Thanks tested and works :D Edit: whenever i launch i says unintilized variable 'player' any help
Thanks tested and works :D Edit: whenever i launch i says unintilized variable 'player' any helpReplace player in setDankPerks with self woops :derp:
Thanks tested and works :D Edit: whenever i launch i says unintilized variable 'player' any help
lol that moment when DidUknowiPwn makes a mistakeCheck my livestream i did last night made plenty of mistakes ;)
So i was planning on making a map that is going to be built in a ridiculous amount (Possible 1 hour and 15 minutes) of timeWhy?? :-\
Why?? :-\
I can think of plenty of reasons why:
- We have about an hour and 15 minutes before Mom comes home.
- The cops will be here in about an hour and 15 minutes
- School don't start for another hour and 15 minutes
- I have two 45 minute study halls, but I have to study (go to bathroom) for about 15 minutes
- I've found value in speed mapping over the need for quality
- Cause "Ain't nobody got time for that".
- I get 15 minutes of pc time a month, so this will actually take me 5 months.
- Everybody's doing it.
- Cause it's Friday, and I ain't got shit to do. (for an hour and 15 minutes)
- I just said and hour and 15 minutes to start some shit with stevie
- This message will self destruct, in an hour and 15 minutes.
:D Just playing
Check my livestream i did last night made plenty of mistakes ;)You cant be perfect... If i tried, i can -_-
You can't be perfect :D
You cant be perfect... If i tried, i can -_-
You must not try to hard considering you've deleted your account multiple times. Not so perfect.:troll: ask my teachers -_- if u think thats bad... they can supply you with worse
Put a script_model in radiant give it a targetname of something like "ee_cookies"
In a script (load this in your map.gsc from around the main call) do this:
says uninitalized variable player Again i was think of replacing all 'player' with 'self' but that wouldent make any sense.
And decided not to do the challenge map :D
Your gonna have to either learn how to trouble shoot little things like that yourself or give more information. developer 1 in console, then start the game. find the line for the error and give more information other than "says uninitalized variable player Again". Include your current updated code or a screen shot or something. Your gonna find out that the error is simply you are using player somewhere and haven't told the script what a player is yet. And the previous fix for that error was that you wanted self because self was the player, because the function was thread on the player. Probably a similar issue. If you are using Dukips script then it should say player in it anymore anywhere. players and players yes, but not player.Hes right, this is a common issue around here lately. We need more info to help, and its down to the user to get that info