UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: EAT13 on May 23, 2015, 09:24:31 pm

Title: Group 931 V1.0.6
Post by: EAT13 on May 23, 2015, 09:24:31 pm
Group 931 V1.0.6
www.mediafire.com
You crashed in an abandoned city covered in lava this happened after the moon event "The Big Bang Theory" now you 4 marines must survive in this city against the undead of group 931. Marine 1 says to his marines "The dead walk the earth , and what remains of civilization is that the mercy of forces that we barely understand... how do we get out of here ? we dont know... we must fight for our lives against these creatures .... we face the future alone.."



(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FA9tLOM7.jpg&hash=fe5f015cda5dcbbc0bb4af8a578b57a778f1e5ca)    (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FyPfuI4f.jpg&hash=3f345d65378d34a18d3cc23d1c3cd2eb7640dff9)     (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fe3PufRA.jpgg&hash=5874a8a80cd1dce554ed59df90134b50de7a3190)


features:

bo , bo2 , cod4 weapons

bo perks

bo revive-Disabled due to errors

five zombies

New zombie animations

Double PAP for only BO2 Guns

and some secrets along the way :pffft:

credits:

jei9363 for the five zombie models , Black Ops 1 perks , and for Electric Cherry

rorke for the BO,BO2  weapons

UGX Mods team for Easy fx

GreenLung Custom Zombies for the script placer for this map

Hitmanvere for the pap camo

Mrdunlop4 for the Nuketown 2025 Character models

Fixes
Code Snippet
Plaintext
Removed Solo Revive Due it errors
Some Errors have been fixed
Teleporter is now fixed and works right
Now has a zombie counter
Title: Re: Group 931 V1.0
Post by: MrDunlop4 on May 23, 2015, 10:02:30 pm
Great map, but there are some Bugs to fix  :-X

I can glitch out of the map and one gun sprint_loop is broken
Title: Re: Group 931 V1.0
Post by: EAT13 on May 23, 2015, 10:21:50 pm
Great map, but there are some Bugs to fix  :-X

I can glitch out of the map and one gun sprint_loop is broken
Talk to me on steam
Title: Re: Group 931 V1.0
Post by: WIL-H on May 23, 2015, 10:36:47 pm
Pretty good map on the whole. I especially like weapons in the map, but concerning the map itself, it's pretty much average, but still cool! Furthermore, some weapons seems to be excessively weak, for instance, the PSG1. Also, when down with Quick Revive, zombies still stay near you, as a result, this perk becomes utterly useless.
Title: Re: Group 931 V1.0
Post by: tmaaan54 on May 23, 2015, 11:03:34 pm
You can get out of the map in multiple places right off the bat, and the knife seems to be nerfed.
Title: Re: Group 931 V1.0
Post by: LegitimateRage on May 24, 2015, 12:12:19 am
Awesome Map dude. The theme/font etc looks good and I like the custom features. I only wish the Map was a bit larger, so the Perks could be more spaced out and make the map even better overall, with maybe a more adequate  area for training haha

Two questions though, firstly does the "Double PAP for only BO2 Guns" apply to weapons like the M14 which featured in both Black Ops titles? And secondly is there any practical use for linking the pads and spending 1500?

Great Map anyway, will definitely be spending more time on it!
Title: Re: Group 931 V1.0
Post by: mazelakz47 on May 24, 2015, 05:35:31 am
Looks cool as hell, i downloading it!
Title: Re: Group 931 V1.0
Post by: BishyFTW on May 24, 2015, 01:49:23 pm
is there a buyable ending?
Title: Re: Group 931 V1.0
Post by: seanathan on May 24, 2015, 09:09:25 pm
is there a buyable ending?
yes you have to teleport.
Title: Re: Group 931 V1.0
Post by: djjoney01 on May 25, 2015, 10:55:16 am
fun lookin map, just had a quick try like the weapons , Aug for 1000 = win lol. my only issue is quick revive and i know im not a mapper and wouldnt have a clue how to do it ,but you go down and they swarm you , so many custom maps get it right and they run away from you i dont know how mappers still get it wrong . unless you left it that way on purpose ?
Title: Re: Group 931 V1.0
Post by: Tyraim on May 25, 2015, 12:11:34 pm
Expecting the zombie on the right to start dancing MC Hammer on the last picture.
Title: Re: Group 931 V1.0
Post by: the_doggs on May 25, 2015, 12:14:50 pm
keep yer fancy guns but just dont mess with other mans wantin the c3000 or mustangs :(
Title: Re: Group 931 V1.0
Post by: UndeadGaming on May 25, 2015, 03:25:44 pm
Nice Job Man Love the Paped Colt
Title: Re: Group 931 V1.0
Post by: franco95 on May 25, 2015, 03:31:21 pm
hope you will fix the problem that other users have found, after you fix the map i will do a video on it ;)
Title: Re: Group 931 V1.0
Post by: KnivingCombat777 on May 26, 2015, 06:52:40 pm
This map is so hard! On solo because of the glitched QR and co op you have not enough room to round them up
And that buyable ending really is a troll, didnt know how much it was, took the teleporter but didnt teleport back to the normal room
Even though 30k ending is reasonable, when you are stuck in that place you are doomed
Title: Re: Group 931 V1.0
Post by: DeletedUser on May 26, 2015, 07:40:10 pm
This map is so hard! On solo because of the glitched QR and co op you have not enough room to round them up
And that buyable ending really is a troll, didnt know how much it was, took the teleporter but didnt teleport back to the normal room
Even though 30k ending is reasonable, when you are stuck in that place you are doomed
and also the Verrückt runners they are annoying... :P
Title: Re: Group 931 V1.0.6
Post by: EAT13 on June 15, 2015, 12:23:52 am
Version 1.0.6 is now available to download remove the old update
Title: Re: Group 931 V1.0.6
Post by: DeletedUser on June 15, 2015, 11:49:52 pm
map looks awesome  :)
Title: Re: Group 931 V1.0.6
Post by: theMCjunkie1 on June 17, 2015, 05:11:36 am
decent map just need to fix some bugs and fix some of the textures and it would be an amazing map! Also please speed up the zombies please, they take forever.
Title: Re: Group 931 V1.0.6
Post by: EAT13 on August 20, 2015, 02:30:58 pm
decent map just need to fix some bugs and fix some of the textures and it would be an amazing map! Also please speed up the zombies please, they take forever.

i need help with zones then ill be able to speed them up
Title: Re: Group 931 V1.0.6
Post by: MarkieMark on August 21, 2015, 05:20:44 am
the link is broke plz fix I heard the map is awesome :Dplz fix I want to play  :lol: :alone:
Title: Re: Group 931 V1.0.6
Post by: Lukkie1998 on August 21, 2015, 01:24:51 pm
the link is broke plz fix I heard the map is awesome :Dplz fix I want to play  :lol: :alone:

Download link is fixed.

Lukkie1998
Title: Re: Group 931 V1.0.6
Post by: SonicR360 on August 22, 2015, 07:46:07 pm
Hi
Went to do a video, and downloaded the map tonight.
I am unable to find the power. I see areas on the wall that are highlighted "red" as if there is meant to be a weapon or something.
But more worryingly, I found Pack a Punch outside the map, where it stays. I managed to get out of the map to see Pack a Punch.

Is there definitely a power switch?
Title: Re: Group 931 V1.0.6
Post by: JAMASTER on August 23, 2015, 02:18:22 pm
nice!