NUKETOWN 1886
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Here's a remake for Nuketown Map with Buried Theme And Black ops 2 mod, This is the first map i'm releasing on
"UGX-MODS.COM" , and i've spent alot of time creating it and fixing bugs, just to make that map fun & worth playing.
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Screenshots :
(http://i.imgur.com/PSXQlbQ.jpg)
(http://i.imgur.com/VxMPmnF.jpg)
(http://i.imgur.com/7rlWGgB.jpg)
(http://i.imgur.com/o0zBwV2.jpg)
(http://i.imgur.com/UssU86W.jpg)
(http://i.imgur.com/zqLaI4z.jpg)
(http://i.imgur.com/ItEUaFh.jpg)
(http://i.imgur.com/VnHutxq.jpg)
(http://i.imgur.com/E5KP11U.jpg)
(http://i.imgur.com/UtqookS.jpg)
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Features:
1. Black ops 2 Mod, includes :
[ Characters ,Pap Camo + Muzzleflashes, Zombies, Weapons, Sounds, ...etc ]
2. Buried Western Style Theme + Ambient Music.
3. Modified Zombies Settings + Sounds
(( removed WaW Nacht der untonen SFX ))
4. Highly detailed Enviroment.
5. Mini Easter Egg.
6. Buyable Ending.
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Credits:
-Treyarch
-Tom_Bmx
-HarryBo21
-Bamskater33
-DidUknowiPwn
-DualVII
-shippuden1592
-Scobalula
-JiffyNoodles
-Hitmanvere
-InFInIX
-Ege115
-Make Cents
-Every body in the tutorial Section who helped me create this map.
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-If you think you're missing from the list please PM me .
Notes :
- the map still have some bugs i couldn't fix, and it will be fixed in a later version.
- rarely you'll get a script compile error, if that happens, just restart the map .
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UPDATE#1:
- All the weapons now have a balanced start ammo.
- Changed the map name to 1886, (( i think it fits better than 1986 ;D ))
- Fixed " that you can buy pdw + ak74u from out side the truck ".
- Fixed " the glitchy weapon spot when you Crouch, And Prone " .
- Fixed Pathing issues below the stairs of the houses .
- Fixed The windows glitch " that u get stuck to it " .
- Fixed ADS UP Animation " Except for the M14 , i don't know why it doesn't fix ??? "
- All gun sounds are 3D now.
- clipped some of the Dummies (( not all of them because sometimes you'll get stuck and die so fast )).
- Added Explosion Sounds.
- Fixed "Death machine" First raise Animation.
- M1911 Is now Upgradable .
- Added Missing Knifing sounds.
- Added M1911 to the box (( i know it's strange, but alot of people like to PAP this gun :troll: ))
- Fixed Some Mapping issues.
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Notes :
- Some of the bugs that you guys posted aren't important or couldn't be fixed right now, and it'll be fixed in 'V2.0'
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UPDATE#2:
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- M1911 new camo. :: Thanks to RadiMax...
- Fixed all the animation >>> except the M14 :-[
- removed dolphin dive.
- no body have access to the top of the bus and truck.
- the teddy bears have activation sounds & the teddy bear music will stop once you shoot it.
- added light flares .
- the window glitch is 100% fixed now ;)
- Modified some sounds.
- Added Richthofen laugh sfx >>> Thanks to ProRevenge
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Important Note:
fot some reason, some people will get a weird specular maps :
(http://i.imgur.com/ZR94rGC.png)
to fix that:
- go to your options menu > graphics > Disable Specular Maps.
OR : Restart The Game .
[ EE ] Teddy Bears spots:
(http://i.imgur.com/eyISDbs.jpg)
Download V1.1:
Download V2.0:
Mega :
Had a quick playthrough, and here are some notes I did.
Nuketown 1986:
Can walk straight through Dummies
Grenades have no explosion sound
B23R has no ready-up sound
If you sprint to get up after being prone, it messes up the weapon stance drastically
(http://i.imgur.com/VlL2PA0.png)
Poor pathing in areas (under stairs of house)
No footstep sounds
No melee sound when knifing the air
If you sprint and aim straight after, it breaks the animation
PDW-57 has too little reserve ammo when you intitally buy it
Ammo counter doesn't update after buying ammo
Teddy bear music wont go away after teddy is found
Still playing through it, but all in all, solid 1st release mate
Found a bug. I got stuck on the barbed wire were you spawn.
Solid release! I like how you went with a "wild west" theme rather than the BO2 futuristic one.
The ports were mostly decent. However, some guns (like the M14) had awkward animations when transitioning from sprint to ADS. Also, some guns (like the M1928) didn't come out of the box with their full reserve ammo count.
There were also some poor texture choices, such as a sandy rock path texture being used to form the raised entry to a doorway.
I was also rather disappointed by the fact that this map followed the standard Nuketown layout with almost no deviations whatsoever. On top of that the end of the map was very clearly visible: a dust storm would be a good choice to cover that edge up.
The teddies to open up Jugg/what have you were difficult to find (I failed to locate them all) and didn't stop making their noise when shot. The zombies' feet also clipped through the roof of the bus when they ran on top of it.
It's a good map, but it needs a bit more time in the oven.
I tried to jump through a window and got stuck in the top of it. Couldn't move, couldn't knife, couldn't swap weapons, couldn't ADS, can't throw grenades.
You can't upgrade the M1911.
Video of the window glitch:: https://youtu.be/Oupd-2VWRKs?t=27m
thanks for finding these bugs, i'm currently fixing it ... :)