UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: DrainEMmax on June 07, 2013, 05:44:36 pm

Title: The Zombie Junkyard
Post by: DrainEMmax on June 07, 2013, 05:44:36 pm
The Junkyard
Non-UGX Mod Release
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi1301.photobucket.com%2Falbums%2Fag104%2FDrainEMmax%2FNaziZombieJunkyard_zps0f7da3bc.jpg&hash=15f071145050d3cef8af76827f053efb278c1586)

Story

    One Day, at a junkyard in Oklahoma, workers were destroying cars when one worker was stuck inside a car that was being destroyed. So when the car was destroyed the other workers saw the dead body. As they thought he was dead, one of the men examined the body and noticed two things, there was a strange substance all over him (Elelment 115) and it was moving, therefore the zombie was born. The zombie infected almost all the workers just as a swarm of zombies broke through the ground and started attacking the workers. The only surviving worker(s) ran and found a safer area that they/he could hold out in… but not for long.

The Map Features:

Thanks To

TomBMX - Mapping/Scripting Support
SajeOne - For Giving awesome help and supporting my map.
ZOMB1E KLLR - Amazing tutorials!!!
Treminaor - For being awesome.
Anyone else who helped me through my map!

Pictures

Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi1301.photobucket.com%2Falbums%2Fag104%2FDrainEMmax%2FCoDWaW2013-06-0520-53-53-88_zpsfaac0ffc.jpg&hash=9eb8e468ede759c3cd8632348a4404acdbbb243c)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi1301.photobucket.com%2Falbums%2Fag104%2FDrainEMmax%2FCoDWaW2013-06-0713-34-42-99_zps742fa121.jpg&hash=4b9df7459153c4bee5daeea448e95118e54fece2)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi1301.photobucket.com%2Falbums%2Fag104%2FDrainEMmax%2FCoDWaW2013-06-0713-35-12-98_zpsea6cc64e.jpg&hash=a0c82fd5ea44717f19ebd9c19082162deea4c656)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi1301.photobucket.com%2Falbums%2Fag104%2FDrainEMmax%2FCoDWaW2013-06-0713-35-21-34_zps283690e8.jpg&hash=ad83f2fff9b4658d3ba756c20f524e4d52ffd263)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi1301.photobucket.com%2Falbums%2Fag104%2FDrainEMmax%2FCoDWaW2013-06-0713-35-45-11_zps7df767e7.jpg&hash=c01b05b7dab805f4fb4930032673a3a0b2b3e928)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi1301.photobucket.com%2Falbums%2Fag104%2FDrainEMmax%2FCoDWaW2013-06-0713-35-48-71_zpsb90de4be.jpg&hash=bc6a300f3bd531dea1b6572df0766b9110717692)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi1301.photobucket.com%2Falbums%2Fag104%2FDrainEMmax%2FCoDWaW2013-06-0713-36-09-30_zpsff4e2cf8.jpg&hash=4da07f1ccf9bc9f52fd4c40eeb53a927960782d7)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi1301.photobucket.com%2Falbums%2Fag104%2FDrainEMmax%2FCoDWaW2013-06-0713-36-27-19_zpsd560c96c.jpg&hash=c61a19154fe0e2f66f682aef035e2a12a51599c9)

Download

http://www.gamefront.com/files/23390820/nazi_zombie_ten.zip (http://www.gamefront.com/files/23390820/nazi_zombie_ten.zip)

http://www.mediafire.com/?fvz9ozvjjwkucet (http://www.mediafire.com/?fvz9ozvjjwkucet)
Title: Re: The Zombie Junkyard
Post by: VFerrari on June 07, 2013, 10:30:34 pm
I can't download it. Try not to do only Gamefront links. Half of the world can't download from there, because of their stupid policies.
Title: Re: The Zombie Junkyard
Post by: SajeOne on June 07, 2013, 10:41:08 pm
Record?
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FD3aEyxb.jpg&hash=660a612bf03ea2cfbbc48052b9c9c3b0af6e08e5)
Title: Re: The Zombie Junkyard
Post by: Zombiejelly on June 07, 2013, 10:46:42 pm
Wow yur good ;)
Title: Re: The Zombie Junkyard
Post by: DrainEMmax on June 07, 2013, 10:51:15 pm
Record?
(http://i.imgur.com/D3aEyxb.jpg)
my bad, forgot to change start score, re-uploading now :)


Post Merge: June 07, 2013, 10:59:42 pm
I can't download it. Try not to do only Gamefront links. Half of the world can't download from there, because of their stupid policies.
Uploaded a mediafire link for you :)

Post Merge: June 07, 2013, 11:01:27 pm
Wow yur good ;)
lol
Title: Re: The Zombie Junkyard
Post by: VFerrari on June 07, 2013, 11:26:45 pm
Thanks!
Title: Re: The Zombie Junkyard
Post by: smcmax on June 07, 2013, 11:33:59 pm
Good map, I love the 500k points version :P Seriously though, you have to fix your stamin-up perk as when I have it and I sprint jump from a hill that is near the fence, I get outside the map. Might want to fix that :P
Title: Re: The Zombie Junkyard
Post by: DrainEMmax on June 07, 2013, 11:41:43 pm
Thanks!
np

Post Merge: June 07, 2013, 11:42:49 pm
Good map, I love the 500k points version :P Seriously though, you have to fix your stamin-up perk as when I have it and I sprint jump from a hill that is near the fence, I get outside the map. Might want to fix that :P
lol, thanks, and I saw the stamin-up glitch and will make an invisible barrier then re-upload :)

Post Merge: June 08, 2013, 12:17:37 am
Just uploaded the fixed map files on both mediafire and gamefront.
Title: Re: The Zombie Junkyard
Post by: smcmax on June 08, 2013, 12:31:17 am
By the way, why is the map so quiet on the higher rounds? I mean even on round 6 or 7, I can't hear anything through my headset but the humming of the machines when I get near them...
Title: Re: The Zombie Junkyard
Post by: DrainEMmax on June 08, 2013, 12:36:51 am
By the way, why is the map so quiet on the higher rounds? I mean even on round 6 or 7, I can't hear anything through my headset but the humming of the machines when I get near them...
Idk, it may be your settings, I can here them fine on even round 8 or 9
Title: Re: The Zombie Junkyard
Post by: SajeOne on June 08, 2013, 12:39:37 am
my bad, forgot to change start score, re-uploading now :)
Well sadly I have more concerns...
Spoiler: click to open...
Physics are non existent. I would recommend being a little more careful when placing models.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F08I6Cam.jpg&hash=ea679af804ca0288b380157b14c3c76147cdec07)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F2VJcHO3.jpg&hash=e8bfa7bf75944074142b578a60caf1a31b425095)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FVz4vi24.jpg&hash=055e16c50799e89a09660e34a0bf4e5bd81dc682)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FCT07kae.jpg&hash=344015fe78d43a4c6e6e858460b2c6c113c65190)
Use clipping more, they are your friend. As long as they are not randomly placed around the map. I can get to almost all perks and even out of map
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FWvaE7Cx.jpg&hash=711aec6cb20590ee50d12eb887957cb9b8bebf50)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FM05tXeV.jpg&hash=bf5ae13dfa9dc077472e25947b627ad848864840)
Should spend some time making the terrain look a little better as its unrealistic and doesn't give a good effect for making the map not look like a barren area in the middle of the sky
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F7RJqKSz.jpg&hash=32bb28baecdcdfdc6ba44a653adbdd3c60602b19)
Put clips around the map so I cannot get out.
Also this hut is just randomly off the ground? O_o
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FfV6uTOQ.jpg&hash=efc4c4477a0adc8b5ca844094212645e7b0c4826)
Make the fence a detail brush so it doesn't cut out the other texture(blue line)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FwBGMygY.jpg&hash=edf182bd58b4eae945d89c152cd78e90945413f8)

Title: Re: The Zombie Junkyard
Post by: DrainEMmax on June 08, 2013, 12:44:04 am
Well sadly I have more concerns...
Spoiler: click to open...
Physics are non existent. I would recommend being a little more careful when placing models.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F08I6Cam.jpg&hash=ea679af804ca0288b380157b14c3c76147cdec07)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F2VJcHO3.jpg&hash=e8bfa7bf75944074142b578a60caf1a31b425095)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FVz4vi24.jpg&hash=055e16c50799e89a09660e34a0bf4e5bd81dc682)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FCT07kae.jpg&hash=344015fe78d43a4c6e6e858460b2c6c113c65190)
Use clipping more, they are your friend. As long as they are not randomly placed around the map. I can get to almost all perks and even out of map
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FWvaE7Cx.jpg&hash=711aec6cb20590ee50d12eb887957cb9b8bebf50)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FM05tXeV.jpg&hash=bf5ae13dfa9dc077472e25947b627ad848864840)
Should spend some time making the terrain look a little better as its unrealistic and doesn't give a good effect for making the map not look like a barren area in the middle of the sky
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F7RJqKSz.jpg&hash=32bb28baecdcdfdc6ba44a653adbdd3c60602b19)
Put clips around the map so I cannot get out.
Also this hut is just randomly off the ground? O_o
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FfV6uTOQ.jpg&hash=efc4c4477a0adc8b5ca844094212645e7b0c4826)
Make the fence a detail brush so it doesn't cut out the other texture(blue line)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FwBGMygY.jpg&hash=edf182bd58b4eae945d89c152cd78e90945413f8)
No problem thank you, I will re-upload as many times as I have to to get it perfect! I already made the clip in the latest re-upload but I will try to get everything else done and re-upload again! :)


Post Merge: June 08, 2013, 04:23:28 am
Just uploaded the new version, for I am hoping the last time, but if more is needed more will come.
Title: Re: The Zombie Junkyard
Post by: treminaor on June 08, 2013, 08:46:15 am
To get models to appear like they are sitting on the ground, use the 0-height (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FeihpKMX.png&hash=48370fe0463a1ada66d40fb4efa520423d0ca022) button combined with the Orient to Floor (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FhnhKJiC.png&hash=94365c08bc6084f2e63bca7ff59af57641895eaa) button. Once those are both enabled, select your model and press the Drop to Floor (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FauEQHW3.png&hash=540b8e1058b59266b1c7932b120ad6f8fe109512) button.
Title: Re: The Zombie Junkyard
Post by: DrainEMmax on June 08, 2013, 04:59:50 pm
To get models to appear like they are sitting on the ground, use the 0-height (http://i.imgur.com/eihpKMX.png) button combined with the Orient to Floor (http://i.imgur.com/hnhKJiC.png) button. Once those are both enabled, select your model and press the Drop to Floor (http://i.imgur.com/auEQHW3.png) button.
Thanks treminaor, that will be very helpful! :)