future