I like how you sort out where everything (like the buildables) is on the map :poker: By doing that, it takes away all fun and discovery.
I suggest not adding broken weapons in the map, if you cant fix them. And this is not even the worst case:What's the problem? :P
(http://i.imgur.com/xo4fWEM.jpg)
What's the problem? :PThe laser going up
Ooh, this looks delightful. Willdestroyplay later ;)
ooo I hope you "play" it in video form...It better be a video this time, he might be a
It better be a video this time, he might be aThen you must have just loved this one :D: http://ugx-mods.com/forum/index.php?topic=7248.0 (http://ugx-mods.com/forum/index.php?topic=7248.0)racistnice person, but I admit I do like his video reviews. :P
so..... colorless..... lifeless
And how is this your 3rd map uploaded on UGX if you only have 2 posts?
Two maps for first post, and this for the second. :troll:His first 2 maps(mlg and mobie theater) were on zombiemodding, and someone recommended him to post it on UGX for more popularitySpoiler: click to open...Actually, the first post wasn't even a map release
His first 2 maps(mlg and mobie theater) were on zombiemodding, and someone recommended him to post it on UGX for more popularity
And Scobula maybe he isn't used to do that because it may not be required on ZM, I can be wrong about this dunno for sure
Proper credit must be given to anyone that was largely involved in the creation of the map. Obviously we don't know who has helped you, but if anyone in your map's topic claims their credit is missing, or contacts us regarding this matter, we will investigate it when we have time and take proper action.
Hello UGX, this is FinalKill and I am uploading my third map to this site. This map is a zombies remake of the well known black ops 2 multiplayer map, Hijacked. It took about a month to develop, and it has turned out well. Here are some pics:
Spawn
(http://i.imgur.com/hS3Lmpg.jpg)
PhD on the side of the boat
(http://i.imgur.com/LKYkSKl.jpg)
The map as a whole
(http://i.imgur.com/npWBFtz.jpg)
Beating the map
(http://i.imgur.com/E6Wlz0i.jpg)
Survivng Hijacked
1. Hijacked Rounds
As a replacement for dog rounds, every five rounds a 'Hijacked Round' will occur. Essentially, on Hijacked Rounds, each player is forced to use a random wall weapon for the round. You cannot hit the box, buy another wall weapon, or purchase perks during the round. If you get down, there is a chance that you may lose a random weapon that you had before the hijacked round. At the end of the round, the perks will fly back down onto the boat and you will get your weapons back. A perk called 'Hijacked Aid' will help you with Hijacked Rounds. Hijacked Aid is discussed below.
2. Hijacked Aid
To help you with Hijacked Rounds, a perk called Hijacked Aid (Cost: 2500) will carry you through the round. Every 20 seconds, during Hijacked Rounds, the ammo in your weapon will be replenished, and you can pack-a-punch for 2500 points (But remember, you lose that weapon at the end of the round!).
3. Building the Power
In order to get the power turned on in this map, you must build it. Parts and where to build it is shown below:
(http://i.imgur.com/nlP1Umb.jpg)
4. Perk Limit
After buying four perks, you will have to buy another perk slot. You can buy a perk slot at anytime at the table near electric cherry on the upper floor for the second cabin. Each perk slot costs 1,250 points and you will not lose them if you die or go down.
5. Pack-a-punch & beating the map
The pack-a-punch and the buyable ending are both located near the panel part at the front of the boat. The buyable ending is the helicopter, and the pack a punch is the three crates with a teddy bear on it. To get the pack-a-punch, the power must be turned on and someone has to summon it for 5,000 points.
List of Features:
-BO1 & BO2 Perks
-BO1 & BO2 Ported Weapons
-Buildable Power
-Random Starting Weapon
-Double Pack-a-punch
-Custom Powerups + FX by me
-Weather (Rain)
-A new system of rounds (Hijacked Rounds)
-100,000 Point Ending
-Double Tap 2.0 (And correct model+shaders)
-A custom perk
Credits:
-All my friends who helped beta test the map and give me ideas.
-Zombie Madess aka Rorke for a few BO1 Weapons
-[F3AR]xReaper666 for custom powerup scripts.
-Cinnober for the rain tutorial
PM me what you want changed and ill update it, unless you just need me to copy paste the above into the OP
I saw your post about remaking the Thunder Gun script - If thats true its fine - however if you have used the one from Rorkes pack ( as it says BO1 guns - thanks to Rorke - Then its actually Piemans stolen work, and this can easily be identified ( not warning you, just advising )
In v.1.1 or the newest version you start out with 50000 pointsI know I fixed it, the link above is fixed, I removed the old download
In v.1.1 or the newest version you start out with 50000 pointsGG, get the most known point amount for testing a map
anyways for the thundergun scripts I got them from bo1 and re-wrote them for WaW
That Thundergun script is AwesomePieMan's and is stolen. I recommend you remove it asap.
I fear your missing the point...
Im not just going to "add credit for Pieman" - you currently STILL do not have permission from him. Until you show me that, you are not allowed that script, no two ways around it
Im sorry, but Id like to see it to confirm its not Piemans. If it is? I suggest you remove it
*Gets an Olympia on round 15*
Really? You expect people to survive in this small map with an Olympia Or an M14 for that matter?
This could have been good but instead it was just thrown together with crappy CFG weapons presumably ported by Rorke or TITo(or whatever his name was), pointless Ascension pre power vision, and 1/4 of the map blocked off for some reason(unless its unlocked by an EE).
If i had to review this i'd give it a 2/10.
We checked and only few guns are from Rorke, since rest of them are even more fucked up :poker: And Tito makes quality ports, what are you on about?
Funny you say that because the weapons in BO2 town remake were crappy ports and Tito(assuming it is the same person) was credited. hmm...
Tito's weapons are good, they just rely on user setting up weaponfiles correctly, due to them being for Cod4, so Town mapper probably fucked weaponfiles up somehowTito did the weapons on Town himself.
Tito did the weapons on Town himself.Really? It doesnt seem like it
Let's get some points clear, Mr. daedra descent
1.- If You don't like this map, it's fine with me, but you have to respect the mapper's work,
regardless if you like it or not. What's the point in trashing his efforts? maybe pointing some errors, glitches and pointing in a good direction for his future work will be better for the whole community, don't you think?
2.- If You don't like my guns, it's fine, but don't say it here, say it on the town map.
I did the weapons, the weaponfiles and all the other related stuff, and the playermodels, zombiemodels
voiceovers and other stuff.
Why did i do them like they are? Because the mapper liked them as they are,
and the mapper is the king, You can play or not, but it's his call, not even mine
and of course not yours, it's one thing if it's a bug and another thing if it's the mapper's decision.
And keep this topic about Hijacked, not about me or my work
Let's get some points clear, Mr. daedra descent
1.- If You don't like this map, it's fine with me, but you have to respect the mapper's work,
regardless if you like it or not. What's the point in trashing his efforts? maybe pointing some errors, glitches and pointing in a good direction for his future work will be better for the whole community, don't you think?
2.- If You don't like my guns, it's fine, but don't say it here, say it on the town map.
I did the weapons, the weaponfiles and all the other related stuff, and the playermodels, zombiemodels
voiceovers and other stuff.
Why did i do them like they are? Because the mapper liked them as they are,
and the mapper is the king, You can play or not, but it's his call, not even mine
and of course not yours, it's one thing if it's a bug and another thing if it's the mapper's decision.
And keep this topic about Hijacked, not about me or my work
Funny you say that because the weapons in BO2 town remake were crappy ports and Tito(assuming it is the same person) was credited. hmm...Are you capable of doing either of the following :
#NextUGXArguement
This map is broken. First, if you're gonna move the power parts you might want to update the forum thread as it left me confused to find that there was no spool of wire at spawn. The zombies can walk through doors and the map generally looks bland and dull.I'm not sure if it happens with other weapons but I lost my Vektor K10 to make way for a Hijacked round but did not get it back afterwards. The Black and White makes the map look even more dull and hurts my eyes after a while. However, there are some good points to this map: the two custom perks work like a charm and are reasonably priced too. Infinite ammo works (unless you have an empty gun) and most of the weapons were ported beautifully, to my knowledge. To make this map better, I would add more detail and release a major bug fix. I was not able to pack-a-punch as the map was too full of glitches that very much broke the game and it took me by surprise that the solo Quick Revive increases price with each purchase.
I can see this map going a long way, and there is one person that can make it so.
Hes asked us to remove the pictures already, problem is im at work so cant see what picture is what? lol if some one tells me like "4th image down on OP" then ill do itThe fifth, so the last image is the one he wants removed
did i get the right one?
Yeah you got the one. :Dawesome :)
This should be the last release of the map as far as I'm concerned. Also I could not find a fix for the zombies walking through the doors, I tried looking for a fix all day.
Add clip_ai brush around the door and give it same KVPs as door, done
unless its a rotating door, in which the clip will rotate on the center axis and still by in the way at the end
Did you tick dynamic paths on the door?
Hey can I have a mod add this below the download button. Thanks:I'm assuming the spawn problem is because you have the same zone on both the left and right side of spawn
EDIT (Jul. 20): v1.2
- Fixed any bugs relating to zombies not spawning (This is the last time)
- Moved candolier to near the pack-a-punch
- The Remington-870 MCS can now be bought on the upper floor near Vulture Aid
- The Type 25 wall buy was moved to Speed Cola
- Removed the buyable debris from the right side of the boat (no longer accessible due to zombie spawning glitches)
- The first buyable debris on the lift side now costs 2000 points, due to the second buyable debris being removed
This should be the last release of the map as far as I'm concerned. Also I could not find a fix for the zombies walking through the doors, I tried looking for a fix all day.
Execution of this map kills the re-playability for me such as:
> Black and white vision until you switch the power on
> Gathering power switch parts ok but you have to open dozen doors? lol
> HiJacked round..wtf was that.
Just consider stuff like that being optional on your next map. Easy mode or hard mode what ever you name it. I like load up and survive as much as you can type of maps. This is certainly not one of them despite being a remake/port.
It's all Ok, just crawl under the debris or jump threw a windows, you'll be fine. :troll:
Not sure what all the hate is about. I had fun playing it. The only thing the bothered me was the 100K ending. Felt it should have been between 50K-70K. But over all I give it a 6.5/10
Hey can a mod please add this below the download button. My post got deleted, and nobody approved it :gusta: ThanksDone
EDIT (Jul 22):
-Fixed zombies walking through the doors.
-Added a few 'hints'.
-More various bug fixes.
-Should be the last release FOR SURE.
Hey can a mod please add this below the download button. My post got deleted, and nobody approved it :gusta: Thanks
EDIT (Jul 22):
-Fixed zombies walking through the doors.
-Added a few 'hints'.
-More various bug fixes.
-Should be the last release FOR SURE.
This map is terrible. Hijacked rounds were poorly thought out as late in the game, not only is the gun given very weak, but as soon as you run out of ammo for it, you switch back to one of your other two guns, and the one you didn't switch to disappears. So say I have a type 95 and a raygun mark 2, and surprise! Hijacked round happens. I run out of ammo with whatever the fuck weapon it gives you, and My character pulls out his type 95. The raygun disappears and you are simply fucked. To add to this all, it takes a dumb amount of points to get the power on, building power is not fun, and the black and white filter is boring to look at. It seems like a very rushed map where the only thing going for it is that its a ported MP map from BO2. It was plain frustrating to play and was very poorly designed. I give it a 2/10.I am assuming you didn't get hijacked aid (because you ran out of ammo) which allows you to pap for 2500 points during a hijacked round which shouldn't matter late in the game considering you should have lots of points, and gives you an ammo refill every 20 seconds. I know for a fact you lose a gun after going down on a hijacked round but losing a gun when running out of ammo I have not heard of, it could be a possibility though. Are you sure you didn't just go down? By the way hijacked rounds shouldn't be much of a surprise since they come every 5 rounds. It is perfectly okay to not like this map but I assure you it was not rushed. It took FinalKill9175 and I 2 months of constantly scripting testing and thinking of ideas for the map all day. However I am happy you criticized us with what you didn't like about the map (the black and white power) :).
I wrote the script today for my video review on this map, but because Trem and I partied too hard this week I am too tired and don't have the voice to make the video yet. It is coming soon though...mapper beware ;)don't post things like these, I get in trouble for saying 'REVIEW INCOMING'.
I just found a gamebreaking bug.. The electric cherry perk works like a wunderwaffle. It is too OP and makes the game too easy. I'm not sure it does that after round 20 but before that it's pretty OPOverpowered weapons / perks class as bugs now?
Overpowered weapons / perks class as bugs now?
I need to give this up lol
Google Chrome says download is malicious...thoughts?google chrome will tell you that about "any" exe that is not microsoft certified
i know this is a pretty late comment but is it possible for me to download this on mega because it looks like a sick map. :poker:Yeah there should be a large download button on the front page somewhere
Game cuts to a gray screen before crashing when I am at about round 8 or so.It may be your graphics card or CoD WaW game files. Reinstall game if possible and update graphics drivers.
I made a load screen for the map, you need it?Sure that would be cool!
Here you go.Love it :D
(http://i64.tinypic.com/s4p6ox.png)
No problem mate, i'll give this a try and I will do gameplay on my youtube channel.can I have a link?
EDIT: Video is up on my channel.
Look, I don't have admin rights on my PC so I do this little trick where I extract the .exe file and put the map in the mods section, but it doesn't work for my great maps like this that I want to play!
Do you have any suggestions?
Very well done ! I enjoyed the map a lot . Aldo that I had to look for the power parts on Youtube because I couldn't find them otherwise ;D . The only annoying thing is something that you can't help about but electric cherry made my AVG fps drop with 20 due to the shocks that my GPU can't handle :-[its just one fx... And if you have that problem the dg2 must be a PC killer for you lol
I know , when I play der riese and I get the wunderwaffe from the mystery box , I always have to let it go because my pc can't handle it . When I play der riese in coop my m8s are always raging at me because I don't take the wunderwaffe OR the flamethrower . XD.that makes no sense
I had many bugs in the v1.3 version of this. It was impossible for me to build the power, I couldn't pick up any pieces. >:( >:( >:(Ok, then how did 99% of the other people that played this map do it? :P