UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: FinalKill9175 on July 16, 2015, 05:58:59 pm

Title: BO2 Hijacked Zombies
Post by: FinalKill9175 on July 16, 2015, 05:58:59 pm
Hello UGX, this is FinalKill and I am uploading my third map to this site. This map is a zombies remake of the well known black ops 2 multiplayer map, Hijacked. It took about a month to develop, and it has turned out well. Here are some pics:

Spawn
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FhS3Lmpg.jpg&hash=ef8a38781eff06e3de21a5ead5c64450b542bf25)

PhD on the side of the boat
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FLKYkSKl.jpg&hash=039479a462b4086e36dc7d6461ed815d12affe98)

The map as a whole
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FnpWBFtz.jpg&hash=35e9a3b2297ba767162ae00a2072c5479ec92a94)

Beating the map
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FE6Wlz0i.jpg&hash=45fc06d40f217b9b2235ded9da4e758f5e143276)

Survivng Hijacked
1. Hijacked Rounds
As a replacement for dog rounds, every five rounds a 'Hijacked Round' will occur. Essentially, on Hijacked Rounds, each player is forced to use a random wall weapon for the round. You cannot hit the box, buy another wall weapon, or purchase perks during the round. If you get down, there is a chance that you may lose a random weapon that you had before the hijacked round. At the end of the round, the perks will fly back down onto the boat and you will get your weapons back. A perk called 'Hijacked Aid' will help you with Hijacked Rounds. Hijacked Aid is discussed below.

2. Hijacked Aid
To help you with Hijacked Rounds, a perk called Hijacked Aid (Cost: 2500) will carry you through the round. Every 20 seconds, during Hijacked Rounds, the ammo in your weapon will be replenished, and you can pack-a-punch for 2500 points (But remember, you lose that weapon at the end of the round!).

3. Building the Power
In order to get the power turned on in this map, you must build it. Parts and where to build it is shown below:


4. Perk Limit
After buying four perks, you will have to buy another perk slot. You can buy a perk slot at anytime at the table near electric cherry on the upper floor for the second cabin. Each perk slot costs 1,250 points and you will not lose them if you die or go down.

5. Pack-a-punch & beating the map
The pack-a-punch and the buyable ending are both located near the panel part at the front of the boat. The buyable ending is the helicopter, and the pack a punch is the three crates with a teddy bear on it. To get the pack-a-punch, the power must be turned on and someone has to summon it for 5,000 points.

List of Features:
-BO1 & BO2 Perks
-BO1 & BO2 Ported Weapons
-Buildable Power
-Random Starting Weapon
-Double Pack-a-punch
-Custom Powerups + FX by me
-Weather (Rain)
-A new system of rounds (Hijacked Rounds)
-100,000 Point Ending
-Double Tap 2.0 (And correct model+shaders)
-A custom perk

Credits:
-All my friends who helped beta test the map and give me ideas.
-Zombie Madess aka Rorke for a few BO1 Weapons
-[F3AR]xReaper666 for custom powerup scripts.
-Cinnober for the rain tutorial
-Bamskatter ( Jei )

www.mediafire.com

EDIT (Jul 22):
-Fixed zombies walking through the doors.
-Added a few 'hints'.
-More various bug fixes.
-Should be the last release FOR SURE.

EDIT (Jul.22): v1.3
-Fixed zombies going through un-opened doors.
-Added a few 'Hints' to the game.
-Should be the last release. Thanks for 10k downloads!

EDIT (Jul. 20): v1.2
- Fixed any bugs relating to zombies not spawning (This is the last time)
- Moved candolier to near the pack-a-punch
- The Remington-870 MCS can now be bought on the upper floor near Vulture Aid
- The Type 25 wall buy was moved to Speed Cola
- Removed the buyable debris from the right side of the boat (no longer accessible due to zombie spawning glitches)
- The first buyable debris on the lift side now costs 2000 points, due to the second buyable debris being removed

This should be the last release of the map as far as I'm concerned. Also I could not find a fix for the zombies walking through the doors, I tried looking for a fix all day. 

EDIT (Jul. 18th): v1.1
- Added candolier cola (give you larger magazines and a max ammo when you buy it)
- Got rid of the m14 and replaced it with the m21 from MW2
- Fixed MANY game breaking glitches.
- Added the desert eagle from MW2
- Replaced the Famas with the L86 LSW from MW2
- Removed the KS23 (due to glitches with deadshot)
- Changed the cz75 to the M9 beretta
Title: Re: BO2 Hijacked Zombies
Post by: RichGaming on July 18, 2015, 08:15:02 am
To me I believe that this map has had no effort really put into it. The hijacked boat itself is all one model and has just been placed into the map and had some perks etc. added to it. The rooms inside the map are not accurate in resemblance to the actual Hijacked map that has tried to be remade. There is no detailing at all included in this map and there is so much room for improvement. Please take some time on maps next time and maybe even go back and detail this one so it actually has a pleasant appearance. The black and white ascension power really tops it all off for me as it is annoying to play with and begins to hurt your eyes. This is just my personal opinion of this map. Good effort though. It looks kinda nice. 
Title: Re: BO2 Hijacked Zombies
Post by: mazelakz47 on July 18, 2015, 10:15:10 am
Looks hard because it's small, not sure how to train zombies..
Looks small because it's has 11 perks xD
Title: Re: BO2 Hijacked Zombies
Post by: ProRevenge on July 18, 2015, 10:19:17 am
Just played this map, and it was interesting and fun to play, but there were quite a few bugs:

Zombies can go through some doors as if they weren't there
Some doors to certain zones do not activate them, so no zombies spawn there
Lots of weaponfile "bugs", Lots of guns had wrong reload times, wrong anim timers, too slow ADS etc
Hintstring for building power is very specific and hard to stand in the right place

If bugs were fixed, I can see this being a very good map, good work on creating it :)
Title: Re: BO2 Hijacked Zombies
Post by: freefire1990 on July 18, 2015, 12:10:37 pm
I like how you sort out where everything (like the buildables) is on the map :poker: By doing that, it takes away all fun and discovery.
Title: Re: BO2 Hijacked Zombies
Post by: HitmanVere on July 18, 2015, 12:14:00 pm
I like how you sort out where everything (like the buildables) is on the map :poker: By doing that, it takes away all fun and discovery.

^^ He is right. I really dont want to hear everything map has right off the map. If you really wanted to add these, it would have been better to put them in spoilers. Other than that, imo topic only needs DL link, few pictures, brief list of features and credits
Title: Re: BO2 Hijacked Zombies
Post by: HitmanVere on July 18, 2015, 01:17:01 pm
I suggest not adding broken weapons in the map, if you cant fix them. And this is not even the worst case:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fxo4fWEM.jpg&hash=da85ea11459b59351e207ac1c2c0e90f63ad3fe3)
Title: Re: BO2 Hijacked Zombies
Post by: steviewonder87 on July 18, 2015, 01:29:04 pm
I suggest not adding broken weapons in the map, if you cant fix them. And this is not even the worst case:
(http://i.imgur.com/xo4fWEM.jpg)
What's the problem? :P
Title: Re: BO2 Hijacked Zombies
Post by: DeletedUser on July 18, 2015, 02:01:48 pm
What's the problem? :P
The laser going up
Title: Re: BO2 Hijacked Zombies
Post by: KnivingCombat777 on July 18, 2015, 02:42:09 pm
Looks good
Will definitely try out later
Title: Re: BO2 Hijacked Zombies
Post by: tomikaze on July 18, 2015, 03:02:15 pm
Ooh, this looks delightful. Will destroy play later  ;)
Title: Re: BO2 Hijacked Zombies
Post by: chromastone10 on July 18, 2015, 03:12:56 pm
Ooh, this looks delightful. Will destroy play later  ;)

ooo I hope you "play" it in video form...
Title: Re: BO2 Hijacked Zombies
Post by: steviewonder87 on July 18, 2015, 03:26:03 pm
ooo I hope you "play" it in video form...
It better be a video this time, he might be a racist nice person, but I admit I do like his video reviews. :P
Title: Re: BO2 Hijacked Zombies
Post by: tomikaze on July 18, 2015, 03:41:56 pm
It better be a video this time, he might be a racist nice person, but I admit I do like his video reviews. :P
Then you must have just loved this one  :D: http://ugx-mods.com/forum/index.php?topic=7248.0 (http://ugx-mods.com/forum/index.php?topic=7248.0)
Title: Re: BO2 Hijacked Zombies
Post by: SmoothCreamPie on July 18, 2015, 04:15:52 pm
I like that you added something unique and different such as hijacked rounds even if the overall map isn't perfect. Its innovative and cool! Good work :)
Title: Re: BO2 Hijacked Zombies
Post by: Bwc66930 on July 18, 2015, 04:59:05 pm
so..... colorless..... lifeless
Title: Re: BO2 Hijacked Zombies
Post by: Scobalula on July 18, 2015, 05:03:35 pm
so..... colorless..... lifeless

Actually turn on the power, you get color, but no purple. :P
Title: Re: BO2 Hijacked Zombies
Post by: conn6orsuper117 on July 18, 2015, 05:27:07 pm
So close to downloading. Another map remake that had so much potential down the drain. :'( :troll:
Needs more color, work and detail

Edit:
And how is this your 3rd map uploaded on UGX if you only have 2 posts?
Title: Re: BO2 Hijacked Zombies
Post by: Ramiabdh on July 18, 2015, 06:04:53 pm
And how is this your 3rd map uploaded on UGX if you only have 2 posts?

Two maps for first post, and this for the second. :troll:

Spoiler: click to open...
Actually, the first post wasn't even a map release
Title: Re: BO2 Hijacked Zombies
Post by: Scobalula on July 18, 2015, 06:16:56 pm
I would usually disapprove looking through anyone's IWD files but when you have this many features with little credits I think my curiosity is justified.

- You haven't credited Bam Skater/Jei who done the perks.
- You haven't credited ZK who done the buildable script for the power.
- You haven't credited MakeCents for the trade scripts.
- You haven't credited Tom_Bmx for the end game script (I can tell it's his).
- That Thundergun script is AwesomePieMan's and is stolen. I recommend you remove it asap.

As for an opinion on the map: It's not bad, just could have been a lot better.

There's also some hintstrings that are very specific, you need to be spot on where you're looking for it to show up, and a lot of weapons have big holes in them.
Title: Re: BO2 Hijacked Zombies
Post by: chasenichpor on July 18, 2015, 06:18:27 pm
coop is bugged only makes me spectate fix it i only give it 2 stars until the coop is fixed
Title: Re: BO2 Hijacked Zombies
Post by: Spaceman99 on July 18, 2015, 06:42:51 pm
The map is great but i think that you could remove the rain and add mob of the dead style wheather like this it would be awesome
Title: Re: BO2 Hijacked Zombies
Post by: RadimaX on July 18, 2015, 06:45:06 pm
Crawling trough the barriers is a cheaper alternative while zombies derp trough the door at the middle of the boat:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F9eywmTj.jpg&hash=ca500d6559a17f9d1e5f6e94f59f06f11e479fef)

Speaking of clips kinda forgot to clip this part of the balcony:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FYtS6ISH.jpg&hash=b181145ca9f90cb3b7610fcddf0beffbe2e46556)

But this map is not all bad since if you dont feel like dealing with zombies chillin amongst them:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FRmtR9c6.jpg&hash=e9922fc69b7de2a87beefe22ba2d3ff7639095c7)

100000 to survive with a chopper ride is kinda expensive since you can survive on the other side of it for FREE!

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F8mMREX2.jpg&hash=e033fee3f8ae5933c040cf264f026086604bf532)
Title: Re: BO2 Hijacked Zombies
Post by: KnivingCombat777 on July 18, 2015, 06:45:50 pm
Two maps for first post, and this for the second. :troll:

Spoiler: click to open...
Actually, the first post wasn't even a map release
His first 2 maps(mlg and mobie theater) were on zombiemodding, and someone recommended him to post it on UGX for more popularity
And Scobula maybe he isn't used to do that because it may not be required on ZM, I can be wrong about this dunno for sure
Title: Re: BO2 Hijacked Zombies
Post by: Bwc66930 on July 18, 2015, 06:48:39 pm
wheres a mod? because if they dont have proper credits then it should be removed :P
Title: Re: BO2 Hijacked Zombies
Post by: Scobalula on July 18, 2015, 07:36:19 pm
His first 2 maps(mlg and mobie theater) were on zombiemodding, and someone recommended him to post it on UGX for more popularity
And Scobula maybe he isn't used to do that because it may not be required on ZM, I can be wrong about this dunno for sure

Doesn't matter what he's used to or not, rules are rules:

http://ugx-mods.com/forum/index.php?topic=1173.0 (http://ugx-mods.com/forum/index.php?topic=1173.0)

Quote
Proper credit must be given to anyone that was largely involved in the creation of the map. Obviously we don't know who has helped you, but if anyone in your map's topic claims their credit is missing, or contacts us regarding this matter, we will investigate it when we have time and take proper action.
Title: Re: BO2 Hijacked Zombies
Post by: tomikaze on July 18, 2015, 07:52:18 pm
As long as FinalKill gets Mapper Elite status then I'm fine; anything short of that and I take the gloves off  :troll:
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on July 18, 2015, 08:49:04 pm
Well guys I've been trying to fix some of these bugs... The map always crashes and freezes when I start it, I have no idea whats causing it, and Ill just have to try doing some stuff, anyways for the thundergun scripts I got them from bo1 and re-wrote them for WaW, and I got the end game script from ZK on youtube. This is bad becuase everyone who gets the map will do these damn glitches. In the mean time, just play the map like how its supposed to be played, and I will hopefully release a hotfix soon.
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on July 18, 2015, 09:39:56 pm
UPDATE: Working on an update, here is my progress:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F5KQkNtw.jpg&hash=80de87e9536df5e76f55d619d885867ae0aed94c)
Title: Re: BO2 Hijacked Zombies
Post by: seanathan on July 18, 2015, 10:55:32 pm
this map is missing water...and the hijacked rounds are way to hard at least let us buy ammo.
Title: Re: BO2 Hijacked Zombies
Post by: freefire1990 on July 18, 2015, 11:16:07 pm
futuristic boat? hmmm let me just add some oldschool wooden boards to keep out the zombies :derp:
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on July 18, 2015, 11:22:17 pm
Hello UGX, this is FinalKill and I am uploading my third map to this site. This map is a zombies remake of the well known black ops 2 multiplayer map, Hijacked. It took about a month to develop, and it has turned out well. Here are some pics:

Spawn
(http://i.imgur.com/hS3Lmpg.jpg)

PhD on the side of the boat
(http://i.imgur.com/LKYkSKl.jpg)

The map as a whole
(http://i.imgur.com/npWBFtz.jpg)

Beating the map
(http://i.imgur.com/E6Wlz0i.jpg)

Survivng Hijacked
1. Hijacked Rounds
As a replacement for dog rounds, every five rounds a 'Hijacked Round' will occur. Essentially, on Hijacked Rounds, each player is forced to use a random wall weapon for the round. You cannot hit the box, buy another wall weapon, or purchase perks during the round. If you get down, there is a chance that you may lose a random weapon that you had before the hijacked round. At the end of the round, the perks will fly back down onto the boat and you will get your weapons back. A perk called 'Hijacked Aid' will help you with Hijacked Rounds. Hijacked Aid is discussed below.

2. Hijacked Aid
To help you with Hijacked Rounds, a perk called Hijacked Aid (Cost: 2500) will carry you through the round. Every 20 seconds, during Hijacked Rounds, the ammo in your weapon will be replenished, and you can pack-a-punch for 2500 points (But remember, you lose that weapon at the end of the round!).

3. Building the Power
In order to get the power turned on in this map, you must build it. Parts and where to build it is shown below:
(http://i.imgur.com/nlP1Umb.jpg)

4. Perk Limit
After buying four perks, you will have to buy another perk slot. You can buy a perk slot at anytime at the table near electric cherry on the upper floor for the second cabin. Each perk slot costs 1,250 points and you will not lose them if you die or go down.

5. Pack-a-punch & beating the map
The pack-a-punch and the buyable ending are both located near the panel part at the front of the boat. The buyable ending is the helicopter, and the pack a punch is the three crates with a teddy bear on it. To get the pack-a-punch, the power must be turned on and someone has to summon it for 5,000 points.

List of Features:
-BO1 & BO2 Perks
-BO1 & BO2 Ported Weapons
-Buildable Power
-Random Starting Weapon
-Double Pack-a-punch
-Custom Powerups + FX by me
-Weather (Rain)
-A new system of rounds (Hijacked Rounds)
-100,000 Point Ending
-Double Tap 2.0 (And correct model+shaders)
-A custom perk

Credits:
-All my friends who helped beta test the map and give me ideas.
-Zombie Madess aka Rorke for a few BO1 Weapons
-[F3AR]xReaper666 for custom powerup scripts.
-Cinnober for the rain tutorial

www.mediafire.com



I need to edit the post, I want to release an update...

Double Post Merge: July 18, 2015, 11:28:09 pm
Okay guys here is the new download link: http://www.mediafire.com/download/8a34bt186o3ks1a/BO2+Hijacked+Zombies+v1.1+by+FinalKillGaming.exe (http://www.mediafire.com/download/8a34bt186o3ks1a/BO2+Hijacked+Zombies+v1.1+by+FinalKillGaming.exe)
BTW can an admin edit the post and add this new one in?

Double Post Merge: July 18, 2015, 11:34:35 pm
PM me what you want changed and ill update it, unless you just need me to copy paste the above into the OP

I saw your post about remaking the Thunder Gun script - If thats true its fine - however if you have used the one from Rorkes pack ( as it says BO1 guns - thanks to Rorke - Then its actually Piemans stolen work, and this can easily be identified ( not warning you, just advising )

Yeah add credits for bamskatter and pieman, and just change the download link, get rid of the picture that shows where the parts are, and also add this above the credits:
EDIT (Jul. 18th): v1.1
- Added candolier cola (give you larger magazines and a max ammo when you buy it)
- Got rid of the m14 and replaced it with the m21 from MW2
- Fixed MANY game breaking glitches.
- Added the desert eagle from MW2
- Replaced the Famas with the L86 LSW from MW2
- Removed the KS23 (due to glitches with deadshot)
- Changed the cz75 to the M9 beretta

Thanks  :)



Double Post Merge: July 18, 2015, 11:59:16 pm
NEVER MIND got to upload it again I will have a new link!!!!!!!!!!!!!!!!!!!
Title: Re: BO2 Hijacked Zombies
Post by: KnivingCombat777 on July 19, 2015, 12:06:13 am
Once you have 20 posts you can edit and post whenever you want, it's a good option to prevent spam and stuff
However, I think there should be an option where OP's can edit their posts and posts new posts in their own topics, even without 20 posts in total
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on July 19, 2015, 12:12:55 am


www.mediafire.com

Yeah add credits for bamskatter and pieman, and just change the download link, get rid of the picture that shows where the parts are, and also add this above the credits:
EDIT (Jul. 18th): v1.1
- Added candolier cola (give you larger magazines and a max ammo when you buy it)
- Got rid of the m14 and replaced it with the m21 from MW2
- Fixed MANY game breaking glitches.
- Added the desert eagle from MW2
- Replaced the Famas with the L86 LSW from MW2
- Removed the KS23 (due to glitches with deadshot)
- Changed the cz75 to the M9 beretta

Thanks  :)
Title: Re: BO2 Hijacked Zombies
Post by: sureshot1500 on July 19, 2015, 12:14:54 am
New download link does not work
Title: Re: BO2 Hijacked Zombies
Post by: sureshot1500 on July 19, 2015, 12:16:23 am
When the download link is fixed I'll definitely give it a try
Title: Re: BO2 Hijacked Zombies
Post by: monkeyfunky on July 19, 2015, 12:19:23 am
In v.1.1 or the newest version you start out with 50000 points
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on July 19, 2015, 12:25:42 am
In v.1.1 or the newest version you start out with 50000 points
I know I fixed it, the link above is fixed, I removed the old download
Title: Re: BO2 Hijacked Zombies
Post by: Bwc66930 on July 19, 2015, 12:33:20 am


Double Post Merge: July 19, 2015, 12:34:54 am
In v.1.1 or the newest version you start out with 50000 points
GG, get the most known point amount for testing a map
Title: Re: BO2 Hijacked Zombies
Post by: Harry Bo21 on July 19, 2015, 01:28:27 am
I fear your missing the point...

Im not just going to "add credit for Pieman" - you currently STILL do not have permission from him. Until you show me that, you are not allowed that script, no two ways around it

Quote
anyways for the thundergun scripts I got them from bo1 and re-wrote them for WaW

Quote
That Thundergun script is AwesomePieMan's and is stolen. I recommend you remove it asap.

Im sorry, but Id like to see it to confirm its not Piemans. If it is? I suggest you remove it
Title: Re: BO2 Hijacked Zombies
Post by: Scobalula on July 19, 2015, 01:44:40 am
I fear your missing the point...

Im not just going to "add credit for Pieman" - you currently STILL do not have permission from him. Until you show me that, you are not allowed that script, no two ways around it

Im sorry, but Id like to see it to confirm its not Piemans. If it is? I suggest you remove it

If you check the gsc for the thundergun you can see it still has AwesomePieMan's stuff for Brutus in it, that's how I instantly know it was PieMan's. lol
Title: Re: BO2 Hijacked Zombies
Post by: Harry Bo21 on July 19, 2015, 03:01:59 am
lol nice try mapper

Remove "Piemans script you do NOT have permissions for" please
Title: Re: BO2 Hijacked Zombies
Post by: bounty_hunter_85 on July 19, 2015, 03:28:48 am
btw he moved one of the parts i told him he should before he uploaded it to add a sense of discovery and he will not be showing where the parts are ONCE A MODERATOR EDITS THE POST PLZ!!! :( (To get rid of the parts picture).
Title: Re: BO2 Hijacked Zombies
Post by: Shankerdoodle on July 19, 2015, 05:05:06 am
The update just made this map worse, the spool of wire is completely gone from the starting area(Unless it was moved and I'm just stupid), and if you buy to the area where the B23R is and stay there the rounds just keep moving up with no zombies spawning, unless you move out of the area, to which the zombies begin to spawn on whatever round you happened to leave on. I quit after two playthroughs of the same stuff happening so I haven't explored much of the map but as of now, it sure isn't fun with all these gamebreaking bugs.
Title: Re: BO2 Hijacked Zombies
Post by: e0894ed4 on July 19, 2015, 07:34:44 am
Thank you downloading now.
Title: Re: BO2 Hijacked Zombies
Post by: daedra descent on July 19, 2015, 08:02:54 am
*Gets an Olympia on round 15*

Really? You expect people to survive in this small map with an Olympia Or an M14 for that matter?

This could have been good but instead it was just thrown together with crappy CFG weapons presumably ported by Rorke or TITo(or whatever his name was), pointless Ascension pre power vision, and 1/4 of the map blocked off for some reason(unless its unlocked by an EE).

If i had to review this i'd give it a 2/10.
Title: Re: BO2 Hijacked Zombies
Post by: decoy64inHD on July 19, 2015, 08:11:49 am
so i was playing like i do most the maps that come out on this site an i built 2 of the 3 parts but the 1st part of the power did not spawn so thank you for the wasted time
Title: Re: BO2 Hijacked Zombies
Post by: jimmyJimster on July 19, 2015, 08:31:49 am
The first power part is not showing up for me, is this a glitch?
Title: Re: BO2 Hijacked Zombies
Post by: Spaceman99 on July 19, 2015, 09:25:40 am
I found two other bugs:
-the AN-94 doesnt have the mag while reloading
-the Ray Gun mk2 shoots to the player  :D :D :D :D :D :D

Title: Re: BO2 Hijacked Zombies
Post by: Spaceman99 on July 19, 2015, 09:31:40 am
and add water boats cannot fly :D :D :D :D :D :D :D :D :D
Title: Re: BO2 Hijacked Zombies
Post by: Anx07 on July 19, 2015, 10:25:26 am
Hi! Great map! good job guys!

I can't find the first part for the power switch.. it is not in the same place on the map! Can you help me please?
Title: Re: BO2 Hijacked Zombies
Post by: CraftBrewMan on July 19, 2015, 12:41:55 pm
I have played at least 100 maps so i have some point of reference.  This could be awesome and I wont say that no effort has been given here, but it looks empty and rushed.

Get back to work and even look for more experienced map makers to help out.  This thing could be a beast.  It is one of the most popular maps on Multi Player.

I say get back in there bud!
Title: Re: BO2 Hijacked Zombies
Post by: HitmanVere on July 19, 2015, 02:17:13 pm
*Gets an Olympia on round 15*

Really? You expect people to survive in this small map with an Olympia Or an M14 for that matter?

This could have been good but instead it was just thrown together with crappy CFG weapons presumably ported by Rorke or TITo(or whatever his name was), pointless Ascension pre power vision, and 1/4 of the map blocked off for some reason(unless its unlocked by an EE).

If i had to review this i'd give it a 2/10.

We checked and only few guns are from Rorke, since rest of them are even more fucked up :poker: And Tito makes quality ports, what are you on about?
Title: Re: BO2 Hijacked Zombies
Post by: daedra descent on July 19, 2015, 02:26:19 pm
We checked and only few guns are from Rorke, since rest of them are even more fucked up :poker: And Tito makes quality ports, what are you on about?

Funny you say that because the weapons in BO2 town remake were crappy ports and Tito(assuming it is the same person) was credited. hmm...
Title: Re: BO2 Hijacked Zombies
Post by: HitmanVere on July 19, 2015, 02:54:22 pm
Funny you say that because the weapons in BO2 town remake were crappy ports and Tito(assuming it is the same person) was credited. hmm...

Well, ones he released on CFG are fine, dunno what went wrong with ones in Town  :-\
Title: Re: BO2 Hijacked Zombies
Post by: ProRevenge on July 19, 2015, 04:05:54 pm
Tito's weapons are good, they just rely on user setting up weaponfiles correctly, due to them being for Cod4, so Town mapper probably fucked weaponfiles up somehow
Title: Re: BO2 Hijacked Zombies
Post by: steviewonder87 on July 19, 2015, 04:17:50 pm
Tito's weapons are good, they just rely on user setting up weaponfiles correctly, due to them being for Cod4, so Town mapper probably fucked weaponfiles up somehow
Tito did the weapons on Town himself.
Title: Re: BO2 Hijacked Zombies
Post by: seanathan on July 19, 2015, 04:31:27 pm
There are a few places were the rounds just pass bye.
Title: Re: BO2 Hijacked Zombies
Post by: ProRevenge on July 19, 2015, 04:53:46 pm
Tito did the weapons on Town himself.
Really? It doesnt seem like it
Title: Re: BO2 Hijacked Zombies
Post by: Zink on July 19, 2015, 05:33:31 pm
Got to round 4, opend my first door, the right debrie, and then the hijacked round started and ended, instantly, and then the rounds started skipping, but seems like a really well made map, gj :D
Title: Re: BO2 Hijacked Zombies
Post by: killerwhale05 on July 19, 2015, 08:06:00 pm
as i was playing this, i couldnt find the first part as shown in the pic and i was on round two, and it went from 2 to 6 without playing the other rounds
Title: Re: BO2 Hijacked Zombies
Post by: ElTitoPricus on July 19, 2015, 08:33:00 pm
Let's get some points clear, Mr. daedra descent

1.- If You don't like this map, it's fine with me, but you have to respect the mapper's work,
regardless if you like it or not. What's the point in trashing his efforts? maybe pointing some errors, glitches and pointing in a good direction for his future work will be better for the whole community, don't you think?

2.- If You don't like my guns, it's fine, but don't say it here, say it on the town map.
I did the weapons, the weaponfiles and all the other related stuff, and the playermodels, zombiemodels
voiceovers and other stuff. 
Why did i do them like they are? Because the mapper liked them as they are,
and the mapper is the king, You can play or not, but it's his call, not even mine
and of course not yours, it's one thing if it's a bug and another thing if it's the mapper's decision.

And keep this topic about Hijacked, not about me or my work

Title: Re: BO2 Hijacked Zombies
Post by: HitmanVere on July 19, 2015, 08:54:51 pm
Let's get some points clear, Mr. daedra descent

1.- If You don't like this map, it's fine with me, but you have to respect the mapper's work,
regardless if you like it or not. What's the point in trashing his efforts? maybe pointing some errors, glitches and pointing in a good direction for his future work will be better for the whole community, don't you think?

2.- If You don't like my guns, it's fine, but don't say it here, say it on the town map.
I did the weapons, the weaponfiles and all the other related stuff, and the playermodels, zombiemodels
voiceovers and other stuff. 
Why did i do them like they are? Because the mapper liked them as they are,
and the mapper is the king, You can play or not, but it's his call, not even mine
and of course not yours, it's one thing if it's a bug and another thing if it's the mapper's decision.

And keep this topic about Hijacked, not about me or my work

*sniff* I smell burned meat
Title: Re: BO2 Hijacked Zombies
Post by: freefire1990 on July 19, 2015, 08:59:09 pm
Let's get some points clear, Mr. daedra descent

1.- If You don't like this map, it's fine with me, but you have to respect the mapper's work,
regardless if you like it or not. What's the point in trashing his efforts? maybe pointing some errors, glitches and pointing in a good direction for his future work will be better for the whole community, don't you think?

2.- If You don't like my guns, it's fine, but don't say it here, say it on the town map.
I did the weapons, the weaponfiles and all the other related stuff, and the playermodels, zombiemodels
voiceovers and other stuff. 
Why did i do them like they are? Because the mapper liked them as they are,
and the mapper is the king, You can play or not, but it's his call, not even mine
and of course not yours, it's one thing if it's a bug and another thing if it's the mapper's decision.

And keep this topic about Hijacked, not about me or my work

#NextUGXArguement
Title: Re: BO2 Hijacked Zombies
Post by: Harry Bo21 on July 19, 2015, 09:07:25 pm
Funny you say that because the weapons in BO2 town remake were crappy ports and Tito(assuming it is the same person) was credited. hmm...
Are you capable of doing either of the following :

1 : Say something thats actually nice or productive?
2 : Just not say anything

Im starting to see with you DD, you absolutely never speak unless its to insult or criticize others

Im all for helpful advice, but now your just "that guy" who only speaks to insult others.... getting very old now...

Quote
#NextUGXArguement

^ These comments are not helpful either...
Title: Re: BO2 Hijacked Zombies
Post by: KnivingCombat777 on July 19, 2015, 09:30:22 pm
Found some bugs:
I can easily buy more perks, I had 8 and didn't even buy 1 perk slot
On some places rounds still go by immediately
Zombies can go closed doors
Ray gun mk II fires really weird


Tips to make the map better:
Make sure EVERY area of the map can be opened, a lot of areas were unaccessible like
The side walk of the ship, the back where the life boats are, the one ladder area where QR is, etc
Some part of the maps look terrible, and not like hijacked at all(inside of the boat houses)
Lower the buyable ending to 50-60 k, 100k is just too much
Title: Re: BO2 Hijacked Zombies
Post by: VipxRagex on July 19, 2015, 09:42:16 pm
This map is broken. First, if you're gonna move the power parts you might want to update the forum thread as it left me confused to find that there was no spool of wire at spawn. The zombies can walk through doors and the map generally looks bland and dull.I'm not sure if it happens with other weapons but I lost my Vektor K10 to make way for a Hijacked round but did not get it back afterwards. The Black and White makes the map look even more dull and hurts my eyes after a while. However, there are some good points to this map: the two custom perks work like a charm and are reasonably priced too. Infinite ammo works (unless you have an empty gun) and most of the weapons were ported beautifully, to my knowledge. To make this map better, I would add more detail and release a major bug fix. I was not able to pack-a-punch as the map was too full of glitches that very much broke the game and it took me by surprise that the solo Quick Revive increases price with each purchase.

I can see this map going a long way, and there is one person that can make it so.
Title: Re: BO2 Hijacked Zombies
Post by: Harry Bo21 on July 19, 2015, 09:57:20 pm
This map is broken. First, if you're gonna move the power parts you might want to update the forum thread as it left me confused to find that there was no spool of wire at spawn. The zombies can walk through doors and the map generally looks bland and dull.I'm not sure if it happens with other weapons but I lost my Vektor K10 to make way for a Hijacked round but did not get it back afterwards. The Black and White makes the map look even more dull and hurts my eyes after a while. However, there are some good points to this map: the two custom perks work like a charm and are reasonably priced too. Infinite ammo works (unless you have an empty gun) and most of the weapons were ported beautifully, to my knowledge. To make this map better, I would add more detail and release a major bug fix. I was not able to pack-a-punch as the map was too full of glitches that very much broke the game and it took me by surprise that the solo Quick Revive increases price with each purchase.

I can see this map going a long way, and there is one person that can make it so.

Hes asked us to remove the pictures already, problem is im at work so cant see what picture is what? lol if some one tells me like "4th image down on OP" then ill do it
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on July 19, 2015, 11:19:35 pm
Yeah harry its the 5th picture thanks
Title: Re: BO2 Hijacked Zombies
Post by: KnivingCombat777 on July 19, 2015, 11:38:52 pm
Hes asked us to remove the pictures already, problem is im at work so cant see what picture is what? lol if some one tells me like "4th image down on OP" then ill do it
The fifth, so the last image is the one he wants removed
Title: Re: BO2 Hijacked Zombies
Post by: Harry Bo21 on July 19, 2015, 11:57:26 pm
did i get the right one?
Title: Re: BO2 Hijacked Zombies
Post by: Scobalula on July 20, 2015, 12:04:34 am
did i get the right one?

Yeah you got the one. :D
Title: Re: BO2 Hijacked Zombies
Post by: Harry Bo21 on July 20, 2015, 12:22:27 am
Yeah you got the one. :D
awesome :)
Title: Re: BO2 Hijacked Zombies
Post by: Chronalis on July 20, 2015, 02:29:28 am
    Not that big of a fan how the Hijacked rounds are "rigged" so to say. Scanning through the code there's basically just some of the worst weapons imaginable. As for what I'd suggest, it would involve the entire weapon list, minus _upgraded(_upgraded) dependent on what round it is. Let's say 1-15 are all unupgraded, 15-25 _upgraded, and 25 and further would be _upgraded_upgraded. Wouldn't make it too hard if you're screwed at money and can't PaP yourself.
    Other than that I got to play it with a friend for about an hour or two before now going to bed, and it's alright. I like the diversity in perks and powerups. I feel however that building the power takes too long, that the grey vision became extremely annoying and dull. Vulture-Aid icons kept flashing, and some spawns didn't work, but design-wise (although empty) good job at recreating the boat!
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on July 20, 2015, 02:56:49 am
Update: Should have fixed any path node bugs, the link is still the same just download it again  :)
Title: Re: BO2 Hijacked Zombies
Post by: thec95 on July 20, 2015, 09:25:54 am
My Feedback:

+black and white before power
+guns
+hijacked rounds
+buildable power
+buyable ending

-zombies can walk through unopened doors
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on July 20, 2015, 07:14:53 pm
Hey can I have a mod add this below the download button. Thanks:
EDIT (Jul. 20): v1.2
- Fixed any bugs relating to zombies not spawning (This is the last time)
- Moved candolier to near the pack-a-punch
- The Remington-870 MCS can now be bought on the upper floor near Vulture Aid
- The Type 25 wall buy was moved to Speed Cola
- Removed the buyable debris from the right side of the boat (no longer accessible due to zombie spawning glitches)
- The first buyable debris on the lift side now costs 2000 points, due to the second buyable debris being removed

This should be the last release of the map as far as I'm concerned. Also I could not find a fix for the zombies walking through the doors, I tried looking for a fix all day. 
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on July 20, 2015, 07:15:38 pm
Also, the link is still the same, dont worry if the file says its 1.1
Title: Re: BO2 Hijacked Zombies
Post by: HitmanVere on July 20, 2015, 10:12:20 pm
This should be the last release of the map as far as I'm concerned. Also I could not find a fix for the zombies walking through the doors, I tried looking for a fix all day.

Add clip_ai brush around the door and give it same KVPs as door, done
Title: Re: BO2 Hijacked Zombies
Post by: Harry Bo21 on July 20, 2015, 10:13:58 pm
Add clip_ai brush around the door and give it same KVPs as door, done

unless its a rotating door, in which the clip will rotate on the center axis and still by in the way at the end

Did you tick dynamic paths on the door?
Title: Re: BO2 Hijacked Zombies
Post by: Spaceman99 on July 20, 2015, 10:17:34 pm
where is the first part of the power ::) ::)? because i cant activate it in the first patch was at the start and know is disappeared :-\
Title: Re: BO2 Hijacked Zombies
Post by: HitmanVere on July 20, 2015, 10:17:58 pm
unless its a rotating door, in which the clip will rotate on the center axis and still by in the way at the end

Did you tick dynamic paths on the door?

I have played the map, trust me. All doors move down or disappear
Title: Re: BO2 Hijacked Zombies
Post by: josemassacre on July 20, 2015, 10:22:07 pm
Hey can I have a mod add this below the download button. Thanks:
EDIT (Jul. 20): v1.2
- Fixed any bugs relating to zombies not spawning (This is the last time)
- Moved candolier to near the pack-a-punch
- The Remington-870 MCS can now be bought on the upper floor near Vulture Aid
- The Type 25 wall buy was moved to Speed Cola
- Removed the buyable debris from the right side of the boat (no longer accessible due to zombie spawning glitches)
- The first buyable debris on the lift side now costs 2000 points, due to the second buyable debris being removed

This should be the last release of the map as far as I'm concerned. Also I could not find a fix for the zombies walking through the doors, I tried looking for a fix all day.
I'm assuming the spawn problem is because you have the same zone on both the left and right side of spawn
And you only have one half of it covered by your zone. To fix this just copy the zone and put one on both sides. All zombies will spawn rounds won't skip and you can make both sides still accessible rather than cutting out more of this map. I mean hijacked in general is small but all these cutoffs are making it even smaller. Or just don't be lazy and make them two separate zones
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on July 20, 2015, 11:29:10 pm
Actually I dont use zones, I have the doors and the zombie spawns linked up with the targetname and target kvps, so the zombies start spawning when the door/debris is opened. Anyways I got that all figured out and thanks for the response

As for the zombies going through the doors, I have been using script_models with collmaps on them already, and I heavily modified my _zombiemode_blockers_new scripts, although I will try HitmanVere's trick and if it works I will upload a patch.
Title: Re: BO2 Hijacked Zombies
Post by: Nathiri on July 21, 2015, 01:51:14 am
Just played the map for the first time on the latest update. Map was fun at the start, but soon got boring for me. 100k is a rather large buyable ending price. Map looked quite bare as said before and there was a few pathing issues still. Monkey Bombs also dont always work. Some zombies may go for the monkey but most or some dont. Me and my steam friend got to round 18 before I finally died a 2nd time which was then a game over. He went down quite a few times already before and so couldnt quite get back into the map. The vision also barely changed for me when turning on the power and got a little annoying after a while.
Title: Re: BO2 Hijacked Zombies
Post by: ZE~Skullcrusher on July 21, 2015, 06:28:13 am
Please put a MEGA link or a Google Drive link.The Mediafire link has an error with the captcha and i cant download the map  :'(

Title: Re: BO2 Hijacked Zombies
Post by: e0894ed4 on July 21, 2015, 10:12:15 am
Execution of this map kills the re-playability for me such as:
> Black and white vision until you switch the power on
> Gathering power switch parts ok but you have to open dozen doors? lol
> HiJacked round..wtf was that.

Just consider stuff like that being optional on your next map. Easy mode or hard mode what ever you name it. I like load up and survive as much as you can type of maps. This is certainly not one of them despite being a remake/port.
Title: Re: BO2 Hijacked Zombies
Post by: Scobalula on July 21, 2015, 10:36:53 am
Execution of this map kills the re-playability for me such as:
> Black and white vision until you switch the power on
> Gathering power switch parts ok but you have to open dozen doors? lol
> HiJacked round..wtf was that.

Just consider stuff like that being optional on your next map. Easy mode or hard mode what ever you name it. I like load up and survive as much as you can type of maps. This is certainly not one of them despite being a remake/port.

It's all Ok, just crawl under the debris or jump threw a windows, you'll be fine. :troll:
Title: Re: BO2 Hijacked Zombies
Post by: HitmanVere on July 21, 2015, 12:12:27 pm
It's all Ok, just crawl under the debris or jump threw a windows, you'll be fine. :troll:

Are you sure that those were not fixed in updates? lol
Title: Re: BO2 Hijacked Zombies
Post by: SonicR360 on July 21, 2015, 01:30:30 pm
Hi OP
I wanted to let you know I have completed the map on my 1st attempt. I have done a video and can upload if you like.
Like the others, found some issues that did frustrate me, but credit where credit is due, it is a great map, and with improvements, you can turn this into an awesome map!
Just do not allow Zombies to walk through doors :)
Thanks for creating the map!
Title: Re: BO2 Hijacked Zombies
Post by: CanadianTyler on July 21, 2015, 05:33:29 pm
Not sure what all the hate is about. I had fun playing it. The only thing the bothered me was the 100K ending. Felt it should have been between 50K-70K. But over all I give it a 6.5/10
Title: Re: BO2 Hijacked Zombies
Post by: SonicR360 on July 21, 2015, 06:00:34 pm
Not sure what all the hate is about. I had fun playing it. The only thing the bothered me was the 100K ending. Felt it should have been between 50K-70K. But over all I give it a 6.5/10

Got to agree, when I see some of the posts on here, part of me feels its not really necessary. However, the issues I found could just turn this into an awesome map.

Even so, I completed the ending, found it a challenge... the HiJack rounds were tough!
I should also point out, I never looked at the forums..... I just downloaded the map, so I had no clue what was really going on here!

But credit where credit due .... great map and fun to play.
Title: Re: BO2 Hijacked Zombies
Post by: CookieMonsturr on July 23, 2015, 05:52:47 pm
one of the best maps ive played. just to prove it, http://steamcommunity.com/id/CookieMonsturr/screenshot/443953690229643684 (http://steamcommunity.com/id/CookieMonsturr/screenshot/443953690229643684) i completed the game in 42 rounds, got every perk. :) ;D ;D ;D
Title: Re: BO2 Hijacked Zombies
Post by: FearlessAJAY on July 23, 2015, 08:27:01 pm
I really did enjoy most of the map that I got to see, there were a few bugs/glitches however. Zombies didn't come through the back door near the chopper when I opened it from the inside. They just stood near the door inside for about 5 seconds then started running towards the other side of the map. Would appreciate if the map was fixed asap. The glitch can be seen at the near end in my video guys, go ahead and analyse this. Peace Out!

https://www.youtube.com/watch?v=GiAv8ontlT8 (https://www.youtube.com/watch?v=GiAv8ontlT8)

- Ajay
Title: Re: BO2 Hijacked Zombies
Post by: Methegamer333 on July 24, 2015, 01:55:45 pm
Please fix your clipping. Its pretty bad, to the point that I am not playing this map.
Title: Re: BO2 Hijacked Zombies
Post by: ADAMOP94 on July 24, 2015, 03:49:56 pm
I had 2 LMGs so 100k wasn't an issue.
Map is pretty easy if you know what you're doing, completed my first time playing.

I didn't make the power thought, some people obviously had played before and made the power, so I guess I'll have to figure that out myself.
Title: Re: BO2 Hijacked Zombies
Post by: Crowzo on July 24, 2015, 06:30:10 pm
Sorry if I've missed anything but where's the third part? I cannot seem to find it, I can find the handle and the panel, nothing else
Title: Re: BO2 Hijacked Zombies
Post by: shu3wei on July 25, 2015, 08:38:53 am
Does anybody know where the parts are now on the newest version?  :poker:
Title: Re: BO2 Hijacked Zombies
Post by: Sentic on July 25, 2015, 07:13:27 pm
Just downloaded this and had a little go, although I didn't really get that far I am certainly enjoying the map and the twist (though I get killed by it all the time and did lose a gun...) It's something unique and new which makes it awesome! Aside from that, love the map in general, one of my favorite BO2 maps so I'm happy to shoot some zombies and enjoy the nostalgia that comes with it. I miss BO2 so much, its actually tempted me to buy the game for PC haha xD but since I just bought WaW for PC I think I best hold off on that purchase.

Awesome map!
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on July 25, 2015, 07:39:55 pm
Hey can a mod please add this below the download button. My post got deleted, and nobody approved it  :gusta: Thanks

EDIT (Jul 22):
-Fixed zombies walking through the doors.
-Added a few 'hints'.
-More various bug fixes.
-Should be the last release FOR SURE.
Title: Re: BO2 Hijacked Zombies
Post by: Harry Bo21 on July 25, 2015, 08:17:02 pm
Hey can a mod please add this below the download button. My post got deleted, and nobody approved it  :gusta: Thanks

EDIT (Jul 22):
-Fixed zombies walking through the doors.
-Added a few 'hints'.
-More various bug fixes.
-Should be the last release FOR SURE.
Done
Title: Re: BO2 Hijacked Zombies
Post by: Dust on July 25, 2015, 08:34:32 pm
Hey can a mod please add this below the download button. My post got deleted, and nobody approved it  :gusta: Thanks

EDIT (Jul 22):
-Fixed zombies walking through the doors.
-Added a few 'hints'.
-More various bug fixes.
-Should be the last release FOR SURE.

I added it under the download button when you first posted it.   :poker:
Title: Re: BO2 Hijacked Zombies
Post by: Dezignator19 on July 27, 2015, 01:02:54 am
This map is terrible. Hijacked rounds were poorly thought out as late in the game, not only is the gun given very weak, but as soon as you run out of ammo for it, you switch back to one of your other two guns, and the one you didn't switch to disappears. So say I have a type 95 and a raygun mark 2, and surprise! Hijacked round happens. I run out of ammo with whatever the fuck weapon it gives you, and My character pulls out his type 95. The raygun disappears and you are simply fucked. To add to this all, it takes a dumb amount of points to get the power on, building power is not fun, and the black and white filter is boring to look at. It seems like a very rushed map where the only thing going for it is that its a ported MP map from BO2. It was plain frustrating to play and was very poorly designed. I give it a 2/10.
Title: Re: BO2 Hijacked Zombies
Post by: bounty_hunter_85 on July 27, 2015, 08:27:55 pm
This map is terrible. Hijacked rounds were poorly thought out as late in the game, not only is the gun given very weak, but as soon as you run out of ammo for it, you switch back to one of your other two guns, and the one you didn't switch to disappears. So say I have a type 95 and a raygun mark 2, and surprise! Hijacked round happens. I run out of ammo with whatever the fuck weapon it gives you, and My character pulls out his type 95. The raygun disappears and you are simply fucked. To add to this all, it takes a dumb amount of points to get the power on, building power is not fun, and the black and white filter is boring to look at. It seems like a very rushed map where the only thing going for it is that its a ported MP map from BO2. It was plain frustrating to play and was very poorly designed. I give it a 2/10.
I am assuming you didn't get hijacked aid (because you ran out of ammo) which allows you to pap for 2500 points during a hijacked round which shouldn't matter late in the game considering you should have lots of points, and gives you an ammo refill every 20 seconds. I know for a fact you lose a gun after going down on a hijacked round but losing a gun when running out of ammo I have not heard of, it could be a possibility though. Are you sure you didn't just go down? By the way hijacked rounds shouldn't be much of a surprise since they come every 5 rounds. It is perfectly okay to not like this map but I assure you it was not rushed. It took FinalKill9175 and I 2 months of constantly scripting testing and thinking of ideas for the map all day. However I am happy you criticized us with what you didn't like about the map (the black and white power)  :). 
Title: Re: BO2 Hijacked Zombies
Post by: tomikaze on July 30, 2015, 11:06:26 pm
I wrote the script today for my video review on this map, but because Trem and I partied too hard this week I am too tired and don't have the voice to make the video yet. It is coming soon though...mapper beware  ;)
Title: Re: BO2 Hijacked Zombies
Post by: sureshot1500 on July 30, 2015, 11:48:24 pm
I really enjoyed this map with a few friends it wasn't the worst map but I must say it was fun that's for sure keep up the good work
Title: Re: BO2 Hijacked Zombies
Post by: JiffyNoodles on July 31, 2015, 12:23:50 am
I wrote the script today for my video review on this map, but because Trem and I partied too hard this week I am too tired and don't have the voice to make the video yet. It is coming soon though...mapper beware  ;)
don't post things like these, I get in trouble for saying 'REVIEW INCOMING'.
So, Tom, tread lightly
Title: Re: BO2 Hijacked Zombies
Post by: DoomsdayWaW on October 26, 2015, 03:26:23 am
I just found a gamebreaking bug.. The electric cherry perk works like a wunderwaffle. It is too OP and makes the game too easy. I'm not sure it does that after round 20 but before that it's pretty OP
Title: Re: BO2 Hijacked Zombies
Post by: Harry Bo21 on October 28, 2015, 10:22:41 pm
I just found a gamebreaking bug.. The electric cherry perk works like a wunderwaffle. It is too OP and makes the game too easy. I'm not sure it does that after round 20 but before that it's pretty OP
Overpowered weapons / perks class as bugs now?

I need to give this up lol
Title: Re: BO2 Hijacked Zombies
Post by: Dust on October 28, 2015, 10:51:23 pm
Overpowered weapons / perks class as bugs now?

I need to give this up lol

Gamebreaking bugs at that.
Title: Re: BO2 Hijacked Zombies
Post by: Shewtur on November 04, 2015, 07:16:24 pm
Pros:
1. It's hard with a twist
2. You can trade guns for $500
3. Hard to get power
4. Cool perks
5. Great map modeling
6. No dog rounds
7. Hijacked rounds (Great job on creativity!  ;) )
8. Buy perk slots
9. Good starting weapons
10. That moment when the box is like  :troll: and I'm sitting here like  :poker:
Cons:
1. Technically $10000 for PaP
2. Buyable ending is too much in my opinion  :-\.
Title: Re: BO2 Hijacked Zombies
Post by: waffleninja007 on November 21, 2015, 10:47:25 pm
Google Chrome says download is malicious...thoughts?
Title: Re: BO2 Hijacked Zombies
Post by: Harry Bo21 on November 21, 2015, 11:50:37 pm
Google Chrome says download is malicious...thoughts?
google chrome will tell you that about "any" exe that is not microsoft certified

ignore it, and force it to download
Title: Re: BO2 Hijacked Zombies
Post by: iMasterbateWorms on December 29, 2015, 10:34:11 pm
 :rainbow: Honestly a great map! Got lucky with the guns I pulled but beat the map in 29 rounds! (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F358399429478315579%2F6785EDAE7375BA1CA240B063B0A68259097629FC%2F&hash=4792a1d0b70f9a045a993701fad10f8494babb77)
Title: Re: BO2 Hijacked Zombies
Post by: Huvor on January 08, 2016, 07:12:41 pm
The map is so fun but I wasn't a fan of the "no color till PaP" thing, but thats just me. good job :D
Title: Re: BO2 Hijacked Zombies
Post by: MJFGamer15 on March 26, 2016, 12:46:32 pm
i know this is a pretty late comment but is it possible for me to download this on mega because it looks like a sick map.  :poker:
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on March 27, 2016, 12:29:07 am
i know this is a pretty late comment but is it possible for me to download this on mega because it looks like a sick map.  :poker:
Yeah there should be a large download button on the front page somewhere
:D
Title: Re: BO2 Hijacked Zombies
Post by: Roxasth3nobody on April 10, 2016, 09:28:26 pm
man loved this map but despised the salt I got from my friends when we played it and they said your map has wii graphics
Title: Re: BO2 Hijacked Zombies
Post by: MiningNinja21 on April 12, 2016, 11:03:19 pm
I found a glitch if you jump on the corner of the first debris in front of quick revive it will skip rounds if you do it during the end of the round when there are no zombies


Title: Re: BO2 Hijacked Zombies
Post by: XZcinoS on April 13, 2016, 05:19:22 am
Good map nc work tho the textures are kinda glitching im my screen. :P
Title: Re: BO2 Hijacked Zombies
Post by: GingerNinja07 on April 13, 2016, 11:29:38 am
amazing map props to the creator
my only issue is i got stuck in on a barrier at round 11 and couldnt get out unless killed myself which sucked other then that map is great and defo playing again
Title: Re: BO2 Hijacked Zombies
Post by: DeletedUser on April 16, 2016, 08:51:30 am
Will give this a go hopefully later on today and try and provide some feedback :)
Title: Re: BO2 Hijacked Zombies
Post by: Thedarknight88 on April 18, 2016, 10:44:07 pm
Great map, But hard  :rainbow:
Title: Re: BO2 Hijacked Zombies
Post by: anon1 on May 01, 2016, 11:44:54 pm
Game cuts to a gray screen before crashing when I am at about round 8 or so.
Title: Re: BO2 Hijacked Zombies
Post by: TheFameGamer0987 on May 07, 2016, 08:06:22 pm
Game cuts to a gray screen before crashing when I am at about round 8 or so.
It may be your graphics card or CoD WaW game files. Reinstall game if possible and update graphics drivers.
Title: Re: BO2 Hijacked Zombies
Post by: Kyomu115 on May 18, 2016, 01:57:59 am
I made a load screen for the map, you need it?
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on May 19, 2016, 02:00:12 pm
I made a load screen for the map, you need it?
Sure that would be cool!
If i use it i will give u a shoutout
Title: Re: BO2 Hijacked Zombies
Post by: Kyomu115 on May 19, 2016, 02:10:44 pm
Here you go.

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi64.tinypic.com%2Fs4p6ox.png&hash=2c4e87d38002ebfa774a7a9cf611c178ef1d8261)
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on May 21, 2016, 12:55:34 am
Here you go.

(http://i64.tinypic.com/s4p6ox.png)
Love it  :D
Title: Re: BO2 Hijacked Zombies
Post by: Kyomu115 on May 21, 2016, 01:43:54 am
No problem mate, i'll give this a try and I will do gameplay on my youtube channel.

EDIT: Video is up on my channel.
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on May 22, 2016, 07:44:57 pm
No problem mate, i'll give this a try and I will do gameplay on my youtube channel.

EDIT: Video is up on my channel.
can I have a link?
Title: Re: BO2 Hijacked Zombies
Post by: Kyomu115 on May 22, 2016, 08:20:01 pm
It's on the Off-Topic/Youtube section, I can't post Youtube links here..
Title: Re: BO2 Hijacked Zombies
Post by: Zorglubb on June 08, 2016, 05:24:40 pm
Look, I don't have admin rights on my PC so I do this little trick where I extract the .exe file and put the map in the mods section, but it doesn't work for my great maps like this that I want to play!
Do you have any suggestions?
Title: Re: BO2 Hijacked Zombies
Post by: RichGaming on June 08, 2016, 05:46:13 pm
Look, I don't have admin rights on my PC so I do this little trick where I extract the .exe file and put the map in the mods section, but it doesn't work for my great maps like this that I want to play!
Do you have any suggestions?

Get Admin rights on your PC. Not hard to do :/
Title: Re: BO2 Hijacked Zombies
Post by: Ark4nhell_Zomber on June 25, 2016, 11:38:16 pm
good map, while man had sought this remake and I found it in the best way :)
Title: Re: BO2 Hijacked Zombies
Post by: Bomberfett on June 26, 2016, 02:48:39 pm
its hard
Title: Re: BO2 Hijacked Zombies
Post by: Mitras on June 30, 2016, 11:46:15 am
Very well done ! I enjoyed the map a lot . Aldo that I had to look for the power parts on Youtube because I couldn't find them otherwise  ;D . The only annoying thing is something that you can't help about but electric cherry made my AVG fps drop with 20 due to the shocks that my GPU can't handle  :-[
Title: Re: BO2 Hijacked Zombies
Post by: Harry Bo21 on June 30, 2016, 12:05:26 pm
Very well done ! I enjoyed the map a lot . Aldo that I had to look for the power parts on Youtube because I couldn't find them otherwise  ;D . The only annoying thing is something that you can't help about but electric cherry made my AVG fps drop with 20 due to the shocks that my GPU can't handle  :-[
its just one fx... And if you have that problem the dg2 must be a PC killer for you lol
Title: Re: BO2 Hijacked Zombies
Post by: Mitras on July 02, 2016, 10:00:09 am
I know , when I play der riese and I get the wunderwaffe from the mystery box , I always have to let it go because my pc can't handle it . When I play der riese in coop my m8s are always raging at me because I don't take the wunderwaffe OR the flamethrower . XD.
Title: Re: BO2 Hijacked Zombies
Post by: Harry Bo21 on July 11, 2016, 03:30:30 pm
I know , when I play der riese and I get the wunderwaffe from the mystery box , I always have to let it go because my pc can't handle it . When I play der riese in coop my m8s are always raging at me because I don't take the wunderwaffe OR the flamethrower . XD.
that makes no sense

If the fx from the wonderwaffe screws you up - then the million other far worse fx should make the game unplayable to you anyway... ( like for example ANY gun you fire ever that has muzzle flash and shell ejects )
Title: Re: BO2 Hijacked Zombies
Post by: djdizzy on July 25, 2016, 06:08:46 am
cant get it to play
Title: Re: BO2 Hijacked Zombies
Post by: TheKillerey on July 25, 2016, 02:05:43 pm
Thats my Pack a Punch Camo dude (Ice Fire). Where are my credits??
Title: Re: BO2 Hijacked Zombies
Post by: beware on July 29, 2016, 11:43:50 pm
I had many bugs in the v1.3 version of this. It was impossible for me to build the power, I couldn't pick up any pieces.  >:( >:( >:(
Title: Re: BO2 Hijacked Zombies
Post by: FinalKill9175 on July 31, 2016, 06:04:58 pm
I had many bugs in the v1.3 version of this. It was impossible for me to build the power, I couldn't pick up any pieces.  >:( >:( >:(
Ok, then how did 99% of the other people that played this map do it?  :P
Also, I did not make the script for the buildable power. ZOMB1E-KLLR did it: https://www.youtube.com/watch?v=m3PYFwqq_eQ&list=PLc7t4ZxTyTwqpWQpxYwxIojFvnaAsQeup&index=29 (https://www.youtube.com/watch?v=m3PYFwqq_eQ&list=PLc7t4ZxTyTwqpWQpxYwxIojFvnaAsQeup&index=29)
So go complain to him lol
Title: Re: BO2 Hijacked Zombies
Post by: Anonymous100 on October 10, 2016, 05:56:50 pm
wtf no buildable table for power....
you might say but TranZit....
NO NO NO.
AT LEAST TRANZIT HAS a POWER BUILDABLE STATioN.
THIS Map doesnt.
and sometimes a rope spawns, and sometimes it does not. WTF.
Searched the entire map. No luck.
Title: Re: BO2 Hijacked Zombies
Post by: Realize on October 11, 2016, 09:06:35 pm
I made sure I thoroughly played the map until I beat it so I can give some feedback. The map is alright itself, although this map is full of bugs. ESPECIALLY WITH HIJACKED ROUNDS!! I found myself rarely getting my gun back after the hijack rounds and the guns ammo is always bugged during the rounds itself. The map itself is lacking models, the rooms have little to no resembilence to the real thing. Vulture-aid is also messed up with the box, the vulture-aid box icon stays the same no matter where the box is. I also found this map really easy, being that you can sit by the back of the boat and the windows back there dont work so you can just shoot zombies that come through the door. I beat this map at around 27 cause of this method. I think the back of the boat windows not working is a huge game breaker.