UGX-Mods
Call of Duty 5: World at War => Tutorial Desk => Modding => Topic started by: sevengpluke on June 27, 2015, 06:47:10 am
- http://youtu.be/uMaRfvVFmXo (http://youtu.be/uMaRfvVFmXo)
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good man +1
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Thanks. :D This is what I did to fix the weapons you were having the hole problem with. When you added to your map, the anims probably didn't work well Because I forget to mention that you needed to reconvert all anims with the new model. Oops :troll:
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Quicker method I found to do the tris fix.
http://youtu.be/2lSKQpFIQLg (http://youtu.be/2lSKQpFIQLg)
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Quicker method I found to do the tris fix.
http://youtu.be/2lSKQpFIQLg (http://youtu.be/2lSKQpFIQLg)
That saves so much time! Thanks!
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Thanks. :D This is what I did to fix the weapons you were having the hole problem with. When you added to your map, the anims probably didn't work well Because I forget to mention that you needed to reconvert all anims with the new model. Oops :troll:
I think they were ok btw, I dont recall redoing the anims, and I still use the models
I think as long as the tags are there, and its binded properly, your ok ;)